1 /* FCE Ultra - NES/Famicom Emulator 2 * 3 * Copyright notice for this file: 4 * Copyright (C) 2002 Xodnizel 5 * 6 * This program is free software; you can redistribute it and/or modify 7 * it under the terms of the GNU General Public License as published by 8 * the Free Software Foundation; either version 2 of the License, or 9 * (at your option) any later version. 10 * 11 * This program is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * GNU General Public License for more details. 15 * 16 * You should have received a copy of the GNU General Public License 17 * along with this program; if not, write to the Free Software 18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 19 */ 20 21 #ifndef _FCEU_STATE_H_ 22 #define _FCEU_STATE_H_ 23 24 #include "fceu-memory.h" 25 26 void FCEUSS_Save(char *); 27 int FCEUSS_Load(char *); 28 int FCEUSS_SaveFP(MEM_TYPE *); 29 int FCEUSS_LoadFP(MEM_TYPE *); 30 31 void FCEUSS_Load_Mem(void); 32 void FCEUSS_Save_Mem(void); 33 34 typedef struct { 35 void *v; 36 uint32 s; 37 char desc[5]; 38 } SFORMAT; 39 40 void ResetExState(void (*PreSave)(void), void (*PostSave)(void)); 41 void AddExState(void *v, uint32 s, int type, char *desc); 42 43 #define FCEUSTATE_RLSB 0x80000000 44 45 void FCEU_DrawSaveStates(uint8 *XBuf); 46 47 #endif 48