1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef NUVIE_FONTS_FONT_H 24 #define NUVIE_FONTS_FONT_H 25 26 namespace Ultima { 27 namespace Nuvie { 28 29 #define FONT_COLOR_U6_NORMAL 0x48 30 #define FONT_COLOR_U6_HIGHLIGHT 0x0c 31 #define FONT_COLOR_WOU_NORMAL 0 32 #define FONT_COLOR_WOU_CONVERSE_INPUT 1 33 34 #define FONT_COLOR_WOU_HIGHLIGHT 4 35 36 #define FONT_UP_ARROW_CHAR 19 37 #define FONT_DOWN_ARROW_CHAR 20 38 39 class Configuration; 40 class Screen; 41 class U6Shape; 42 43 class Font { 44 protected: 45 uint16 num_chars; 46 uint16 offset; 47 uint8 default_color, default_highlight_color; 48 49 private: 50 51 52 public: 53 54 Font(); 55 virtual ~Font(); getDefaultColor()56 uint8 getDefaultColor() { 57 return default_color; 58 } setDefaultColor(uint8 color)59 void setDefaultColor(uint8 color) { 60 default_color = color; 61 } setDefaultHighlightColor(uint8 color)62 void setDefaultHighlightColor(uint8 color) { 63 default_highlight_color = color; 64 } 65 66 // bool drawString(Screen *screen, Std::string str, uint16 x, uint16 y); 67 uint16 drawString(Screen *screen, const char *str, uint16 x, uint16 y); 68 uint16 drawString(Screen *screen, const char *str, uint16 x, uint16 y, uint8 color, uint8 highlight_color); 69 uint16 drawString(Screen *screen, const char *str, uint16 string_len, uint16 x, uint16 y, uint8 color, uint8 highlight_color); 70 71 uint16 drawChar(Screen *screen, uint8 char_num, uint16 x, uint16 y); 72 virtual uint16 drawChar(Screen *screen, uint8 char_num, uint16 x, uint16 y, 73 uint8 color) = 0; 74 75 uint16 drawStringToShape(U6Shape *shp, const char *str, uint16 x, uint16 y, uint8 color); 76 uint8 drawCharToShape(U6Shape *shp, uint8 char_num, uint16 x, uint16 y, uint8 color); 77 78 virtual uint16 getCharWidth(uint8 c) = 0; 79 virtual uint16 getCharHeight() = 0; 80 uint16 getStringWidth(const char *str); 81 virtual uint16 getStringWidth(const char *str, uint16 string_len); 82 setOffset(uint16 off)83 void setOffset(uint16 off) { 84 offset = off; 85 } 86 87 protected: 88 89 uint8 get_char_num(uint8 c); 90 91 }; 92 93 } // End of namespace Nuvie 94 } // End of namespace Ultima 95 96 #endif 97