/dports/devel/vcglib/vcglib-2020.09/vcg/space/intersection/ |
H A D | triangle_triangle3.h | 201 #define NEWCOMPUTE_INTERVALS(VV0,VV1,VV2,D0,D1,D2,D0D1,D0D2,A,B,C,X0,X1) \ argument 395 float D0D1,float D0D2,float *isect0,float *isect1, in compute_intervals_isectline() 430 #define COMPUTE_INTERVALS_ISECTLINE(VERT0,VERT1,VERT2,VV0,VV1,VV2,D0,D1,D2,D0D1,D0D2,isect0,isect1,… argument
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/space/intersection/ |
H A D | triangle_triangle3.h | 201 #define NEWCOMPUTE_INTERVALS(VV0,VV1,VV2,D0,D1,D2,D0D1,D0D2,A,B,C,X0,X1) \ argument 395 float D0D1,float D0D2,float *isect0,float *isect1, in compute_intervals_isectline() 430 #define COMPUTE_INTERVALS_ISECTLINE(VERT0,VERT1,VERT2,VV0,VV1,VV2,D0,D1,D2,D0D1,D0D2,isect0,isect1,… argument
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 66 const GREAL &D0D1, in compute_intervals()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 66 const GREAL &D0D1, in compute_intervals()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 70 const GREAL &D0D1, in compute_intervals()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 70 const GREAL &D0D1, in compute_intervals()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/GIMPACT/core/ |
H A D | gim_tri_collision.cpp | 66 const GREAL &D0D1, in compute_intervals()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/GIMPACT/Bullet/ |
H A D | gim_tri_collision.cpp | 66 const GREAL &D0D1, in compute_intervals()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 66 const GREAL &D0D1, in compute_intervals()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 70 const GREAL &D0D1, in compute_intervals()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 66 const GREAL &D0D1, in compute_intervals()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 70 const GREAL &D0D1, in compute_intervals()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 70 const GREAL &D0D1, in compute_intervals()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 66 const GREAL &D0D1, in compute_intervals()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 66 const GREAL &D0D1, in compute_intervals()
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/dports/devel/ode/ode-0.13/GIMPACT/src/ |
H A D | gim_tri_tri_overlap.cpp | 148 #define NEWCOMPUTE_INTERVALS(VV0,VV1,VV2,D0,D1,D2,D0D1,D0D2,A,B,C,X0,X1) \ argument
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/utils/converter/opcode/ |
H A D | OPC_TriTriOverlap.h | 124 #define NEWCOMPUTE_INTERVALS(VV0, VV1, VV2, D0, D1, D2, D0D1, D0D2, A, B, C, X0, X1) \ argument
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/dports/games/alienarena/alienarena-7.66/source/unix/odesrc/OPCODE/ |
H A D | OPC_TriTriOverlap.h | 124 #define NEWCOMPUTE_INTERVALS(VV0, VV1, VV2, D0, D1, D2, D0D1, D0D2, A, B, C, X0, X1) \ argument
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/dports/games/alienarena-data/alienarena-7.66/source/unix/odesrc/OPCODE/ |
H A D | OPC_TriTriOverlap.h | 124 #define NEWCOMPUTE_INTERVALS(VV0, VV1, VV2, D0, D1, D2, D0D1, D0D2, A, B, C, X0, X1) \ argument
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/dports/games/alienarena/alienarena-7.66/source/unix/odesrc/ |
H A D | collision_trimesh_trimesh.cpp | 1146 #define COMPUTE_INTERVALS(VV0,VV1,VV2,D0,D1,D2,D0D1,D0D2,isect0,isect1) \ argument 1291 #define NEWCOMPUTE_INTERVALS(VV0,VV1,VV2,D0,D1,D2,D0D1,D0D2,A,B,C,X0,X1) \ argument 1373 dReal D0D1,dReal D0D2,dReal *isect0,dReal *isect1, in compute_intervals_isectline() 1408 #define COMPUTE_INTERVALS_ISECTLINE(VERT0,VERT1,VERT2,VV0,VV1,VV2,D0,D1,D2,D0D1,D0D2,isect0,isect1,… argument
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/dports/games/alienarena-data/alienarena-7.66/source/unix/odesrc/ |
H A D | collision_trimesh_trimesh.cpp | 1146 #define COMPUTE_INTERVALS(VV0,VV1,VV2,D0,D1,D2,D0D1,D0D2,isect0,isect1) \ argument 1291 #define NEWCOMPUTE_INTERVALS(VV0,VV1,VV2,D0,D1,D2,D0D1,D0D2,A,B,C,X0,X1) \ argument 1373 dReal D0D1,dReal D0D2,dReal *isect0,dReal *isect1, in compute_intervals_isectline() 1408 #define COMPUTE_INTERVALS_ISECTLINE(VERT0,VERT1,VERT2,VV0,VV1,VV2,D0,D1,D2,D0D1,D0D2,isect0,isect1,… argument
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/dports/devel/ode/ode-0.13/ode/src/ |
H A D | collision_trimesh_trimesh.cpp | 1144 #define COMPUTE_INTERVALS(VV0,VV1,VV2,D0,D1,D2,D0D1,D0D2,isect0,isect1) \ argument 1289 #define NEWCOMPUTE_INTERVALS(VV0,VV1,VV2,D0,D1,D2,D0D1,D0D2,A,B,C,X0,X1) \ argument 1371 dReal D0D1,dReal D0D2,dReal *isect0,dReal *isect1, in compute_intervals_isectline() 1406 #define COMPUTE_INTERVALS_ISECTLINE(VERT0,VERT1,VERT2,VV0,VV1,VV2,D0,D1,D2,D0D1,D0D2,isect0,isect1,… argument
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/dports/games/irrlamb/irrlamb-1.0.1/src/OPCODE/ |
H A D | OPC_TriTriOverlap.h | 124 #define NEWCOMPUTE_INTERVALS(VV0, VV1, VV2, D0, D1, D2, D0D1, D0D2, A, B, C, X0, X1) \ argument
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | tri_coll_test.c | 73 #define COMPUTE_INTERVALS(VV0,VV1,VV2,D0,D1,D2,D0D1,D0D2,isect0,isect1) \ argument
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/dports/devel/ode/ode-0.13/OPCODE/ |
H A D | OPC_TriTriOverlap.h | 124 #define NEWCOMPUTE_INTERVALS(VV0, VV1, VV2, D0, D1, D2, D0D1, D0D2, A, B, C, X0, X1) \ argument
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