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Searched defs:DoInput (Results 1 – 19 of 19) sorted by relevance

/dports/biology/avida/avida-2.12.4-src/avida-core/source/targets/avida-viewer/
H A DcOptionsScreen.h26 void DoInput(cAvidaContext& ctx, int in_char) { (void) in_char; } in DoInput() function
H A DcBarScreen.h32 void DoInput(cAvidaContext& ctx, int in_char) { (void) in_char; } in DoInput() function
H A DcStatsScreen.cc182 void cStatsScreen::DoInput(cAvidaContext& ctx, int in_char) in DoInput() function in cStatsScreen
H A DcHistScreen.cc147 void cHistScreen::DoInput(cAvidaContext& ctx, int in_char) in DoInput() function in cHistScreen
H A DcEnvironmentScreen.cc263 void cEnvironmentScreen::DoInput(cAvidaContext& ctx, int in_char) in DoInput() function in cEnvironmentScreen
H A DcMapScreen.cc102 void cMapScreen::DoInput(cAvidaContext& ctx, int in_char) in DoInput() function in cMapScreen
H A DcAnalyzeScreen.cc570 void cAnalyzeScreen::DoInput(cAvidaContext& ctx, int in_char) in DoInput() function in cAnalyzeScreen
H A DcZoomScreen.cc1422 void cZoomScreen::DoInput(cAvidaContext& ctx, int in_char) in DoInput() function in cZoomScreen
/dports/biology/avida/avida-2.12.4-src/avida-core/source/targets/viewer-text/
H A DcScreen_Map.cc60 bool cScreen_Map::DoInput(int input) in DoInput() function in cScreen_Map
/dports/games/holotz-castle/holotz-castle-1.3.14-src/JLib/JLib/Util/
H A DJApp.h270 void DoInput(bool b) {doInput = b;} in DoInput() function
275 bool DoInput() {return doInput;} in DoInput() function
/dports/chinese/fcitx/fcitx-4.2.9.7/src/lib/fcitx/
H A Dime.h210 FcitxIMDoInput DoInput /**< process key input */; member
243 FcitxIMDoInput DoInput; member
H A Dime.c378 FcitxIMDoInput DoInput, in FcitxInstanceRegisterIM()
/dports/games/openclonk/openclonk-release-8.1-src/src/control/
H A DC4GameControl.cpp382 void C4GameControl::DoInput(C4PacketType eCtrlType, C4ControlPacket *pPkt, C4ControlDeliveryType eD… in DoInput() function in C4GameControl
/dports/games/openclonk/openclonk-release-8.1-src/src/network/
H A DC4GameControlNetwork.cpp155 void C4GameControlNetwork::DoInput(const C4Control &Input) // by main thread in DoInput() function in C4GameControlNetwork
184 void C4GameControlNetwork::DoInput(C4PacketType eCtrlType, C4ControlPacket *pCtrl, C4ControlDeliver… in DoInput() function in C4GameControlNetwork
/dports/chinese/scim-fcitx/fcitx/src/
H A Dime.h74 INPUT_RETURN_VALUE (*DoInput) (const KeyEvent&); member
/dports/games/uqm/uqm-0.8.0/src/uqm/
H A Dgameinp.c360 DoInput (void *pInputState, BOOLEAN resetInput) in DoInput() function
/dports/biology/avida/avida-2.12.4-src/avida-core/source/main/
H A DcOrganism.cc303 void cOrganism::DoInput(const int value) in DoInput() function in cOrganism
309 void cOrganism::DoInput(tBuffer<int>& input_buffer, tBuffer<int>& output_buffer, const int value) in DoInput() function in cOrganism
/dports/games/openclonk/openclonk-release-8.1-src/src/gui/
H A DC4KeyboardInput.cpp875 bool C4KeyboardInput::DoInput(const C4KeyCodeEx &InKey, C4KeyEventType InEvent, DWORD InScope, int3… in DoInput() function in C4KeyboardInput
/dports/x11-toolkits/Xmt/xmt400/Xmt/
H A DCli.c1433 static void DoInput(XtPointer data, int *fd, XtInputId *id) in DoInput() function