1 // Copyright Contributors to the OpenVDB Project
2 // SPDX-License-Identifier: MPL-2.0
3 //
4 /// @file GeometryUtil.h
5 /// @author FX R&D Simulation team
6 /// @brief Utility methods and tools for geometry processing
7 
8 #ifndef OPENVDB_HOUDINI_GEOMETRY_UTIL_HAS_BEEN_INCLUDED
9 #define OPENVDB_HOUDINI_GEOMETRY_UTIL_HAS_BEEN_INCLUDED
10 
11 #include <openvdb/openvdb.h>
12 #include <openvdb/tools/MeshToVolume.h> // for openvdb::tools::MeshToVoxelEdgeData
13 #include <openvdb/tree/LeafManager.h>
14 #include <openvdb/util/NullInterrupter.h>
15 #include <openvdb/util/Util.h> // for openvdb::util::COORD_OFFSETS
16 
17 #include <GU/GU_Detail.h>
18 
19 #include <algorithm> // for std::max/min()
20 #include <memory>
21 #include <string>
22 #include <vector>
23 
24 
25 class GA_SplittableRange;
26 class OBJ_Camera;
27 class OP_Context;
28 class OP_Node;
29 
30 
31 #ifdef SESI_OPENVDB
32     #ifdef OPENVDB_HOUDINI_API
33         #undef OPENVDB_HOUDINI_API
34         #define OPENVDB_HOUDINI_API
35     #endif
36 #endif
37 
38 
39 namespace openvdb_houdini {
40 
41 class Interrupter;
42 
43 
44 /// Add geometry to the given detail to indicate the extents of a frustum transform.
45 OPENVDB_HOUDINI_API
46 void
47 drawFrustum(GU_Detail&, const openvdb::math::Transform&,
48     const UT_Vector3* boxColor, const UT_Vector3* tickColor,
49     bool shaded, bool drawTicks = true);
50 
51 
52 /// Construct a frustum transform from a Houdini camera.
53 OPENVDB_HOUDINI_API
54 openvdb::math::Transform::Ptr
55 frustumTransformFromCamera(
56     OP_Node&, OP_Context&, OBJ_Camera&,
57     float offset, float nearPlaneDist, float farPlaneDist,
58     float voxelDepthSize = 1.0, int voxelCountX = 100);
59 
60 
61 ////////////////////////////////////////
62 
63 
64 /// @brief Return @c true if the point at the given offset is referenced
65 /// by primitives from a certain primitive group.
66 OPENVDB_HOUDINI_API
67 bool
68 pointInPrimGroup(GA_Offset ptnOffset, GU_Detail&, const GA_PrimitiveGroup&);
69 
70 
71 ////////////////////////////////////////
72 
73 
74 /// @brief Convert geometry to quads and triangles.
75 /// @return a pointer to a new GU_Detail object if the geometry was
76 /// converted or subdivided, otherwise a null pointer
77 OPENVDB_HOUDINI_API
78 std::unique_ptr<GU_Detail>
79 convertGeometry(const GU_Detail&, std::string& warning, openvdb::util::NullInterrupter*);
80 
81 
82 OPENVDB_DEPRECATED_MESSAGE("openvdb_houdini::Interrupter has been deprecated, use openvdb_houdini::HoudiniInterrupter")
83 OPENVDB_HOUDINI_API
84 std::unique_ptr<GU_Detail>
85 convertGeometry(const GU_Detail& detail, std::string& warning, Interrupter* boss);
86 
87 
88 ////////////////////////////////////////
89 
90 
91 /// TBB body object for threaded world to voxel space transformation and copy of points
92 class OPENVDB_HOUDINI_API TransformOp
93 {
94 public:
95     TransformOp(GU_Detail const * const gdp,
96         const openvdb::math::Transform& transform,
97         std::vector<openvdb::Vec3s>& pointList);
98 
99     void operator()(const GA_SplittableRange&) const;
100 
101 private:
102     GU_Detail const * const mGdp;
103     const openvdb::math::Transform& mTransform;
104     std::vector<openvdb::Vec3s>* const mPointList;
105 };
106 
107 
108 ////////////////////////////////////////
109 
110 
111 /// @brief   TBB body object for threaded primitive copy
112 /// @details Produces a primitive-vertex index list.
113 class OPENVDB_HOUDINI_API PrimCpyOp
114 {
115 public:
116     PrimCpyOp(GU_Detail const * const gdp, std::vector<openvdb::Vec4I>& primList);
117     void operator()(const GA_SplittableRange&) const;
118 
119 private:
120     GU_Detail const * const mGdp;
121     std::vector<openvdb::Vec4I>* const mPrimList;
122 };
123 
124 
125 ////////////////////////////////////////
126 
127 
128 /// @brief   TBB body object for threaded vertex normal generation
129 /// @details Averages face normals from all similarly oriented primitives,
130 ///          that share the same vertex-point, to maintain sharp features.
131 class OPENVDB_HOUDINI_API VertexNormalOp
132 {
133 public:
134     VertexNormalOp(GU_Detail&, const GA_PrimitiveGroup* interiorPrims=nullptr, float angle=0.7f);
135     void operator()(const GA_SplittableRange&) const;
136 
137 private:
isInteriorPrim(GA_Offset primOffset)138     bool isInteriorPrim(GA_Offset primOffset) const
139     {
140         return mInteriorPrims && mInteriorPrims->containsIndex(
141             mDetail.primitiveIndex(primOffset));
142     }
143 
144     const GU_Detail& mDetail;
145     const GA_PrimitiveGroup* mInteriorPrims;
146     GA_RWHandleV3 mNormalHandle;
147     const float mAngle;
148 };
149 
150 
151 ////////////////////////////////////////
152 
153 
154 /// TBB body object for threaded sharp feature construction
155 class OPENVDB_HOUDINI_API SharpenFeaturesOp
156 {
157 public:
158     using EdgeData = openvdb::tools::MeshToVoxelEdgeData;
159 
160     SharpenFeaturesOp(GU_Detail& meshGeo, const GU_Detail& refGeo, EdgeData& edgeData,
161         const openvdb::math::Transform& xform, const GA_PrimitiveGroup* surfacePrims = nullptr,
162         const openvdb::BoolTree* mask = nullptr);
163 
164     void operator()(const GA_SplittableRange&) const;
165 
166 private:
167     GU_Detail& mMeshGeo;
168     const GU_Detail& mRefGeo;
169     EdgeData& mEdgeData;
170     const openvdb::math::Transform& mXForm;
171     const GA_PrimitiveGroup* mSurfacePrims;
172     const openvdb::BoolTree* mMaskTree;
173 };
174 
175 
176 ////////////////////////////////////////
177 
178 
179 /// TBB body object for threaded sharp feature construction
180 template<typename IndexTreeType, typename BoolTreeType>
181 class GenAdaptivityMaskOp
182 {
183 public:
184     using BoolLeafManager = openvdb::tree::LeafManager<BoolTreeType>;
185 
186     GenAdaptivityMaskOp(const GU_Detail& refGeo,
187         const IndexTreeType& indexTree, BoolLeafManager&, float edgetolerance = 0.0);
188 
189     void run(bool threaded = true);
190 
191     void operator()(const tbb::blocked_range<size_t>&) const;
192 
193 private:
194     const GU_Detail& mRefGeo;
195     const IndexTreeType& mIndexTree;
196     BoolLeafManager& mLeafs;
197     float mEdgeTolerance;
198 };
199 
200 
201 template<typename IndexTreeType, typename BoolTreeType>
GenAdaptivityMaskOp(const GU_Detail & refGeo,const IndexTreeType & indexTree,BoolLeafManager & leafMgr,float edgetolerance)202 GenAdaptivityMaskOp<IndexTreeType, BoolTreeType>::GenAdaptivityMaskOp(const GU_Detail& refGeo,
203     const IndexTreeType& indexTree, BoolLeafManager& leafMgr, float edgetolerance)
204     : mRefGeo(refGeo)
205     , mIndexTree(indexTree)
206     , mLeafs(leafMgr)
207     , mEdgeTolerance(edgetolerance)
208 {
209     mEdgeTolerance = std::max(0.0f, mEdgeTolerance);
210     mEdgeTolerance = std::min(1.0f, mEdgeTolerance);
211 }
212 
213 
214 template<typename IndexTreeType, typename BoolTreeType>
215 void
run(bool threaded)216 GenAdaptivityMaskOp<IndexTreeType, BoolTreeType>::run(bool threaded)
217 {
218     if (threaded) {
219         tbb::parallel_for(mLeafs.getRange(), *this);
220     } else {
221         (*this)(mLeafs.getRange());
222     }
223 }
224 
225 
226 template<typename IndexTreeType, typename BoolTreeType>
227 void
operator()228 GenAdaptivityMaskOp<IndexTreeType, BoolTreeType>::operator()(
229     const tbb::blocked_range<size_t>& range) const
230 {
231     using IndexAccessorType = typename openvdb::tree::ValueAccessor<const IndexTreeType>;
232     IndexAccessorType idxAcc(mIndexTree);
233 
234     UT_Vector3 tmpN, normal;
235     GA_Offset primOffset;
236     int tmpIdx;
237 
238     openvdb::Coord ijk, nijk;
239     typename BoolTreeType::LeafNodeType::ValueOnIter iter;
240 
241     for (size_t n = range.begin(); n < range.end(); ++n) {
242         iter = mLeafs.leaf(n).beginValueOn();
243         for (; iter; ++iter) {
244             ijk = iter.getCoord();
245 
246             bool edgeVoxel = false;
247 
248             int idx = idxAcc.getValue(ijk);
249 
250             primOffset = mRefGeo.primitiveOffset(idx);
251             normal = mRefGeo.getGEOPrimitive(primOffset)->computeNormal();
252 
253             for (size_t i = 0; i < 18; ++i) {
254                 nijk = ijk + openvdb::util::COORD_OFFSETS[i];
255                 if (idxAcc.probeValue(nijk, tmpIdx) && tmpIdx != idx) {
256                     primOffset = mRefGeo.primitiveOffset(tmpIdx);
257                     tmpN = mRefGeo.getGEOPrimitive(primOffset)->computeNormal();
258 
259                     if (normal.dot(tmpN) < mEdgeTolerance) {
260                         edgeVoxel = true;
261                         break;
262                     }
263                 }
264             }
265 
266             if (!edgeVoxel) iter.setValueOff();
267         }
268     }
269 }
270 
271 
272 } // namespace openvdb_houdini
273 
274 
275 ////////////////////////////////////////
276 
277 
278 #endif // OPENVDB_HOUDINI_GEOMETRY_UTIL_HAS_BEEN_INCLUDED
279