Home
last modified time | relevance | path

Searched defs:GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (Results 1 – 25 of 297) sorted by relevance

12345678910>>...12

/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DAPPLE_vertex_array_range.java66 int GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F; field
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/APPLE/
H A Dvertex_array_range.py20 GL_VERTEX_ARRAY_STORAGE_HINT_APPLE=_C('GL_VERTEX_ARRAY_STORAGE_HINT_APPLE',0x851F) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/APPLE/
H A Dvertex_array_range.py20 GL_VERTEX_ARRAY_STORAGE_HINT_APPLE=_C('GL_VERTEX_ARRAY_STORAGE_HINT_APPLE',0x851F) variable
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/
H A DTextureRectangle.cpp29 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
H A DTexture.cpp44 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/
H A DTextureRectangle.cpp29 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
H A DTexture.cpp45 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
/dports/games/cake/cake_src/cake/glsetup/
H A Dgl_NV_ext.h2504 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
/dports/games/memonix/MemonixSourceCode/src/
H A DGLext.h2504 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
/dports/x11-toolkits/gtkglext/gtkglext-1.2.0/gdk/glext/
H A Dglext.h2504 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
/dports/games/r1q2/r1q2-8012_5/ref_gl/
H A Dglext.h2666 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/
H A DSDL_opengl.h2678 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h9694 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
/dports/games/cube/cube_source/include/
H A DSDL_opengl.h2678 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/
H A Dglext.h2666 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/
H A Dglext.h2666 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_opengl.h2850 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/
H A DSDL_opengl.h2850 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
/dports/devel/sdl12/SDL-1.2.15/include/
H A DSDL_opengl.h2854 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/
H A DSDL_opengl.h2854 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
/dports/cad/ldview/ldview-4.4/include/GL/
H A Dglext.h2795 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h3550 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/
H A DSDL_opengl.h2850 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/
H A DSDL_opengl.h2850 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro
/dports/games/bloodfrontier/bloodfrontier/src/include/
H A DSDL_opengl.h2854 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F macro

12345678910>>...12