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Searched defs:FSwitchDef (Results 1 – 2 of 2) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/textures/
H A Dtextures.h87 struct FSwitchDef struct
90 FSwitchDef *PairDef; // switch def to use to return to PreTexture argument
91 WORD NumFrames; // # of animation frames
92 bool QuestPanel; // Special texture for Strife mission
93 … // sound to play at start of animation. Changed to int to avoiud having to include s_sound here.
94 struct frame // Array of times followed by array of textures
99 } frames[1];
/dports/games/ecwolf/ecwolf-1.3.3-src/src/textures/
H A Dtextures.h85 struct FSwitchDef struct
88 FSwitchDef *PairDef; // switch def to use to return to PreTexture argument
89 WORD NumFrames; // # of animation frames
90 bool QuestPanel; // Special texture for Strife mission
91 … // sound to play at start of animation. Changed to int to avoiud having to include s_sound here.
92 struct frame // Array of times followed by array of textures
97 } frames[1];