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Searched defs:CTRL_RIGHT (Results 1 – 8 of 8) sorted by relevance

/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/18_CharacterDemo/
H A DCharacter.h33 const int CTRL_RIGHT = 8; variable
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/19_VehicleDemo/
H A DVehicle.h42 const int CTRL_RIGHT = 8; variable
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Core/HLE/
H A DsceCtrl.h37 #define CTRL_RIGHT 0x0020 macro
/dports/emulators/ppsspp/ppsspp-1.12.3/Core/HLE/
H A DsceCtrl.h37 #define CTRL_RIGHT 0x0020 macro
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Core/HLE/
H A DsceCtrl.h37 #define CTRL_RIGHT 0x0020 macro
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/46_RaycastVehicle/
H A DVehicle.h41 const int CTRL_RIGHT = (1 << 3); variable
/dports/games/freedroid/freedroid-1.0.2/src/
H A Dmaped.h77 #define CTRL_RIGHT EXT + 116 macro
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/17_SceneReplication/
H A DSceneReplication.cpp68 static const unsigned CTRL_RIGHT = 8; variable