Home
last modified time | relevance | path

Searched defs:ColorPtr (Results 1 – 4 of 4) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/ModelView/
H A DModelRenderer.cpp172 GLfloat *ColorPtr = Model.ColBase(); in SetupRenderPass() local
/dports/games/alephone/alephone-release-20190331/Source_Files/RenderMain/
H A DOGL_Textures.cpp435 uint8 *ColorPtr = (uint8 *)(&Color); in FindOGLColorTable() local
642 uint8 *ColorPtr = (uint8 *)(&IntColor); in MakeIntColor() local
650 uint8 *ColorPtr = (uint8 *)(&IntColor); in MakeFloatColor() local
/dports/graphics/devil/devil-1.7.8/src-IL/src/
H A Dil_manip.c606 ILubyte *ColorPtr = Yellow; // The start color in ilDefaultImage() local
/dports/science/apbs/apbs-pdb2pqr-apbs-1.5-102-g500c1473/apbs/externals/fetk/sg/src/gl/
H A Dtypes.h830 void *ColorPtr; member