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Searched defs:GL_TEXTURE_BINDING_RECTANGLE_NV (Results 76 – 100 of 304) sorted by relevance

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/dports/lang/erlang-java/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl4915 -define(GL_TEXTURE_BINDING_RECTANGLE_NV, 16#84F6). macro
/dports/lang/erlang/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl4915 -define(GL_TEXTURE_BINDING_RECTANGLE_NV, 16#84F6). macro
/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/
H A Dglext.h3240 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/gl/
H A Dglext_nv.py1861 GL_TEXTURE_BINDING_RECTANGLE_NV = 34038 # GL/glext.h:2684 variable
/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/gl/
H A Dglext_nv.py1861 GL_TEXTURE_BINDING_RECTANGLE_NV = 34038 # GL/glext.h:2684 variable
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GL/
H A Dglext.h3412 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/
H A DSDL_opengl.h3489 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/
H A Dglext.h3665 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/
H A DSDL_opengl.h3489 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/graphics/blender/blender-2.91.0/extern/sdlew/include/SDL2/
H A DSDL_opengl.h3042 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/games/tesseract-data/tesseract/src/include/
H A DSDL_opengl.h3489 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_opengl.h3489 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/games/tesseract-data/tesseract/src/include/GL/
H A Dglext.h3667 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/games/tesseract/tesseract/src/include/
H A DSDL_opengl.h3489 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/games/tesseract/tesseract/src/include/GL/
H A Dglext.h3667 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/cad/gds3d/GDS3D-bcdb97a/gdsoglviewer/
H A Dglext.h3665 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/games/wxlauncher/wxLauncher-release-0.10.0/3rdparty/SDL2-2_0_3/include/
H A DSDL_opengl.h3489 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/
H A DSDL_opengl.h3490 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/math/vtk6/VTK-6.2.0/Utilities/ParseOGLExt/headers/
H A Dglext.h3412 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/include/sdl/
H A DSDL_opengl.h3489 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/games/openbor4432/openbor-ba1eb4f/engine/android/jni/openbor/include/sdl/
H A DSDL_opengl.h3489 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/gl/
H A DGlext.h3412 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/games/valyriatear/ValyriaTear-1.1.0/Xcode/libs/SDL2.framework/Versions/A/Headers/
H A DSDL_opengl.h3489 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/science/simbody/simbody-Simbody-3.7/Simbody/Visualizer/simbody-visualizer/glut32/
H A Dglext.h3419 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro
/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include-2.0.1/
H A DSDL_opengl.h3489 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 macro

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