/dports/games/gnubg/gnubg-1.06.002/non-src/ |
H A D | external_y.h | 63 E_FLOAT = 273, enumerator 97 #define E_FLOAT 273 macro
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H A D | external_y.c | 222 E_FLOAT = 273, enumerator 256 #define E_FLOAT 273 macro
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/dports/games/gnubg/gnubg-1.06.002/ |
H A D | external_y.h | 63 E_FLOAT = 273, enumerator 97 #define E_FLOAT 273 macro
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H A D | external_y.c | 222 E_FLOAT = 273, enumerator 256 #define E_FLOAT 273 macro
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/dports/science/lammps/lammps-stable_29Sep2021/src/KOKKOS/ |
H A D | pair_table_rx_kokkos.cpp | 292 Kokkos::View<E_FLOAT*, in ev_tally() 407 Kokkos::View<E_FLOAT*, in compute_item() 552 Kokkos::View<E_FLOAT*, in compute_all_items()
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/dports/net/lambdamoo/MOO-1.8.1/ |
H A D | structures.h | 42 E_RECMOVE, E_MAXREC, E_RANGE, E_ARGS, E_NACC, E_INVARG, E_QUOTA, E_FLOAT enumerator
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | progs.h | 110 #define E_FLOAT(e,o) (((float*)&e->v)[o]) macro
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | progs.h | 111 #define E_FLOAT(e,o) (((float*)&e->v)[o]) macro
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/dports/games/tenebrae/tenebrae_0/ |
H A D | progs.h | 119 #define E_FLOAT(e,o) (((float*)&e->v)[o]) macro
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | progs.h | 135 #define E_FLOAT(e,o) (((float*)&e->v)[o]) macro
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/dports/misc/visp/visp-3.4.0/modules/robot/src/wireframe-simulator/ |
H A D | vpLex.cpp | 117 #define E_FLOAT 3 macro
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/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | progs.h | 160 #define E_FLOAT(e,o) (((float*)&e->v)[o]) macro
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/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | progs.h | 160 #define E_FLOAT(e,o) (((float*)&e->v)[o]) macro
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | progs.h | 130 #define E_FLOAT(e,o) (((float*)&e->v)[o]) macro
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/ |
H A D | progs.h | 874 #define E_FLOAT(e,o) E_var (e, o, float) macro
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