Home
last modified time | relevance | path

Searched defs:ConnectionStateChanged (Results 1 – 9 of 9) sorted by relevance

/dports/multimedia/musikcube/musikcube-0.96.7/src/musikcore/library/
H A DILibrary.h77 sigslot::signal1<ConnectionState> ConnectionStateChanged; variable
/dports/www/chromium-legacy/chromium-88.0.4324.182/remoting/test/
H A Dremote_connection_observer.h30 virtual void ConnectionStateChanged(protocol::ConnectionToHost::State state, in ConnectionStateChanged() function
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Widgets/Logic/
H A DConnectionLogic.cs24 void ConnectionStateChanged(OrderManager om) in ConnectionStateChanged() method in OpenRA.Mods.Common.Widgets.Logic.ConnectionLogic
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Widgets/Logic/Lobby/
H A DLobbyLogic.cs68 void ConnectionStateChanged(OrderManager om) in ConnectionStateChanged() method in OpenRA.Mods.Common.Widgets.Logic.LobbyLogic
/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/
H A DGame.cs109 public static event Action<OrderManager> ConnectionStateChanged = _ => { }; event in OpenRA.Game
/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/
H A Dcsteamnetworkingmessages.cpp762 void SteamNetworkingMessagesSession::ConnectionStateChanged( SteamNetConnectionStatusChangedCallbac… in ConnectionStateChanged() function in SteamNetworkingSocketsLib::SteamNetworkingMessagesSession
H A Dsteamnetworkingsockets_connections.cpp2572 void CSteamNetworkConnectionBase::ConnectionStateChanged( ESteamNetworkingConnectionState eOldState… in ConnectionStateChanged() function in SteamNetworkingSocketsLib::CSteamNetworkConnectionBase
3963 void CSteamNetworkConnectionPipe::ConnectionStateChanged( ESteamNetworkingConnectionState eOldState… in ConnectionStateChanged() function in SteamNetworkingSocketsLib::CSteamNetworkConnectionPipe
H A Dsteamnetworkingsockets_p2p.cpp1093 void CSteamNetworkConnectionP2P::ConnectionStateChanged( ESteamNetworkingConnectionState eOldState ) in ConnectionStateChanged() function in SteamNetworkingSocketsLib::CSteamNetworkConnectionP2P
/dports/www/chromium-legacy/chromium-88.0.4324.182/chromeos/network/
H A Dnetwork_state_handler.cc46 bool ConnectionStateChanged(const NetworkState* network, in ConnectionStateChanged() function