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Searched defs:DEFAULT_LIBDIR (Results 1 – 13 of 13) sorted by relevance

/dports/games/lincity/lincity-1.13.1/
H A Dconfigure.ac35 AC_DEFINE_UNQUOTED(DEFAULT_LIBDIR,"$DEFAULT_LIBDIR") definition
41 AH_TEMPLATE([DEFAULT_LIBDIR],[The default value of LIBDIR.]) template
/dports/games/zatacka/zatacka-0.1.8/
H A Dconfigure.in73 AC_SUBST(DEFAULT_LIBDIR) subst
/dports/games/njam/njam-1.25-src/
H A Dconfigure.in84 AC_SUBST(DEFAULT_LIBDIR) subst
/dports/graphics/proj/proj-7.2.1/cmake/
H A DProjInstallPath.cmake72 set(DEFAULT_LIBDIR "${PROJ_LIB_SUBDIR}") variable
/dports/games/openarena/openarena-engine-source-0.8.8/code/sys/
H A Dsys_main.c519 # define DEFAULT_LIBDIR Sys_StripAppBundle(Sys_BinaryPath()) macro
521 # define DEFAULT_LIBDIR Sys_BinaryPath() macro
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/sys/
H A Dsys_main.c519 # define DEFAULT_LIBDIR Sys_StripAppBundle(Sys_BinaryPath()) macro
521 # define DEFAULT_LIBDIR Sys_BinaryPath() macro
/dports/news/fidogate4/fidogate-4.4.10/src/include/
H A Dpaths.h35 #define DEFAULT_LIBDIR "/usr/lib/fidogate" macro
/dports/games/ioquake3-server/ioquake3-1.36/code/sys/
H A Dsys_main.c504 # define DEFAULT_LIBDIR DEFAULT_BASEDIR macro
/dports/games/ioquake3/ioquake3-1.36/code/sys/
H A Dsys_main.c504 # define DEFAULT_LIBDIR DEFAULT_BASEDIR macro
/dports/games/ioquake3-server/ioquake3-1.36/
H A DMakefile538 DEFAULT_LIBDIR = /usr/local/lib/ioquake3 macro
/dports/games/ioquake3/ioquake3-1.36/
H A DMakefile538 DEFAULT_LIBDIR = /usr/local/lib/ioquake3 macro
/dports/games/openarena-server/openarena-engine-source-0.8.8/
H A DMakefile584 DEFAULT_LIBDIR = /usr/local/lib/openarena macro
/dports/games/openarena/openarena-engine-source-0.8.8/
H A DMakefile584 DEFAULT_LIBDIR = /usr/local/lib/openarena macro