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Searched defs:FMOD_SOUND (Results 1 – 4 of 4) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dinit_game.cpp477 #define FMOD_SOUND OPENAL_BUFFER in initGame() macro
H A Dsound.cpp1261 #define FMOD_SOUND OPENAL_BUFFER in physfsReloadMusic() macro
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/fmodex/inc/
H A Dfmod.h64 typedef struct FMOD_SOUND FMOD_SOUND; typedef
/dports/games/zdoom/zdoom-2.8.1/src/sound/
H A Dfmod_wrap.h17 struct FMOD_SOUND {}; struct