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Searched defs:DoAttack (Results 1 – 8 of 8) sorted by relevance

/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.D2k/Traits/
H A DAttackSwallow.cs54 public override void DoAttack(Actor self, Target target) in DoAttack() method in OpenRA.Mods.D2k.Traits.AttackSwallow
90 …protected override void DoAttack(Actor self, AttackFrontal attack, IEnumerable<Armament> armaments) in DoAttack() method in OpenRA.Mods.D2k.Traits.AttackSwallow.SwallowTarget
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Animals.ocd/Zaphive.ocd/Zap.ocd/
H A DScript.c162 public func DoAttack(object to_kill) in DoAttack() function
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Activities/
H A DAttack.cs215 protected virtual void DoAttack(Actor self, AttackFrontal attack, IEnumerable<Armament> armaments) in DoAttack() method in OpenRA.Mods.Common.Activities.Attack
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Attack/
H A DAttackGarrisoned.cs146 public override void DoAttack(Actor self, Target target) in DoAttack() method in OpenRA.Mods.Common.Traits.AttackGarrisoned
H A DAttackBase.cs164 public virtual void DoAttack(Actor self, Target target) in DoAttack() method in OpenRA.Mods.Common.Traits.AttackBase
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Actor/Components/EnemyAI/Marrow/
H A DMarrowEncounter.cpp197 void MarrowParrotAIStateComponent::DoAttack() in DoAttack() function in MarrowParrotAIStateComponent
/dports/games/bstone/bstone-1.1.9/src/
H A D3d_act2.cpp4171 void DoAttack( in DoAttack() function
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_codeptr.cpp314 static void DoAttack (AActor *self, bool domelee, bool domissile, in DoAttack() function