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Searched defs:GAME_ID (Results 1 – 4 of 4) sorted by relevance

/dports/games/wesnoth/wesnoth-1.14.17/utils/mp-server/
H A Dtable_definitions.sql64 GAME_ID INT UNSIGNED NOT NULL, field
90 GAME_ID INT UNSIGNED NOT NULL, field
109 GAME_ID INT UNSIGNED NOT NULL, field
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/save/
H A Dsave_game.cpp60 #define GAME_ID(GT) ((GT == GAME_SAVAGE_EMPIRE) ? MKTAG16('S', 'E') : \ macro
/dports/games/devilutionX/devilutionX-1.2.1/
H A Ddefs.h94 #define GAME_ID (gbIsHellfire ? (gbIsSpawn ? LOAD_BE32("HSHR") : LOAD_BE32("HRTL")) : (gbIsSpaw… macro
/dports/games/tong/tong/
H A Dtong.cpp22 #define GAME_ID "TONG 1.3 (c) 2004-2014 penduinbits GPLv3" macro