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19 #ifndef INCLUDED_TOOLS_COLOR_HXX
20 #define INCLUDED_TOOLS_COLOR_HXX
21 
22 #include <sal/types.h>
23 #include <tools/toolsdllapi.h>
24 #include <com/sun/star/uno/Any.hxx>
25 #include <config_global.h>
26 #include <basegfx/color/bcolor.hxx>
27 #include <osl/endian.h>
28 
29 namespace color
30 {
31 
extractRGB(sal_uInt32 nColorNumber)32 constexpr sal_uInt32 extractRGB(sal_uInt32 nColorNumber)
33 {
34     return nColorNumber & 0x00FFFFFF;
35 }
36 
ColorChannelMerge(sal_uInt8 nDst,sal_uInt8 nSrc,sal_uInt8 nSrcTrans)37 constexpr sal_uInt8 ColorChannelMerge(sal_uInt8 nDst, sal_uInt8 nSrc, sal_uInt8 nSrcTrans)
38 {
39     return sal_uInt8(((sal_Int32(nDst) - nSrc) * nSrcTrans + ((nSrc << 8) | nDst)) >> 8);
40 }
41 
42 }
43 
44 /** used to deliberately select the right constructor */
45 enum ColorTransparencyTag { ColorTransparency = 0 };
46 enum ColorAlphaTag { ColorAlpha = 0 };
47 
48 // Color
49 
50 class SAL_WARN_UNUSED TOOLS_DLLPUBLIC Color
51 {
52     union
53     {
54         sal_uInt32 mValue;
55         struct
56         {
57 #ifdef OSL_BIGENDIAN
58                 sal_uInt8 T;
59                 sal_uInt8 R;
60                 sal_uInt8 G;
61                 sal_uInt8 B;
62 #else
63                 sal_uInt8 B;
64                 sal_uInt8 G;
65                 sal_uInt8 R;
66                 sal_uInt8 T;
67 #endif
68         };
69     };
70 
71 public:
Color()72     constexpr Color()
73         : mValue(0) // black
74     {}
75 
76 #if HAVE_CPP_CONSTEVAL
77     consteval
78 #else
79     constexpr
80 #endif
Color(const sal_uInt32 nColor)81     Color(const sal_uInt32 nColor)
82         : mValue(nColor)
83     {
84         assert(nColor <= 0xffffff && "don't pass transparency to this constructor, use the Color(ColorTransparencyTag,...) or Color(ColorAlphaTag,...) constructor to make it explicit");
85     }
86 
Color(enum ColorTransparencyTag,sal_uInt32 nColor)87     constexpr Color(enum ColorTransparencyTag, sal_uInt32 nColor)
88         : mValue(nColor)
89     {
90     }
91 
Color(enum ColorAlphaTag,sal_uInt32 nColor)92     constexpr Color(enum ColorAlphaTag, sal_uInt32 nColor)
93         : mValue((nColor & 0xffffff) | ((255 - (nColor >> 24)) << 24))
94     {
95     }
96 
Color(enum ColorTransparencyTag,sal_uInt8 nTransparency,sal_uInt8 nRed,sal_uInt8 nGreen,sal_uInt8 nBlue)97     constexpr Color(enum ColorTransparencyTag, sal_uInt8 nTransparency, sal_uInt8 nRed, sal_uInt8 nGreen, sal_uInt8 nBlue)
98         : mValue(sal_uInt32(nBlue) | (sal_uInt32(nGreen) << 8) | (sal_uInt32(nRed) << 16) | (sal_uInt32(nTransparency) << 24))
99     {}
100 
Color(enum ColorAlphaTag,sal_uInt8 nAlpha,sal_uInt8 nRed,sal_uInt8 nGreen,sal_uInt8 nBlue)101     constexpr Color(enum ColorAlphaTag, sal_uInt8 nAlpha, sal_uInt8 nRed, sal_uInt8 nGreen, sal_uInt8 nBlue)
102         : Color(ColorTransparency, 255 - nAlpha, nRed, nGreen, nBlue)
103     {}
104 
Color(sal_uInt8 nRed,sal_uInt8 nGreen,sal_uInt8 nBlue)105     constexpr Color(sal_uInt8 nRed, sal_uInt8 nGreen, sal_uInt8 nBlue)
106         : Color(ColorTransparency, 0, nRed, nGreen, nBlue)
107     {}
108 
109     // constructor to create a tools-Color from ::basegfx::BColor
Color(const basegfx::BColor & rBColor)110     explicit Color(const basegfx::BColor& rBColor)
111         : Color(ColorTransparency, 0,
112                 sal_uInt8(std::lround(rBColor.getRed() * 255.0)),
113                 sal_uInt8(std::lround(rBColor.getGreen() * 255.0)),
114                 sal_uInt8(std::lround(rBColor.getBlue() * 255.0)))
115     {}
116 
117     /** Casts the color to corresponding uInt32.
118       * Primarily used when passing Color objects to UNO API
119       * @return corresponding sal_uInt32
120       */
operator sal_uInt32() const121     constexpr explicit operator sal_uInt32() const
122     {
123         return mValue;
124     }
125 
126     /** Casts the color to corresponding iInt32.
127       * If there is no transparency, will be positive.
128       * @return corresponding sal_Int32
129       */
operator sal_Int32() const130     constexpr explicit operator sal_Int32() const
131     {
132         return sal_Int32(mValue);
133     }
134 
135     /* Basic RGBA operations */
136 
137     /** Gets the red value.
138       * @return R
139       */
GetRed() const140     sal_uInt8 GetRed() const
141     {
142         return R;
143     }
144 
145     /** Gets the green value.
146       * @return G
147       */
GetGreen() const148     sal_uInt8 GetGreen() const
149     {
150         return G;
151     }
152 
153     /** Gets the blue value.
154       * @return B
155       */
GetBlue() const156     sal_uInt8 GetBlue() const
157     {
158         return B;
159     }
160 
161     /** Gets the alpha value.
162       * @return A
163       */
GetAlpha() const164     sal_uInt8 GetAlpha() const
165     {
166         return 255 - T;
167     }
168 
169     /** Is the color transparent?
170      */
IsTransparent() const171     bool IsTransparent() const
172     {
173         return GetAlpha() != 255;
174     }
175 
176     /** Is the color fully transparent i.e. 100% transparency ?
177      */
IsFullyTransparent() const178     bool IsFullyTransparent() const
179     {
180         return T == 255;
181     }
182 
183     /** Sets the red value.
184       * @param nRed
185       */
SetRed(sal_uInt8 nRed)186     void SetRed(sal_uInt8 nRed)
187     {
188         R = nRed;
189     }
190 
191     /** Sets the green value.
192       * @param nGreen
193       */
SetGreen(sal_uInt8 nGreen)194     void SetGreen(sal_uInt8 nGreen)
195     {
196         G = nGreen;
197     }
198 
199     /** Sets the blue value.
200       * @param nBlue
201       */
SetBlue(sal_uInt8 nBlue)202     void SetBlue(sal_uInt8 nBlue)
203     {
204         B = nBlue;
205     }
206 
207     /** Sets the alpha value.
208       * @param nAlpha
209       */
SetAlpha(sal_uInt8 nAlpha)210     void SetAlpha(sal_uInt8 nAlpha)
211     {
212         T = 255 - nAlpha;
213     }
214 
215     /** Returns the same color but ignoring the transparency value.
216       * @return RGB version
217       */
GetRGBColor() const218     Color GetRGBColor() const
219     {
220         return {R, G, B};
221     }
222 
223     /* Comparison and operators */
224 
225     /** Check if the color RGB value is equal than rColor.
226       * @param rColor
227       * @return is equal
228       */
IsRGBEqual(const Color & rColor) const229     bool IsRGBEqual( const Color& rColor ) const
230     {
231         return ( mValue & 0x00FFFFFF ) == ( rColor.mValue & 0x00FFFFFF );
232     }
233 
234     /** Check if the color value is lower than aCompareColor.
235       * @param aCompareColor
236       * @return is lower
237       */
operator <(const Color & aCompareColor) const238     bool operator<(const Color& aCompareColor) const
239     {
240         return mValue < aCompareColor.mValue;
241     }
242 
243     /** Check if the color value is greater than aCompareColor.
244       * @param aCompareColor
245       * @return is greater
246       */
operator >(const Color & aCompareColor) const247     bool operator>(const Color& aCompareColor) const
248     {
249         return mValue > aCompareColor.mValue;
250     }
251 
252     /** Check if the color value is equal than rColor.
253       * @param rColor
254       * @return is equal
255       */
operator ==(const Color & rColor) const256     bool operator==(const Color& rColor) const
257     {
258         return mValue == rColor.mValue;
259     }
260 
261     /** Check if the color value is unequal than rColor.
262       * @param rColor
263       * @return is unequal
264       */
operator !=(const Color & rColor) const265     bool operator!=(const Color& rColor) const
266     {
267         return mValue != rColor.mValue;
268     }
269 
270     /** Gets the color error compared to another.
271       * It describes how different they are.
272       * It takes the abs of differences in parameters.
273       * @param rCompareColor
274       * @return error
275       */
GetColorError(const Color & rCompareColor) const276     sal_uInt16 GetColorError(const Color& rCompareColor) const
277     {
278     return static_cast<sal_uInt16>(
279         abs(static_cast<int>(GetBlue()) - rCompareColor.GetBlue()) +
280         abs(static_cast<int>(GetGreen()) - rCompareColor.GetGreen()) +
281         abs(static_cast<int>(GetRed()) - rCompareColor.GetRed()));
282     }
283 
284     /* Light and contrast */
285 
286     /** Gets the color luminance. It means perceived brightness.
287       * @return luminance
288       */
GetLuminance() const289     sal_uInt8 GetLuminance() const
290     {
291         return sal_uInt8((B * 29UL + G * 151UL + R * 76UL) >> 8);
292     }
293 
294     /** Increases the color luminance by cLumInc.
295       * @param cLumInc
296       */
297     void IncreaseLuminance(sal_uInt8 cLumInc);
298 
299     /** Decreases the color luminance by cLumDec.
300       * @param cLumDec
301       */
302     void DecreaseLuminance(sal_uInt8 cLumDec);
303 
304     /** Decreases color contrast with white by cContDec.
305       * @param cContDec
306       */
307     void DecreaseContrast(sal_uInt8 cContDec);
308 
309     /** Comparison with luminance thresholds.
310       * @return is dark
311       */
IsDark() const312     bool IsDark() const
313     {
314         return GetLuminance() <= 60;
315     }
316 
317     /** Comparison with luminance thresholds.
318       * @return is dark
319       */
IsBright() const320     bool IsBright() const
321     {
322         return GetLuminance() >= 245;
323     }
324 
325     /* Color filters */
326 
327     /**
328      * Apply tint or shade to a color.
329      *
330      * The input value is the percentage (in 100th of percent) of how much the
331      * color changes towards the black (shade) or white (tint). If the value
332      * is positive, the color is tinted, if the value is negative, the color is
333      * shaded.
334      **/
335     void ApplyTintOrShade(sal_Int16 n100thPercent);
336 
337     /** Inverts color. 1 and 0 are switched.
338       * Note that the result will be the complementary color.
339       * For example, if you have red, you will get cyan: FF0000 -> 00FFFF.
340       */
Invert()341     void Invert()
342     {
343         R = ~R;
344         G = ~G;
345         B = ~B;
346     }
347 
348     /** Merges color with rMergeColor.
349       * Allows to get resulting color when superposing another.
350       * @param rMergeColor
351       * @param cTransparency
352       */
Merge(const Color & rMergeColor,sal_uInt8 cTransparency)353     void Merge(const Color& rMergeColor, sal_uInt8 cTransparency)
354     {
355         R = color::ColorChannelMerge(R, rMergeColor.R, cTransparency);
356         G = color::ColorChannelMerge(G, rMergeColor.G, cTransparency);
357         B = color::ColorChannelMerge(B, rMergeColor.B, cTransparency);
358     }
359 
360     /* Change of format */
361 
362     /** Color space conversion tools
363       * The range for h/s/b is:
364       *   - Hue: 0-360 degree
365       *   - Saturation: 0-100%
366       *   - Brightness: 0-100%
367       * @param nHue
368       * @param nSaturation
369       * @param nBrightness
370       * @return rgb color
371       */
372     static Color HSBtoRGB(sal_uInt16 nHue, sal_uInt16 nSaturation, sal_uInt16 nBrightness);
373 
374     /** Converts a string into a color. Supports:
375       * #RRGGBB
376       * #rrggbb
377       * #RGB
378       * #rgb
379       * RRGGBB
380       * rrggbb
381       * RGB
382       * rgb
383       * If fails returns Color().
384       */
385     static Color STRtoRGB(const OUString& colorname);
386 
387     /** Color space conversion tools
388       * @param nHue
389       * @param nSaturation
390       * @param nBrightness
391       */
392     void RGBtoHSB(sal_uInt16& nHue, sal_uInt16& nSaturation, sal_uInt16& nBrightness) const;
393 
394     /* Return color as RGB hex string: rrggbb
395      * for example "00ff00" for green color
396      * @return hex string
397      */
398     OUString AsRGBHexString() const;
399 
400     /* Return color as RGB hex string: RRGGBB
401      * for example "00FF00" for green color
402      * @return hex string
403      */
404     OUString AsRGBHEXString() const;
405 
406     /* get ::basegfx::BColor from this color
407      * @return basegfx color
408      */
getBColor() const409     basegfx::BColor getBColor() const
410     {
411         return basegfx::BColor(R / 255.0, G / 255.0, B / 255.0);
412     }
413 };
414 
415 // to reduce the noise when moving these into and out of Any
operator >>=(const css::uno::Any & rAny,Color & value)416 inline bool operator >>=( const css::uno::Any & rAny, Color & value )
417 {
418   sal_Int32 nTmp = {}; // spurious -Werror=maybe-uninitialized
419   if (!(rAny >>= nTmp))
420       return false;
421   value = Color(ColorTransparency, nTmp);
422   return true;
423 }
424 
operator <<=(css::uno::Any & rAny,Color value)425 inline void operator <<=( css::uno::Any & rAny, Color value )
426 {
427     rAny <<= sal_Int32(value);
428 }
429 
430 namespace com::sun::star::uno {
431     template<>
makeAny(Color const & value)432     inline Any makeAny( Color const & value )
433     {
434         return Any(sal_Int32(value));
435     }
436 }
437 
438 // Test compile time conversion of Color to sal_uInt32
439 
440 static_assert (sal_uInt32(Color(ColorTransparency, 0x00, 0x12, 0x34, 0x56)) == 0x00123456);
441 static_assert (sal_uInt32(Color(0x12, 0x34, 0x56)) == 0x00123456);
442 
443 // Color types
444 
445 constexpr ::Color COL_BLACK                   ( 0x00, 0x00, 0x00 );
446 constexpr ::Color COL_BLUE                    ( 0x00, 0x00, 0x80 );
447 constexpr ::Color COL_GREEN                   ( 0x00, 0x80, 0x00 );
448 constexpr ::Color COL_CYAN                    ( 0x00, 0x80, 0x80 );
449 constexpr ::Color COL_RED                     ( 0x80, 0x00, 0x00 );
450 constexpr ::Color COL_MAGENTA                 ( 0x80, 0x00, 0x80 );
451 constexpr ::Color COL_BROWN                   ( 0x80, 0x80, 0x00 );
452 constexpr ::Color COL_GRAY                    ( 0x80, 0x80, 0x80 );
453 constexpr ::Color COL_GRAY3                   ( 0xCC, 0xCC, 0xCC );
454 constexpr ::Color COL_GRAY7                   ( 0x66, 0x66, 0x66 );
455 constexpr ::Color COL_LIGHTGRAY               ( 0xC0, 0xC0, 0xC0 );
456 constexpr ::Color COL_LIGHTBLUE               ( 0x00, 0x00, 0xFF );
457 constexpr ::Color COL_LIGHTGREEN              ( 0x00, 0xFF, 0x00 );
458 constexpr ::Color COL_LIGHTCYAN               ( 0x00, 0xFF, 0xFF );
459 constexpr ::Color COL_LIGHTRED                ( 0xFF, 0x00, 0x00 );
460 constexpr ::Color COL_LIGHTMAGENTA            ( 0xFF, 0x00, 0xFF );
461 constexpr ::Color COL_LIGHTGRAYBLUE           ( 0xE0, 0xE0, 0xFF );
462 constexpr ::Color COL_YELLOW                  ( 0xFF, 0xFF, 0x00 );
463 constexpr ::Color COL_WHITE                   ( 0xFF, 0xFF, 0xFF );
464 constexpr ::Color COL_TRANSPARENT             ( ColorTransparency, 0xFF, 0xFF, 0xFF, 0xFF );
465 constexpr ::Color COL_AUTO                    ( ColorTransparency, 0xFF, 0xFF, 0xFF, 0xFF );
466 constexpr ::Color COL_AUTHOR1_DARK            ( 198,  146,   0 );
467 constexpr ::Color COL_AUTHOR1_NORMAL          ( 255,  255, 158 );
468 constexpr ::Color COL_AUTHOR1_LIGHT           ( 255,  255, 195 );
469 constexpr ::Color COL_AUTHOR2_DARK            (   6,   70, 162 );
470 constexpr ::Color COL_AUTHOR2_NORMAL          ( 216,  232, 255 );
471 constexpr ::Color COL_AUTHOR2_LIGHT           ( 233,  242, 255 );
472 constexpr ::Color COL_AUTHOR3_DARK            (  87,  157,  28 );
473 constexpr ::Color COL_AUTHOR3_NORMAL          ( 218,  248, 193 );
474 constexpr ::Color COL_AUTHOR3_LIGHT           ( 226,  250, 207 );
475 constexpr ::Color COL_AUTHOR4_DARK            ( 105,   43, 157 );
476 constexpr ::Color COL_AUTHOR4_NORMAL          ( 228,  210, 245 );
477 constexpr ::Color COL_AUTHOR4_LIGHT           ( 239,  228, 248 );
478 constexpr ::Color COL_AUTHOR5_DARK            ( 197,    0,  11 );
479 constexpr ::Color COL_AUTHOR5_NORMAL          ( 254,  205, 208 );
480 constexpr ::Color COL_AUTHOR5_LIGHT           ( 255,  227, 229 );
481 constexpr ::Color COL_AUTHOR6_DARK            (   0,  128, 128 );
482 constexpr ::Color COL_AUTHOR6_NORMAL          ( 210,  246, 246 );
483 constexpr ::Color COL_AUTHOR6_LIGHT           ( 230,  250, 250 );
484 constexpr ::Color COL_AUTHOR7_DARK            ( 140,  132,   0 );
485 constexpr ::Color COL_AUTHOR7_NORMAL          ( 237,  252, 163 );
486 constexpr ::Color COL_AUTHOR7_LIGHT           ( 242,  254, 181 );
487 constexpr ::Color COL_AUTHOR8_DARK            (  53,   85, 107 );
488 constexpr ::Color COL_AUTHOR8_NORMAL          ( 211,  222, 232 );
489 constexpr ::Color COL_AUTHOR8_LIGHT           ( 226,  234, 241 );
490 constexpr ::Color COL_AUTHOR9_DARK            ( 209,  118,   0 );
491 constexpr ::Color COL_AUTHOR9_NORMAL          ( 255,  226, 185 );
492 constexpr ::Color COL_AUTHOR9_LIGHT           ( 255,  231, 199 );
493 
494 template<typename charT, typename traits>
operator <<(std::basic_ostream<charT,traits> & rStream,const Color & rColor)495 inline std::basic_ostream<charT, traits>& operator <<(std::basic_ostream<charT, traits>& rStream, const Color& rColor)
496 {
497     std::ios_base::fmtflags nOrigFlags = rStream.flags();
498     rStream << "rgba[" << std::hex << std::setfill ('0')
499             << std::setw(2) << static_cast<int>(rColor.GetRed())
500             << std::setw(2) << static_cast<int>(rColor.GetGreen())
501             << std::setw(2) << static_cast<int>(rColor.GetBlue())
502             << std::setw(2) << static_cast<int>(rColor.GetAlpha()) << "]";
503     rStream.setf(nOrigFlags);
504     return rStream;
505 }
506 
507 #endif
508 
509 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
510