Searched defs:FLIP_NONE (Results 1 – 9 of 9) sorted by relevance
/dports/games/openomf/openomf-c36c421/include/video/ |
H A D | video.h | 19 FLIP_NONE = 0, enumerator
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/dports/games/scummvm/scummvm-2.5.1/graphics/ |
H A D | transparent_surface.h | 58 FLIP_NONE = 0, enumerator
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/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/ |
H A D | transparent_surface.h | 54 FLIP_NONE = 0, enumerator
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/dports/games/residualvm/residualvm-0.3.1/graphics/ |
H A D | transparent_surface.h | 54 FLIP_NONE = 0, enumerator
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/dports/astro/kstars/kstars-3.5.6/kstars/ekos/mount/ |
H A D | mount.h | 60 … FLIP_NONE, // this is the default state, comparing the hour angle with the next flip position enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/gfx/ |
H A D | ali_3d_scummvm.h | 56 FLIP_NONE = 0x00000000, /**< Do not flip */ enumerator
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/dports/devel/upp/upp/uppsrc/Draw/ |
H A D | Raster.h | 76 FLIP_NONE = 0, enumerator
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/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/ |
H A D | desktop.h | 385 FLIP_NONE = 0, enumerator
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/dports/devel/love5/love-0.5-0/src/liblove/include/love/ |
H A D | constants.h | 87 FLIP_NONE = 0, enumerator
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