Searched defs:Drum (Results 1 – 6 of 6) sorted by relevance
/dports/emulators/almostti/AlmostTI-DougMelton-Source/EMULib/ |
H A D | Sound.h | 156 void (*Drum)(int Type,int Force); member
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H A D | Sound.c | 165 void Drum(int Type,int Force) in Drum() function
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/dports/games/libretro-fmsx/fmsx-libretro-c2c26b1/EMULib/ |
H A D | Sound.h | 161 void (*Drum)(int Type,int Force); member
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H A D | Sound.c | 172 void Drum(int Type,int Force) in Drum() function
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/dports/games/vavoom/vavoom-1.33/source/timidity/ |
H A D | instrum_sf2.cpp | 941 static Instrument* LoadPreset(Sf2Data* font, int PresetIndex, bool Drum, int DrumNote) in LoadPreset() 1216 Instrument* load_instrument_sf2(MidiSong* song, int Bank, int Instr, bool Drum) in load_instrument_sf2()
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/dports/misc/timetrace/timetrace-0.14.2/vendor/github.com/enescakir/emoji/ |
H A D | constants.go | 1239 Drum Emoji = "\U0001f941" // drum var
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