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Searched defs:CriticalSection_Delete (Results 1 – 25 of 42) sorted by relevance

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/dports/archivers/ppmd-7z/p7zip_9.04/C/
H A DThreads.h107 #define CriticalSection_Delete(p) delete_sem((p)->_sem) macro
116 #define CriticalSection_Delete(p) pthread_mutex_destroy(&((p)->_mutex)) macro
/dports/archivers/lrzip/lrzip-0.631/lzma/C/
H A DThreads.h105 #define CriticalSection_Delete(p) delete_sem((p)->_sem) macro
114 #define CriticalSection_Delete(p) pthread_mutex_destroy(&((p)->_mutex)) macro
/dports/sysutils/uefi-edk2-bhyve-csm/uefi-edk2-aa8d718/BaseTools/Source/C/LzmaCompress/Sdk/C/
H A DThreads.h63 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libchdr/deps/lzma-16.04/C/
H A DThreads.h61 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/deps/lzma-16.04/C/
H A DThreads.h61 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/libs/lib7z/
H A DThreads.h61 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/deps/lzma-16.04/C/
H A DThreads.h61 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/emulators/mess/mame-mame0226/3rdparty/lzma/C/
H A DThreads.h61 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/games/zdoom/zdoom-2.8.1/lzma/C/
H A DThreads.h61 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/games/ecwolf/ecwolf-1.3.3-src/lzma/C/
H A DThreads.h61 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/emulators/mame/mame-mame0226/3rdparty/lzma/C/
H A DThreads.h61 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/sysutils/squashfs-tools/C/
H A DThreads.h51 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/games/wargus/wargus-3.2.0/StormLib/src/lzma/C/
H A DThreads.h51 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/emulators/qmc2/qmc2-0.195_4/qmc2/lzma/
H A DThreads.h61 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/games/libretro-beetle_pcfx/beetle-pcfx-libretro-7bba669/deps/lzma-16.04/C/
H A DThreads.h61 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/lzmasdk-18.05/C/
H A DThreads.h62 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/libs/lib7z/
H A DThreads.h62 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/www/firefox-esr/firefox-91.8.0/other-licenses/7zstub/src/C/
H A DThreads.h62 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/archivers/py-lzma/pylzma-0.5.0/src/sdk/C/
H A DThreads.h62 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/archivers/lzma/lzma-19.00/C/
H A DThreads.h62 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/archivers/maxcso/maxcso-1.10.0/7zip/C/
H A DThreads.h62 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/emulators/qemu42/qemu-4.2.1/roms/edk2/BaseTools/Source/C/LzmaCompress/Sdk/C/
H A DThreads.h62 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/emulators/mgba/mgba-0.9.2/src/third-party/lzma/
H A DThreads.h62 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/emulators/qemu/qemu-6.2.0/roms/edk2/BaseTools/Source/C/LzmaCompress/Sdk/C/
H A DThreads.h62 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro
/dports/emulators/qemu5/qemu-5.2.0/roms/edk2/BaseTools/Source/C/LzmaCompress/Sdk/C/
H A DThreads.h62 #define CriticalSection_Delete(p) DeleteCriticalSection(p) macro

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