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Searched defs:CollideSphere (Results 1 – 5 of 5) sorted by relevance

/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/
H A DShotManager.h57 virtual bool CollideSphere ( Shot& UNUSED(shot), fvec3& UNUSED(center), float UNUSED(radius) ) in CollideSphere() function
145 bool CollideSphere ( fvec3 &center, float radius ) in CollideSphere() function
H A DShotManager.cxx382 bool ShockwaveLogic::CollideSphere ( Shot& shot, fvec3& center, float radius ) in CollideSphere() function in Shots::ShockwaveLogic
/dports/games/bzflag/bzflag-2.4.22/src/bzfs/
H A DShotManager.h57 virtual bool CollideSphere ( Shot& UNUSED(shot), fvec3& UNUSED(center), float UNUSED(radius) ) in CollideSphere() function
145 bool CollideSphere ( fvec3 &center, float radius ) in CollideSphere() function
H A DShotManager.cxx382 bool ShockwaveLogic::CollideSphere ( Shot& shot, fvec3& center, float radius ) in CollideSphere() function in Shots::ShockwaveLogic
/dports/games/pioneer/pioneer-20210723/src/collider/
H A DGeom.cpp51 void Geom::CollideSphere(Sphere &sphere, void (*callback)(CollisionContact *)) const in CollideSphere() function in Geom