Searched defs:FSwitchDef (Results 1 – 2 of 2) sorted by relevance
87 struct FSwitchDef struct90 FSwitchDef *PairDef; // switch def to use to return to PreTexture argument91 WORD NumFrames; // # of animation frames92 bool QuestPanel; // Special texture for Strife mission93 … // sound to play at start of animation. Changed to int to avoiud having to include s_sound here.94 struct frame // Array of times followed by array of textures99 } frames[1];
85 struct FSwitchDef struct88 FSwitchDef *PairDef; // switch def to use to return to PreTexture argument89 WORD NumFrames; // # of animation frames90 bool QuestPanel; // Special texture for Strife mission91 … // sound to play at start of animation. Changed to int to avoiud having to include s_sound here.92 struct frame // Array of times followed by array of textures97 } frames[1];