1 /* This file was auto-generated by the gen_resfiles utility and 2 should not be edited directly. Modify the master resource list 3 instead and regenerate. */ 4 5 #define FIGHTER_BIG_MASK_PMAP_ANIM "ship.urquan.graphics.fighter.large" 6 #define FIGHTER_MED_MASK_PMAP_ANIM "ship.urquan.graphics.fighter.medium" 7 #define FIGHTER_SML_MASK_PMAP_ANIM "ship.urquan.graphics.fighter.small" 8 #define FUSION_BIG_MASK_PMAP_ANIM "ship.urquan.graphics.fusion.large" 9 #define FUSION_MED_MASK_PMAP_ANIM "ship.urquan.graphics.fusion.medium" 10 #define FUSION_SML_MASK_PMAP_ANIM "ship.urquan.graphics.fusion.small" 11 #define URQUAN_BIG_MASK_PMAP_ANIM "ship.urquan.graphics.dreadnought.large" 12 #define URQUAN_CAPTAIN_MASK_PMAP_ANIM "ship.urquan.graphics.captain" 13 #define URQUAN_ICON_MASK_PMAP_ANIM "ship.urquan.icons" 14 #define URQUAN_MED_MASK_PMAP_ANIM "ship.urquan.graphics.dreadnought.medium" 15 #define URQUAN_MICON_MASK_PMAP_ANIM "ship.urquan.meleeicons" 16 #define URQUAN_RACE_STRINGS "ship.urquan.text" 17 #define URQUAN_SHIP_SOUNDS "ship.urquan.sounds" 18 #define URQUAN_SML_MASK_PMAP_ANIM "ship.urquan.graphics.dreadnought.small" 19 #define URQUAN_VICTORY_SONG "ship.urquan.ditty" 20