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Searched defs:GL_ENABLE_BIT (Results 176 – 200 of 245) sorted by relevance

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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/glLoader/
H A DglApi.h608 #define GL_ENABLE_BIT 0x00002000 macro
/dports/audio/spotify-tui/spotify-tui-0.25.0/cargo-crates/x11rb-0.8.1/src/protocol/
H A Dglx.rs1275 pub const GL_ENABLE_BIT: Self = Self(1 << 13); const
/dports/x11/inputplug/inputplug-0.4.0/cargo-crates/x11rb-0.8.1/src/protocol/
H A Dglx.rs1275 pub const GL_ENABLE_BIT: Self = Self(1 << 13); const
/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/
H A Dglew.h281 #define GL_ENABLE_BIT 0x00002000 macro
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/include/GL/
H A Dglew.h267 #define GL_ENABLE_BIT 0x00002000 macro
/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/DXTCompressor/External/include/GL/
H A Dglew.h281 #define GL_ENABLE_BIT 0x00002000 macro
/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/slb/
H A Dosmesa.h810 #define GL_ENABLE_BIT 0x00002000L macro
/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/ldg/
H A Dosmesa.h816 #define GL_ENABLE_BIT 0x00002000L macro
/dports/cad/openctm/OpenCTM-1.0.3/tools/glew/GL/
H A Dglew.h282 #define GL_ENABLE_BIT 0x00002000 macro
/dports/graphics/jogl/jogl-1.1.1_9/jogl/build/gensrc/classes/javax/media/opengl/
H A DGL.java498 public static final int GL_ENABLE_BIT = 0x00002000; field
/dports/games/libretro-2048/libretro-2048-35a299c/cairo/src/glew/GL/
H A Dglew.h284 #define GL_ENABLE_BIT 0x00002000 macro
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/glew-2.0.0/include/GL/
H A Dglew.h702 #define GL_ENABLE_BIT 0x00002000 macro
/dports/games/pioneer/pioneer-20210723/contrib/glew/GL/
H A Dglew.h702 #define GL_ENABLE_BIT 0x00002000 macro
/dports/graphics/blender/blender-2.91.0/extern/glew/include/GL/
H A Dglew.h702 #define GL_ENABLE_BIT 0x00002000 macro
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/include/GL/
H A Dglew.h702 #define GL_ENABLE_BIT 0x00002000 macro
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/
H A Dglew.h691 #define GL_ENABLE_BIT 0x00002000 macro
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/
H A Dglew.h686 #define GL_ENABLE_BIT 0x00002000 macro
/dports/graphics/freetype-gl/freetype-gl-647b062/windows/glew/include/GL/
H A Dglew.h686 #define GL_ENABLE_BIT 0x00002000 macro
/dports/emulators/yuzu/yuzu-0b47f7a46/externals/glad/include/glad/
H A Dglad.h924 #define GL_ENABLE_BIT 0x00002000 macro
/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/third_party/glad/
H A Dglad.h415 #define GL_ENABLE_BIT 0x00002000 macro
/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/common/minimp3/player/
H A Dglad.h953 #define GL_ENABLE_BIT 0x00002000 macro
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/xcode/libGLEW/include/GL/
H A Dglew.h694 #define GL_ENABLE_BIT 0x00002000 macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/include/GL/
H A Dglew.h686 #define GL_ENABLE_BIT 0x00002000 macro
/dports/games/trenchbroom/TrenchBroom-ed46601/lib/include/GL/
H A Dglew.h686 #define GL_ENABLE_BIT 0x00002000 macro
/dports/games/craft/Craft-1.0fbsd/deps/glew/include/GL/
H A Dglew.h692 #define GL_ENABLE_BIT 0x00002000 macro

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