/dports/games/easyrpg-player/Player-0.7.0/tests/ |
H A D | mock_game.h | 89 inline void ForceUpdate(Game_Vehicle& ch) { in ForceUpdate() function 94 inline void ForceUpdate(Game_Player& ch) { in ForceUpdate() function 99 inline void ForceUpdate(Game_Event& ch) { in ForceUpdate() function
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H A D | test_move_route.h | 132 static void ForceUpdate(Game_Vehicle& ch) { in ForceUpdate() function 137 static void ForceUpdate(Game_Player& ch) { in ForceUpdate() function 142 static void ForceUpdate(Game_Event& ch) { in ForceUpdate() function
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/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | RenderEntity.cpp | 65 void idRenderEntityLocal::ForceUpdate() { in ForceUpdate() function in idRenderEntityLocal 112 void idRenderLightLocal::ForceUpdate() { in ForceUpdate() function in idRenderLightLocal
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/Car/Coupler/ |
H A D | Coupler.cs | 46 public void UpdateObjects(double TimeElapsed, bool ForceUpdate) in UpdateObjects() 126 …tion, Vector3 Direction, Vector3 Up, Vector3 Side, bool Show, double TimeElapsed, bool ForceUpdate) in UpdateSectionElement()
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/Car/Bogie/ |
H A D | Bogie.cs | 58 public void UpdateObjects(double TimeElapsed, bool ForceUpdate) in UpdateObjects() 166 …Vector3 Position, Vector3 Direction, Vector3 Side, bool Show, double TimeElapsed, bool ForceUpdate) in UpdateSectionElement()
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/dports/games/openbve/OpenBVE-1.8.2.1/source/ObjectViewer/ |
H A D | ObjectManager.cs | 11 internal static void UpdateAnimatedWorldObjects(double TimeElapsed, bool ForceUpdate) in UpdateAnimatedWorldObjects()
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/dports/games/openbve/OpenBVE-1.8.2.1/source/RouteViewer/ |
H A D | ObjectManager.cs | 11 internal static void UpdateAnimatedWorldObjects(double TimeElapsed, bool ForceUpdate) { in UpdateAnimatedWorldObjects()
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/dports/graphics/gwenview/gwenview-21.12.3/lib/documentview/ |
H A D | abstractimageview.h | 48 ForceUpdate, enumerator
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/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/Game/ObjectManager/ |
H A D | ObjectManager.cs | 19 internal static void UpdateAnimatedWorldObjects(double TimeElapsed, bool ForceUpdate) in UpdateAnimatedWorldObjects()
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/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBveApi/Objects/ObjectTypes/ |
H A D | AnimatedWorldObject.cs | 26 …public override void Update(AbstractTrain NearestTrain, double TimeElapsed, bool ForceUpdate, bool… in Update()
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H A D | WorldObject.cs | 58 …public abstract void Update(AbstractTrain NearestTrain, double TimeElapsed, bool ForceUpdate, bool… in Update()
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H A D | AnimatedWorldObject.StateSound.cs | 44 …public override void Update(AbstractTrain NearestTrain, double TimeElapsed, bool ForceUpdate, bool… in Update()
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H A D | TrackFollowingObject.cs | 42 …public override void Update(AbstractTrain NearestTrain, double TimeElapsed, bool ForceUpdate, bool… in Update()
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H A D | WorldSound.cs | 76 …public override void Update(AbstractTrain NearestTrain, double TimeElapsed, bool ForceUpdate, bool… in Update()
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/Car/ |
H A D | CarBase.cs | 641 public void UpdateObjects(double TimeElapsed, bool ForceUpdate, bool EnableDamping) in UpdateObjects() 735 …on, Vector3 Direction, Vector3 Side, bool Show, double TimeElapsed, bool ForceUpdate, bool EnableD… in UpdateCarSectionElement() 783 …on, Vector3 Direction, Vector3 Side, bool Show, double TimeElapsed, bool ForceUpdate, bool EnableD… in UpdateCarSectionTouchElement()
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/dports/devel/folly/folly-2021.12.27.00/folly/stats/test/ |
H A D | BufferedStatTest.cpp | 109 TEST_F(BufferedDigestTest, ForceUpdate) { in TEST_F() argument 186 TEST_F(BufferedSlidingWindowTest, ForceUpdate) { in TEST_F() argument
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/ |
H A D | TrainManager.cs | 68 public void UpdateTrainObjects(double TimeElapsed, bool ForceUpdate) in UpdateTrainObjects()
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/dports/lang/mono/mono-5.10.1.57/external/api-doc-tools/mdoc/Mono.Documentation/ |
H A D | webdoc.cs | 56 public bool ForceUpdate = false; field in Mono.Documentation.MDocExportWebdocHtml.Options
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/dports/misc/gedkeeper/GEDKeeper-2.19.1/projects/GKMap/GKMap.Core/MapObjects/ |
H A D | MapOverlay.cs | 222 public void ForceUpdate() in ForceUpdate() method in GKMap.MapObjects.MapOverlay
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/chrome/browser/devtools/ |
H A D | devtools_targets_ui.cc | 132 void LocalTargetsUIHandler::ForceUpdate() { in ForceUpdate() function in __anonce0df6990111::LocalTargetsUIHandler 358 void DevToolsTargetsUIHandler::ForceUpdate() { in ForceUpdate() function in DevToolsTargetsUIHandler
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/dports/devel/grpc/grpc-1.42.0/src/core/lib/security/authorization/ |
H A D | grpc_authorization_policy_provider.cc | 119 absl::Status FileWatcherAuthorizationPolicyProvider::ForceUpdate() { in ForceUpdate() function in grpc_core::FileWatcherAuthorizationPolicyProvider
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/dports/devel/py-grpcio/grpcio-1.43.0/src/core/lib/security/authorization/ |
H A D | grpc_authorization_policy_provider.cc | 119 absl::Status FileWatcherAuthorizationPolicyProvider::ForceUpdate() { in ForceUpdate() function in grpc_core::FileWatcherAuthorizationPolicyProvider
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/dports/www/firefox/firefox-99.0/dom/events/ |
H A D | IMEStateManager.h | 192 ForceUpdate, enumerator
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/dports/www/chromium-legacy/chromium-88.0.4324.182/chrome/browser/devtools/ |
H A D | devtools_targets_ui.cc | 140 void LocalTargetsUIHandler::ForceUpdate() { in ForceUpdate() function in __anon7071417e0111::LocalTargetsUIHandler 372 void DevToolsTargetsUIHandler::ForceUpdate() { in ForceUpdate() function in DevToolsTargetsUIHandler
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/dports/net-mgmt/promscale/promscale-0.6.2/vendor/github.com/prometheus/prometheus/discovery/moby/testdata/swarmprom/ |
H A D | services.json | 86 "ForceUpdate": 0, number 181 "ForceUpdate": 0, number 296 "ForceUpdate": 0, number 404 "ForceUpdate": 0, number 493 "ForceUpdate": 0, number 596 "ForceUpdate": 0, number 753 "ForceUpdate": 0, number 869 "ForceUpdate": 0, number
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