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Searched defs:D3DVSDT_FLOAT2 (Results 1 – 9 of 9) sorted by relevance

/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d8types.h230 D3DVSDT_FLOAT2 = 0x01, enumerator
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d8types.h230 D3DVSDT_FLOAT2 = 0x01, enumerator
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d8/
H A Dd3d8types.h836 #define D3DVSDT_FLOAT2 0x01 /* 2D float expanded to (value, value, 0., 1.) */ macro
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/include/Direct3D/
H A Dd3d8types.h840 #define D3DVSDT_FLOAT2 0x01 // 2D float expanded to (value, value, 0., 1.) macro
/dports/devel/apitrace/apitrace-9.0/thirdparty/dxsdk_aug2007/
H A Dd3d8types.h840 #define D3DVSDT_FLOAT2 0x01 // 2D float expanded to (value, value, 0., 1.) macro
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/dx8sdk/include/
H A Dd3d8types.h835 #define D3DVSDT_FLOAT2 0x01 // 2D float expanded to (value, value, 0., 1.) macro
/dports/multimedia/obs-studio/obs-studio-27.1.3/plugins/win-capture/d3d8-api/
H A Dd3d8types.h844 #define D3DVSDT_FLOAT2 0x01 // 2D float expanded to (value, value, 0., 1.) macro
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/System/SystemServices/
H A Dmod.rs820 pub const D3DVSDT_FLOAT2: u32 = 1u32; const
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/System/SystemServices/
H A Dmod.rs6413 pub const D3DVSDT_FLOAT2: u32 = 1u32; const