1 /* FCE Ultra - NES/Famicom Emulator
2  *
3  * Copyright notice for this file:
4  *  Copyright (C) 2002 Xodnizel
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
19  */
20 
21 #ifndef _FCEU_STATE_H_
22 #define _FCEU_STATE_H_
23 
24 #include "fceu-memory.h"
25 
26 void FCEUSS_Save(char *);
27 int FCEUSS_Load(char *);
28 int FCEUSS_SaveFP(MEM_TYPE *);
29 int FCEUSS_LoadFP(MEM_TYPE *);
30 
31 void FCEUSS_Load_Mem(void);
32 void FCEUSS_Save_Mem(void);
33 
34 typedef struct {
35 	void *v;
36 	uint32 s;
37 	char desc[5];
38 } SFORMAT;
39 
40 void ResetExState(void (*PreSave)(void), void (*PostSave)(void));
41 void AddExState(void *v, uint32 s, int type, char *desc);
42 
43 #define FCEUSTATE_RLSB      0x80000000
44 
45 void FCEU_DrawSaveStates(uint8 *XBuf);
46 
47 #endif
48