1 /* 2 3 Copyright (C) 2015-2018 Night Dive Studios, LLC. 4 5 This program is free software: you can redistribute it and/or modify 6 it under the terms of the GNU General Public License as published by 7 the Free Software Foundation, either version 3 of the License, or 8 (at your option) any later version. 9 10 This program is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 GNU General Public License for more details. 14 15 You should have received a copy of the GNU General Public License 16 along with this program. If not, see <http://www.gnu.org/licenses/>. 17 18 */ 19 #ifndef __FAUXOBJD_H 20 #define __FAUXOBJD_H 21 /* 22 * $Source: n:/project/cit/src/inc/RCS/gameobj.h $ 23 * $Revision: 1.2 $ 24 * $Author: dc $ 25 * $Date: 1994/01/22 23:30:59 $ 26 */ 27 28 #include "objects.h" 29 30 void show_obj(ObjRefID oRef); 31 32 // list of special obj numbers for renderer 33 #define FAUBJ_UNKNOWN 0 34 #define FAUBJ_TEXTPOLY 1 35 #define FAUBJ_BITMAP 2 36 #define FAUBJ_TPOLY 3 37 #define FAUBJ_CRIT 4 38 #define FAUBJ_ANIMPOLY 5 39 #define FAUBJ_VOX 6 40 #define FAUBJ_NOOBJ 7 41 #define FAUBJ_TEXBITMAP 8 42 #define FAUBJ_FLATPOLY 9 43 #define FAUBJ_MULTIVIEW 10 44 #define FAUBJ_SPECIAL 11 45 #define FAUBJ_TL_POLY 12 46 47 #define NUM_OBJ_RENDER_TYPES (FAUBJ_TL_POLY + 1) 48 49 #endif // __FAUXOBJD_H 50