/dports/games/openmw/openmw-openmw-0.47.0/components/esm/ |
H A D | loadfact.hpp | 31 struct Faction struct 33 static unsigned int sRecordId; 35 static std::string getRecordType() { return "Faction"; } in getRecordType() 37 std::string mId, mName; 39 struct FADTstruct 58 FADTstruct mData; 61 std::map<std::string, int> mReactions; 64 std::string mRanks[10];
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H A D | npcstats.hpp | 19 struct Faction struct 21 bool mExpelled; 22 int mRank; 23 int mReputation;
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H A D | npcstats.cpp | 8 ESM::NpcStats::Faction::Faction() : mExpelled (false), mRank (-1), mReputation (0) {} in Faction() function in ESM::NpcStats::Faction
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/spell/ |
H A D | spell_polymorph.h | 53 int Faction = -1; /// If the unit should be transformed in its faction equivalent. variable
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/Traits/World/ |
H A D | Faction.cs | 37 public class Faction { /* we're only interested in the Info */ } class
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/unit/ |
H A D | historical_unit.h | 69 CFaction *Faction = nullptr; //the unit's faction variable
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/type_instances/ |
H A D | upgrade.h | 41 class Faction; variable
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H A D | faction.h | 51 class Faction; variable 196 Faction(const Faction& obj) { in Faction() function
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/dports/math/R-cran-igraph/igraph/tests/testthat/ |
H A D | test-old-data-type.R | 44 Faction = c(1, 1, 1, 1, 1, 1, 1, 1, nameattr in c
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Scripting/Properties/ |
H A D | PlayerProperties.cs | 37 public string Faction { get { return Player.Faction.InternalName; } } property in OpenRA.Mods.Common.Scripting.PlayerProperties
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/dports/devel/py-graphql-relay2/graphql-relay-2.0.1/tests/starwars/ |
H A D | data.py | 11 Faction = namedtuple('Faction', ['id', 'name', 'ships']) variable
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/dports/devel/py-graphql-relay/graphql-relay-3.1.0/tests/ |
H A D | star_wars_data.py | 11 Faction = namedtuple("Faction", ["id", "name", "ships"]) variable
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/Map/ |
H A D | PlayerReference.cs | 30 public string Faction; field in OpenRA.PlayerReference
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Activities/ |
H A D | Transform.cs | 30 public string Faction = null; field in OpenRA.Mods.Common.Activities.Transform
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Widgets/Logic/Ingame/ |
H A D | ObserverShroudSelectorLogic.cs | 42 public readonly string Faction; field in OpenRA.Mods.Common.Widgets.Logic.ObserverShroudSelectorLogic.CameraOption
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/ |
H A D | Production.cs | 34 public string Faction { get; private set; } property in OpenRA.Mods.Common.Traits.Production
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/ |
H A D | quest.h | 88 const CFaction *Faction = nullptr; variable 166 CFaction *Faction; /// Which faction the player plays as in the campaign variable
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H A D | trigger.h | 132 CFaction *Faction; /// Faction used in trigger member
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Widgets/ |
H A D | MapPreviewWidget.cs | 27 public readonly string Faction; field in OpenRA.Mods.Common.Widgets.SpawnOccupant
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/Network/ |
H A D | GameServer.cs | 25 public readonly string Faction; field in OpenRA.Network.GameClient
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H A D | GameSave.cs | 25 public readonly string Faction; field in OpenRA.Network.SlotClient
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/dports/games/glest/glest_source_3.2.2/source/glest_game/world/ |
H A D | world.h | 40 class Faction; variable
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/ |
H A D | ActorInitializer.cs | 70 public readonly string Faction; field in OpenRA.Mods.Common.FactionInit
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/game/ |
H A D | replay.cpp | 114 int Faction; member in MPPlayer 151 int Faction; member in FullReplay
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/dports/games/pioneer/pioneer-20210723/src/galaxy/ |
H A D | Sector.h | 16 class Faction; variable
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