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Searched defs:GL_ATIX_point_sprites (Results 1 – 25 of 61) sorted by relevance

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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/
H A Dati.h361 #define GL_ATIX_point_sprites 1 macro
/dports/x11-toolkits/gtkglext/gtkglext-1.2.0/gdk/glext/
H A Dglext-extra.h200 #define GL_ATIX_point_sprites 1 macro
/dports/games/gltron/gltron-0.70/nebu/include/video/
H A Dnebu_extgl.h2695 #define GL_ATIX_point_sprites 1 macro
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/WCDriver3D/
H A Dextgl.h3984 #define GL_ATIX_point_sprites 1 macro
/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/
H A Dglew.h3578 #define GL_ATIX_point_sprites 1 macro
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/include/GL/
H A Dglew.h3536 #define GL_ATIX_point_sprites 1 macro
/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/DXTCompressor/External/include/GL/
H A Dglew.h3578 #define GL_ATIX_point_sprites 1 macro
/dports/cad/openctm/OpenCTM-1.0.3/tools/glew/GL/
H A Dglew.h4154 #define GL_ATIX_point_sprites 1 macro
/dports/games/libretro-2048/libretro-2048-35a299c/cairo/src/glew/GL/
H A Dglew.h4147 #define GL_ATIX_point_sprites 1 macro
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/glew-2.0.0/include/GL/
H A Dglew.h8103 #define GL_ATIX_point_sprites 1 macro
/dports/games/pioneer/pioneer-20210723/contrib/glew/GL/
H A Dglew.h8103 #define GL_ATIX_point_sprites 1 macro
/dports/graphics/blender/blender-2.91.0/extern/glew/include/GL/
H A Dglew.h8103 #define GL_ATIX_point_sprites 1 macro
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/include/GL/
H A Dglew.h8103 #define GL_ATIX_point_sprites 1 macro
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/
H A Dglew.h6292 #define GL_ATIX_point_sprites 1 macro
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/
H A Dglew.h6287 #define GL_ATIX_point_sprites 1 macro
/dports/graphics/freetype-gl/freetype-gl-647b062/windows/glew/include/GL/
H A Dglew.h6855 #define GL_ATIX_point_sprites 1 macro
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/xcode/libGLEW/include/GL/
H A Dglew.h7358 #define GL_ATIX_point_sprites 1 macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/include/GL/
H A Dglew.h6855 #define GL_ATIX_point_sprites 1 macro
/dports/games/trenchbroom/TrenchBroom-ed46601/lib/include/GL/
H A Dglew.h6855 #define GL_ATIX_point_sprites 1 macro
/dports/games/craft/Craft-1.0fbsd/deps/glew/include/GL/
H A Dglew.h6861 #define GL_ATIX_point_sprites 1 macro
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/msvc/glew/include/GL/
H A Dglew.h7358 #define GL_ATIX_point_sprites 1 macro
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/glew/
H A Dglew.h7358 #define GL_ATIX_point_sprites 1 macro
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glew/
H A Dglew.h6855 #define GL_ATIX_point_sprites 1 macro
/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/GL/
H A Dglew.h7361 #define GL_ATIX_point_sprites 1 macro
/dports/www/wt/wt-4.6.1/src/3rdparty/glew-1.10.0/include/GL/
H A Dglew.h7358 #define GL_ATIX_point_sprites 1 macro

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