/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/ |
H A D | shader_buffer_store.py | 14 GL_READ_WRITE=_C('GL_READ_WRITE',0x88BA) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/ |
H A D | shader_buffer_store.py | 14 GL_READ_WRITE=_C('GL_READ_WRITE',0x88BA) variable
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/plugins/renderers/opengl/graphicshelpers/ |
H A D | imagesubmissioncontext.cpp | 57 #define GL_READ_WRITE 0x88BA macro
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/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/opengl/computegles31/ |
H A D | glwindow.cpp | 64 #define GL_READ_WRITE 0x88BA macro
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/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl/driver/gl/ |
H A D | cogl-buffer-gl.c | 67 #define GL_READ_WRITE 0x88BA macro
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/dports/x11-wm/mutter/mutter-41.1/cogl/cogl/driver/gl/ |
H A D | cogl-buffer-gl.c | 64 #define GL_READ_WRITE 0x88BA macro
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/dports/graphics/cogl/cogl-1.22.8/cogl/driver/gl/ |
H A D | cogl-buffer-gl.c | 67 #define GL_READ_WRITE 0x88BA macro
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_1_5.h | 39 #define GL_READ_WRITE 0x88BA macro
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/dports/converters/wkhtmltopdf/qt-5db36ec/demos/boxes/ |
H A D | glextensions.h | 113 #define GL_READ_WRITE 0x88BA macro
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/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/widgets/graphicsview/boxes/ |
H A D | glextensions.h | 115 #define GL_READ_WRITE 0x88BA macro
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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/backends/gl/ |
H A D | qssgopengltokens_p.h | 84 #define GL_READ_WRITE 0x88BA macro 276 #define GL_READ_WRITE 0x88BA macro
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/dports/multimedia/obs-studio/obs-studio-27.1.3/plugins/win-capture/graphics-hook/ |
H A D | gl-decs.h | 40 #define GL_READ_WRITE 0x88BA macro
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_5.py | 44 GL_READ_WRITE=_C('GL_READ_WRITE',0x88BA) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_5.py | 44 GL_READ_WRITE=_C('GL_READ_WRITE',0x88BA) variable
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/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/ |
H A D | gl_compat.h | 318 #define GL_READ_WRITE 0x88BA macro
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/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/ |
H A D | gl_compat.h | 318 #define GL_READ_WRITE 0x88BA macro
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/ |
H A D | glheader.h | 154 #define GL_READ_WRITE 0x88BA macro
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/ |
H A D | glheader.h | 154 #define GL_READ_WRITE 0x88BA macro
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | GL15.java | 71 int GL_READ_WRITE = 0x88BA; field
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/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Renderer/ |
H A D | GL.h | 155 #define GL_READ_WRITE 0x88BA macro
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/dports/devel/corrade/corrade-2020.06/doc/snippets/ |
H A D | Containers.cpp | 209 #define GL_READ_WRITE 0 in main() macro
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/dports/graphics/glfw2/glfw-2.7.9/examples/ |
H A D | heightmap.c | 149 #define GL_READ_WRITE 0x88BA macro
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/src/ |
H A D | renderer_gl.h | 797 # define GL_READ_WRITE 0x88BA macro
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLES3/VERSION/ |
H A D | GLES3_3_1.py | 128 GL_READ_WRITE=_C('GL_READ_WRITE',0x88BA) variable
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/src/ |
H A D | renderer_gl.h | 797 # define GL_READ_WRITE 0x88BA macro
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