/dports/biology/avida/avida-2.12.4-src/avida-core/source/targets/avida-viewer/ |
H A D | cOptionsScreen.h | 26 void DoInput(cAvidaContext& ctx, int in_char) { (void) in_char; } in DoInput() function
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H A D | cBarScreen.h | 32 void DoInput(cAvidaContext& ctx, int in_char) { (void) in_char; } in DoInput() function
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H A D | cStatsScreen.cc | 182 void cStatsScreen::DoInput(cAvidaContext& ctx, int in_char) in DoInput() function in cStatsScreen
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H A D | cHistScreen.cc | 147 void cHistScreen::DoInput(cAvidaContext& ctx, int in_char) in DoInput() function in cHistScreen
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H A D | cEnvironmentScreen.cc | 263 void cEnvironmentScreen::DoInput(cAvidaContext& ctx, int in_char) in DoInput() function in cEnvironmentScreen
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H A D | cMapScreen.cc | 102 void cMapScreen::DoInput(cAvidaContext& ctx, int in_char) in DoInput() function in cMapScreen
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H A D | cAnalyzeScreen.cc | 570 void cAnalyzeScreen::DoInput(cAvidaContext& ctx, int in_char) in DoInput() function in cAnalyzeScreen
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H A D | cZoomScreen.cc | 1422 void cZoomScreen::DoInput(cAvidaContext& ctx, int in_char) in DoInput() function in cZoomScreen
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/dports/biology/avida/avida-2.12.4-src/avida-core/source/targets/viewer-text/ |
H A D | cScreen_Map.cc | 60 bool cScreen_Map::DoInput(int input) in DoInput() function in cScreen_Map
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/dports/games/holotz-castle/holotz-castle-1.3.14-src/JLib/JLib/Util/ |
H A D | JApp.h | 270 void DoInput(bool b) {doInput = b;} in DoInput() function 275 bool DoInput() {return doInput;} in DoInput() function
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/dports/chinese/fcitx/fcitx-4.2.9.7/src/lib/fcitx/ |
H A D | ime.h | 210 FcitxIMDoInput DoInput /**< process key input */; member 243 FcitxIMDoInput DoInput; member
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H A D | ime.c | 378 FcitxIMDoInput DoInput, in FcitxInstanceRegisterIM()
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/dports/games/openclonk/openclonk-release-8.1-src/src/control/ |
H A D | C4GameControl.cpp | 382 void C4GameControl::DoInput(C4PacketType eCtrlType, C4ControlPacket *pPkt, C4ControlDeliveryType eD… in DoInput() function in C4GameControl
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/dports/games/openclonk/openclonk-release-8.1-src/src/network/ |
H A D | C4GameControlNetwork.cpp | 155 void C4GameControlNetwork::DoInput(const C4Control &Input) // by main thread in DoInput() function in C4GameControlNetwork 184 void C4GameControlNetwork::DoInput(C4PacketType eCtrlType, C4ControlPacket *pCtrl, C4ControlDeliver… in DoInput() function in C4GameControlNetwork
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/dports/chinese/scim-fcitx/fcitx/src/ |
H A D | ime.h | 74 INPUT_RETURN_VALUE (*DoInput) (const KeyEvent&); member
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/dports/games/uqm/uqm-0.8.0/src/uqm/ |
H A D | gameinp.c | 360 DoInput (void *pInputState, BOOLEAN resetInput) in DoInput() function
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/dports/biology/avida/avida-2.12.4-src/avida-core/source/main/ |
H A D | cOrganism.cc | 303 void cOrganism::DoInput(const int value) in DoInput() function in cOrganism 309 void cOrganism::DoInput(tBuffer<int>& input_buffer, tBuffer<int>& output_buffer, const int value) in DoInput() function in cOrganism
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/dports/games/openclonk/openclonk-release-8.1-src/src/gui/ |
H A D | C4KeyboardInput.cpp | 875 bool C4KeyboardInput::DoInput(const C4KeyCodeEx &InKey, C4KeyEventType InEvent, DWORD InScope, int3… in DoInput() function in C4KeyboardInput
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/dports/x11-toolkits/Xmt/xmt400/Xmt/ |
H A D | Cli.c | 1433 static void DoInput(XtPointer data, int *fd, XtInputId *id) in DoInput() function
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