Searched defs:D3DVSDT_FLOAT2 (Results 1 – 9 of 9) sorted by relevance
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d8types.h | 230 D3DVSDT_FLOAT2 = 0x01, enumerator
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d8types.h | 230 D3DVSDT_FLOAT2 = 0x01, enumerator
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d8/ |
H A D | d3d8types.h | 836 #define D3DVSDT_FLOAT2 0x01 /* 2D float expanded to (value, value, 0., 1.) */ macro
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/include/Direct3D/ |
H A D | d3d8types.h | 840 #define D3DVSDT_FLOAT2 0x01 // 2D float expanded to (value, value, 0., 1.) macro
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/dports/devel/apitrace/apitrace-9.0/thirdparty/dxsdk_aug2007/ |
H A D | d3d8types.h | 840 #define D3DVSDT_FLOAT2 0x01 // 2D float expanded to (value, value, 0., 1.) macro
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/dx8sdk/include/ |
H A D | d3d8types.h | 835 #define D3DVSDT_FLOAT2 0x01 // 2D float expanded to (value, value, 0., 1.) macro
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/dports/multimedia/obs-studio/obs-studio-27.1.3/plugins/win-capture/d3d8-api/ |
H A D | d3d8types.h | 844 #define D3DVSDT_FLOAT2 0x01 // 2D float expanded to (value, value, 0., 1.) macro
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/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/System/SystemServices/ |
H A D | mod.rs | 820 pub const D3DVSDT_FLOAT2: u32 = 1u32; const
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/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/System/SystemServices/ |
H A D | mod.rs | 6413 pub const D3DVSDT_FLOAT2: u32 = 1u32; const
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