/dports/games/xboing/xboing/include/ |
H A D | init.h | 61 #define CURSOR_WAIT 1 macro
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/dports/games/xfrisk/XFrisk/ |
H A D | utils.h | 45 #define CURSOR_WAIT 1 macro
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/dports/devel/love/love-11.3/src/modules/mouse/ |
H A D | Cursor.h | 45 CURSOR_WAIT, enumerator
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/dports/devel/love10/love-0.10.2/src/modules/mouse/ |
H A D | Cursor.h | 43 CURSOR_WAIT, enumerator
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/dports/devel/godot2-tools/godot-2.1.6-stable/core/os/ |
H A D | input.h | 59 CURSOR_WAIT, enumerator
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H A D | os.h | 302 CURSOR_WAIT, enumerator
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/dports/devel/godot2/godot-2.1.6-stable/core/os/ |
H A D | input.h | 59 CURSOR_WAIT, enumerator
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H A D | os.h | 302 CURSOR_WAIT, enumerator
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/dports/devel/godot/godot-3.2.3-stable/core/os/ |
H A D | input.h | 61 CURSOR_WAIT, enumerator
|
H A D | os.h | 374 CURSOR_WAIT, enumerator
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/dports/devel/godot-tools/godot-3.2.3-stable/core/os/ |
H A D | input.h | 61 CURSOR_WAIT, enumerator
|
H A D | os.h | 374 CURSOR_WAIT, enumerator
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/ |
H A D | events.h | 34 enum CursorType { CURSOR_NONE = 0, CURSOR_ARROW = 1, CURSOR_WAIT = 2, CURSOR_GO_DOWN = 3, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/ |
H A D | events.h | 34 enum CursorType { CURSOR_NONE = 0, CURSOR_ARROW = 1, CURSOR_WAIT = 2, CURSOR_GO_DOWN = 3, enumerator
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/dports/games/barrage/barrage-1.0.5/src/ |
H A D | defs.h | 109 CURSOR_WAIT, enumerator
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/gui/ |
H A D | control.h | 80 CURSOR_WAIT, enumerator
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/dports/devel/godot2/godot-2.1.6-stable/scene/gui/ |
H A D | control.h | 80 CURSOR_WAIT, enumerator
|
/dports/science/jmol/jmol-14.32.7/src/org/jmol/api/ |
H A D | GenericPlatform.java | 16 public final static int CURSOR_WAIT = 3; field
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/gui/ |
H A D | control.h | 91 CURSOR_WAIT, enumerator
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/dports/games/freeciv/freeciv-2.6.6/client/ |
H A D | tilespec.h | 253 CURSOR_WAIT, enumerator
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/ |
H A D | tilespec.h | 253 CURSOR_WAIT, enumerator
|
/dports/devel/godot/godot-3.2.3-stable/scene/gui/ |
H A D | control.h | 91 CURSOR_WAIT, enumerator
|
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Utils/ |
H A D | Cursors.h | 139 CURSOR_WAIT, enumerator
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/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/ |
H A D | weapons.c | 878 #define CURSOR_WAIT 60 macro
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/dports/www/dillo2/dillo-3.0.5/dw/ |
H A D | style.hh | 212 CURSOR_WAIT, enumerator
|