1 /*
2 
3 Copyright (C) 2015-2018 Night Dive Studios, LLC.
4 
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
9 
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU General Public License for more details.
14 
15 You should have received a copy of the GNU General Public License
16 along with this program.  If not, see <http://www.gnu.org/licenses/>.
17 
18 */
19 #ifndef __FAUXOBJD_H
20 #define __FAUXOBJD_H
21 /*
22  * $Source: n:/project/cit/src/inc/RCS/gameobj.h $
23  * $Revision: 1.2 $
24  * $Author: dc $
25  * $Date: 1994/01/22 23:30:59 $
26  */
27 
28 #include "objects.h"
29 
30 void show_obj(ObjRefID oRef);
31 
32 // list of special obj numbers for renderer
33 #define FAUBJ_UNKNOWN    0
34 #define FAUBJ_TEXTPOLY   1
35 #define FAUBJ_BITMAP     2
36 #define FAUBJ_TPOLY      3
37 #define FAUBJ_CRIT       4
38 #define FAUBJ_ANIMPOLY   5
39 #define FAUBJ_VOX        6
40 #define FAUBJ_NOOBJ      7
41 #define FAUBJ_TEXBITMAP  8
42 #define FAUBJ_FLATPOLY   9
43 #define FAUBJ_MULTIVIEW 10
44 #define FAUBJ_SPECIAL   11
45 #define FAUBJ_TL_POLY   12
46 
47 #define NUM_OBJ_RENDER_TYPES (FAUBJ_TL_POLY + 1)
48 
49 #endif // __FAUXOBJD_H
50