/dports/audio/libxmp/libxmp-4.5.0/src/depackers/ |
H A D | vorbis.c | 4981 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) macro 4984 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) macro
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/dports/devel/stb/stb-f54acd4/ |
H A D | stb_vorbis.c | 5126 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) macro 5129 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) macro
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/dports/games/libretro-gw/gw-libretro-2be30ba/retroluxury/src/ |
H A D | stb_vorbis.c | 5075 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) macro 5078 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) macro
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/dports/games/jaggedalliance2/miniaudio-634cdb028f340075ae8e8a1126620695688d2ac3/extras/ |
H A D | stb_vorbis.c | 5128 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) macro 5131 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) macro
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/dports/audio/faudio/FAudio-21.01/src/ |
H A D | stb_vorbis.h | 5143 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) macro 5146 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) macro
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/dports/net-im/uTox/uTox/third-party/stb/ |
H A D | stb_vorbis.c | 5028 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) macro 5031 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) macro
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/dports/cad/cura-engine/CuraEngine-fadb5d6b/include/stb/ |
H A D | stb_vorbis.c | 5073 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) macro 5076 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) macro
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/dports/security/ridl/ridl-11b3240/stb/ |
H A D | stb_vorbis.c | 5063 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) macro 5066 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) macro
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/misc/ |
H A D | stb_vorbis.c | 5134 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) macro 5137 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) macro
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/misc/ |
H A D | stb_vorbis.c | 5134 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) macro 5137 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) macro
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/dports/games/sdlpop/SDLPoP-1.22/src/ |
H A D | stb_vorbis.c | 5134 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) macro 5137 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) macro
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/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Utilities/ |
H A D | stb_vorbis.cpp | 4691 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) macro 4694 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) macro
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/dports/games/OpenLara/OpenLara-b4b19f2/src/libs/stb_vorbis/ |
H A D | stb_vorbis.c | 5111 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) macro 5114 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) macro
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/audio/ |
H A D | stb_vorbis.c | 5028 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) macro 5031 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) macro
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/dports/www/lagrange/lagrange-1.7.3/src/audio/ |
H A D | stb_vorbis.c | 5134 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) macro 5137 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) macro
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/dports/graphics/magnum-plugins/magnum-plugins-2019.10/src/external/stb/ |
H A D | stb_vorbis.c | 5039 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) macro 5042 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) macro
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/STB/ |
H A D | stb_vorbis.h | 5019 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) macro 5022 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) macro
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/dports/audio/miniaudio/miniaudio-dbca7a3b44594e0226f887472b31f54aa5f14214/extras/ |
H A D | stb_vorbis.c | 5140 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) macro 5143 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) macro
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/dports/emulators/dosbox-staging/dosbox-staging-0.78.0/src/libs/decoders/ |
H A D | stb_vorbis.h | 5280 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) macro 5283 #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) macro
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