/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/ |
H A D | texture_cube_map.py | 17 GL_REFLECTION_MAP_EXT=_C('GL_REFLECTION_MAP_EXT',0x8512) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/EXT/ |
H A D | texture_cube_map.py | 17 GL_REFLECTION_MAP_EXT=_C('GL_REFLECTION_MAP_EXT',0x8512) variable
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/dports/x11-clocks/glclock/glclock-6.0b6.0/ |
H A D | GLextensions.H | 603 #define GL_REFLECTION_MAP_EXT GL_REFLECTION_MAP macro
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/dports/x11-toolkits/gtkglext/gtkglext-1.2.0/gdk/glext/ |
H A D | glext-extra.h | 351 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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H A D | glext.h | 1603 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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/dports/games/tenebrae/tenebrae_0/ |
H A D | glATI.h | 1318 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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/dports/science/medit/medit-2012.02.05_5/sources/GL.old/ |
H A D | glext.h | 1171 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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/dports/games/cake/cake_src/cake/glsetup/ |
H A D | gl_ATI_ext.h | 1657 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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H A D | glATI.h | 1657 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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H A D | gl_NV_ext.h | 1603 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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/dports/astro/openuniverse/openuniverse-1.0beta3/src/ |
H A D | glext.h | 1124 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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/dports/games/cube/cube_source/include/GL/ |
H A D | glext.h | 1227 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/win32/include/ |
H A D | glext.h | 1161 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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/dports/games/q2pro/q2pro/win32-libs-vc8/include/GL/ |
H A D | glext.h | 1422 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/ |
H A D | glext.h | 1420 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/GL/ |
H A D | glext.h | 1420 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/GL/ |
H A D | glext.h | 1420 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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/dports/games/memonix/MemonixSourceCode/src/ |
H A D | GLext.h | 1603 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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/dports/games/r1q2/r1q2-8012_5/ref_gl/ |
H A D | glext.h | 1765 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/ |
H A D | SDL_opengl.h | 1777 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 6685 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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/dports/games/cube/cube_source/include/ |
H A D | SDL_opengl.h | 1777 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/ |
H A D | glext.h | 1765 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/ |
H A D | glext.h | 1765 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_opengl.h | 1949 #define GL_REFLECTION_MAP_EXT 0x8512 macro
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