/dports/devel/love/love-11.3/src/libraries/glad/ |
H A D | glad.hpp | 959 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/devel/love10/love-0.10.2/src/libraries/glad/ |
H A D | glad.hpp | 959 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/graphics/gauche-gl/Gauche-gl-0.6/src/ |
H A D | glext-abi.scm | 930 (define-constant GL_PROXY_TEXTURE_2D #x8064) unknown
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/glew-2.0.0/include/GL/ |
H A D | glew.h | 804 #define GL_PROXY_TEXTURE_2D 0x8064 macro 10196 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/games/pioneer/pioneer-20210723/contrib/glew/GL/ |
H A D | glew.h | 804 #define GL_PROXY_TEXTURE_2D 0x8064 macro 10196 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/graphics/blender/blender-2.91.0/extern/glew/include/GL/ |
H A D | glew.h | 804 #define GL_PROXY_TEXTURE_2D 0x8064 macro 10196 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/include/GL/ |
H A D | glew.h | 804 #define GL_PROXY_TEXTURE_2D 0x8064 macro 10196 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/ |
H A D | glew.h | 793 #define GL_PROXY_TEXTURE_2D 0x8064 macro 8366 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/ |
H A D | glew.h | 788 #define GL_PROXY_TEXTURE_2D 0x8064 macro 8361 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/graphics/freetype-gl/freetype-gl-647b062/windows/glew/include/GL/ |
H A D | glew.h | 788 #define GL_PROXY_TEXTURE_2D 0x8064 macro 8946 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/xcode/libGLEW/include/GL/ |
H A D | glew.h | 796 #define GL_PROXY_TEXTURE_2D 0x8064 macro 9415 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/include/GL/ |
H A D | glew.h | 788 #define GL_PROXY_TEXTURE_2D 0x8064 macro 8946 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/games/trenchbroom/TrenchBroom-ed46601/lib/include/GL/ |
H A D | glew.h | 788 #define GL_PROXY_TEXTURE_2D 0x8064 macro 8946 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/games/craft/Craft-1.0fbsd/deps/glew/include/GL/ |
H A D | glew.h | 794 #define GL_PROXY_TEXTURE_2D 0x8064 macro 8952 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/msvc/glew/include/GL/ |
H A D | glew.h | 796 #define GL_PROXY_TEXTURE_2D 0x8064 macro 9415 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/glew/ |
H A D | glew.h | 796 #define GL_PROXY_TEXTURE_2D 0x8064 macro 9415 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glew/ |
H A D | glew.h | 788 #define GL_PROXY_TEXTURE_2D 0x8064 macro 8946 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/GL/ |
H A D | glew.h | 799 #define GL_PROXY_TEXTURE_2D 0x8064 macro 9418 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/www/wt/wt-4.6.1/src/3rdparty/glew-1.10.0/include/GL/ |
H A D | glew.h | 796 #define GL_PROXY_TEXTURE_2D 0x8064 macro 9415 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/ |
H A D | glew.h | 788 #define GL_PROXY_TEXTURE_2D 0x8064 macro 8946 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/ |
H A D | glew.h | 788 #define GL_PROXY_TEXTURE_2D 0x8064 macro 8946 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/ |
H A D | glew.h | 788 #define GL_PROXY_TEXTURE_2D 0x8064 macro 8946 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/ |
H A D | glew.h | 788 #define GL_PROXY_TEXTURE_2D 0x8064 macro 8946 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/ |
H A D | glew.h | 788 #define GL_PROXY_TEXTURE_2D 0x8064 macro 8946 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/ |
H A D | glew.h | 788 #define GL_PROXY_TEXTURE_2D 0x8064 macro 8946 #define GL_PROXY_TEXTURE_2D 0x8064 macro
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