1 ////////////////////////////////////////////////////////////////////////////////
2 //    Scorched3D (c) 2000-2011
3 //
4 //    This file is part of Scorched3D.
5 //
6 //    Scorched3D is free software; you can redistribute it and/or modify
7 //    it under the terms of the GNU General Public License as published by
8 //    the Free Software Foundation; either version 2 of the License, or
9 //    (at your option) any later version.
10 //
11 //    Scorched3D is distributed in the hope that it will be useful,
12 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //    GNU General Public License for more details.
15 //
16 //    You should have received a copy of the GNU General Public License along
17 //    with this program; if not, write to the Free Software Foundation, Inc.,
18 //    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 ////////////////////////////////////////////////////////////////////////////////
20 
21 #include <coms/ComsConnectAuthMessage.h>
22 #include <common/Defines.h>
23 
24 ComsMessageType ComsConnectAuthMessage::ComsConnectAuthMessageType("ComsConnectAuthMessageType");
25 
ComsConnectAuthMessage()26 ComsConnectAuthMessage::ComsConnectAuthMessage() :
27 	ComsMessage(ComsConnectAuthMessageType)
28 {
29 
30 }
31 
~ComsConnectAuthMessage()32 ComsConnectAuthMessage::~ComsConnectAuthMessage()
33 {
34 
35 }
36 
setNoPlayers(unsigned int players)37 void ComsConnectAuthMessage::setNoPlayers(unsigned int players)
38 {
39 	char buf[10]; snprintf(buf, 10, "%u", players); setValue("numplayers", buf);
40 }
41 
setCompatabilityVer(unsigned int compatver)42 void ComsConnectAuthMessage::setCompatabilityVer(unsigned int compatver)
43 {
44 	char buf[10]; snprintf(buf, 10, "%u", compatver); setValue("compatver", buf);
45 }
46 
writeMessage(NetBuffer & buffer)47 bool ComsConnectAuthMessage::writeMessage(NetBuffer &buffer)
48 {
49 	buffer.addToBuffer((unsigned int) values_.size());
50 	std::map<std::string, std::string>::iterator itor;
51 	for (itor = values_.begin();
52 		itor != values_.end();
53 		++itor)
54 	{
55 		buffer.addToBuffer((*itor).first.c_str());
56 		buffer.addToBuffer((*itor).second.c_str());
57 	}
58 
59 	return true;
60 }
61 
readMessage(NetBufferReader & reader)62 bool ComsConnectAuthMessage::readMessage(NetBufferReader &reader)
63 {
64 	unsigned int noV = 0;
65 	values_.clear();
66 	if (!reader.getFromBuffer(noV)) return false;
67 	for (unsigned int i=0; i<noV; i++)
68 	{
69 		std::string name, value;
70 
71 		if (!reader.getFromBuffer(name)) return false;
72 		if (!reader.getFromBuffer(value)) return false;
73 
74 		// Validate the user strings
75 		if (strlen(value.c_str()) > 50)
76 		{
77 			((char *)value.c_str())[50] = '\0';
78 		}
79 
80 		values_[name] = value;
81 	}
82 
83 	return true;
84 }
85 
getValue(const char * name)86 const char *ComsConnectAuthMessage::getValue(const char *name)
87 {
88 	std::map<std::string, std::string>::iterator itor =
89 		values_.find(name);
90 	if (itor == values_.end()) return "";
91 
92 	return (*itor).second.c_str();
93 }
94 
setValue(const char * name,const char * value)95 void ComsConnectAuthMessage::setValue(const char *name, const char *value)
96 {
97 	values_[name] = value;
98 }
99 
100