/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | EXT_separate_specular_color.java | 36 int GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/ |
H A D | separate_specular_color.py | 15 GL_SEPARATE_SPECULAR_COLOR_EXT=_C('GL_SEPARATE_SPECULAR_COLOR_EXT',0x81FA) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/EXT/ |
H A D | separate_specular_color.py | 15 GL_SEPARATE_SPECULAR_COLOR_EXT=_C('GL_SEPARATE_SPECULAR_COLOR_EXT',0x81FA) variable
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/dports/graphics/glfw2/glfw-2.7.9/support/d/examples/ |
H A D | particles.d | 49 const int GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA; variable
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/dports/graphics/glfw2/glfw-2.7.9/examples/ |
H A D | particles.c | 50 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glfw/examples/ |
H A D | particles.c | 50 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/glfw/src/examples/ |
H A D | particles.c | 49 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glfw/src/examples/ |
H A D | particles.c | 49 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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/dports/graphics/glfw/glfw-3.3.4/examples/ |
H A D | particles.c | 50 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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/dports/graphics/rx/rx-0.4.0/cargo-crates/glfw-sys-3.3.0/examples/ |
H A D | particles.c | 49 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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/dports/math/geogram/geogram-1.7.7/src/lib/third_party/glfw/examples/ |
H A D | particles.c | 50 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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/dports/x11-clocks/glclock/glclock-6.0b6.0/ |
H A D | GLextensions.H | 517 #define GL_SEPARATE_SPECULAR_COLOR_EXT GL_SEPARATE_SPECULAR_COLOR macro
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/dports/games/gnubg/gnubg-1.06.002/board3d/ |
H A D | misc3d.c | 214 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 177 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 177 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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/dports/games/tenebrae/tenebrae_0/ |
H A D | glATI.h | 1260 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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/dports/science/medit/medit-2012.02.05_5/sources/GL.old/ |
H A D | glext.h | 942 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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/dports/games/cake/cake_src/cake/glsetup/ |
H A D | gl_ATI_ext.h | 1597 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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H A D | glATI.h | 1597 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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/dports/astro/openuniverse/openuniverse-1.0beta3/src/ |
H A D | glext.h | 939 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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/dports/games/cube/cube_source/include/GL/ |
H A D | glext.h | 1042 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/win32/include/ |
H A D | glext.h | 976 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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/dports/games/gltron/gltron-0.70/nebu/include/video/ |
H A D | nebu_extgl.h | 3256 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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/dports/games/q2pro/q2pro/win32-libs-vc8/include/GL/ |
H A D | glext.h | 1257 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/ |
H A D | glext.h | 1255 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA macro
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