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Searched defs:GL_LINK_STATUS (Results 1 – 25 of 709) sorted by relevance

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/dports/graphics/anttweakbar/AntTweakBar/src/
H A DLoadOGLCore.h374 # define GL_LINK_STATUS 0x8B82 macro
/dports/games/ufoai/ufoai-2.5-source/src/ports/android/
H A Dr_gles_android.h62 #define GL_LINK_STATUS 0x8B82 macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/
H A Dshaders.py82 GL_LINK_STATUS = GL.GL_LINK_STATUS variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/
H A Dshaders.py85 GL_LINK_STATUS = GL.GL_LINK_STATUS variable
/dports/games/manaplus/manaplus-2.1.3.17/src/render/opengl/
H A Dmgldefines.h98 #define GL_LINK_STATUS 0x8B82 macro
/dports/multimedia/gstreamer1-vaapi/gstreamer-vaapi-1.16.2/gst-libs/gst/vaapi/
H A Dogl_compat.h93 #define GL_LINK_STATUS 0x8B82 macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/arcade/glui/
H A Dopengl.py25 GL_LINK_STATUS = 0x8B82 variable in GL
/dports/devel/juce/JUCE-f37e9a1/modules/juce_opengl/native/
H A Djuce_MissingGLDefinitions.h119 GL_LINK_STATUS = 0x8B82, enumerator
/dports/games/neverball/neverball-1.6.0/share/
H A Dglext.h137 #define GL_LINK_STATUS 0x8B82 macro
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/opengl/
H A Dopengl-defs.h246 #define GL_LINK_STATUS 0x8B82 macro
/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/samples/opengl/pyramid/
H A Doglpfuncs.h137 #define GL_LINK_STATUS 0x8B82 macro
/dports/games/scummvm/scummvm-2.5.1/backends/graphics/opengl/
H A Dopengl-defs.h247 #define GL_LINK_STATUS 0x8B82 macro
/dports/graphics/freeglut/freeglut-3.2.1/progs/demos/smooth_opengl3/
H A Dsmooth_opengl3.c87 #define GL_LINK_STATUS 0x8B82 macro
/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/
H A Dgl_compat.h453 #define GL_LINK_STATUS 0x8B82 macro
/dports/graphics/mupdf/mupdf-1.18.0-source/thirdparty/freeglut/progs/demos/smooth_opengl3/
H A Dsmooth_opengl3.c87 #define GL_LINK_STATUS 0x8B82 macro
/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/
H A Dgl_compat.h453 #define GL_LINK_STATUS 0x8B82 macro
/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Renderer/
H A DGL.h169 #define GL_LINK_STATUS 0x8B82 macro
/dports/multimedia/gpac-libgpac/gpac-1.0.0/modules/droid_out/
H A Ddroid_vout.c93 #define GL_LINK_STATUS 0x8B82 macro
/dports/multimedia/gpac-mp4box/gpac-1.0.0/modules/droid_out/
H A Ddroid_vout.c93 #define GL_LINK_STATUS 0x8B82 macro
/dports/lang/halide/Halide-release_2019_08_27-2654-g664dc4993/src/runtime/
H A Dmini_opengl.h119 #define GL_LINK_STATUS 0x8B82 macro
/dports/graphics/freeglut/freeglut-3.2.1/progs/demos/shapes/
H A Dshapes.c83 #define GL_LINK_STATUS 0x8B82 macro
/dports/graphics/mupdf/mupdf-1.18.0-source/thirdparty/freeglut/progs/demos/shapes/
H A Dshapes.c83 #define GL_LINK_STATUS 0x8B82 macro
/dports/graphics/glfw2/glfw-2.7.9/examples/
H A Dheightmap.c109 #define GL_LINK_STATUS 0x8B82 macro
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/
H A Dgl_2_0.h88 #define GL_LINK_STATUS 0x8B82 macro
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GLSL/
H A Ddefines.h238 #define GL_LINK_STATUS 0x8B82 macro

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