/dports/games/quake2-psychomod/psychomod/src/ |
H A D | g_utils.c | 295 void G_SetMovedir (vec3_t angles, vec3_t movedir) in G_SetMovedir() function
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/dports/games/q2pro/q2pro/game/ |
H A D | g_utils.c | 314 void G_SetMovedir (vec3_t angles, vec3_t movedir) in G_SetMovedir() function
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | g_utils.c | 314 void G_SetMovedir (vec3_t angles, vec3_t movedir) in G_SetMovedir() function
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | g_utils.c | 314 void G_SetMovedir (vec3_t angles, vec3_t movedir) in G_SetMovedir() function
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/dports/games/evq3/evq3/code/game/ |
H A D | g_utils.c | 328 void G_SetMovedir( vec3_t angles, vec3_t movedir ) { in G_SetMovedir() function
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | g_utils.c | 293 void G_SetMovedir (vec3_t angles, vec3_t movedir) in G_SetMovedir() function
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | g_utils.c | 318 void G_SetMovedir (vec3_t angles, vec3_t movedir) in G_SetMovedir() function
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_utils.c | 687 void G_SetMovedir( vec3_t angles, vec3_t movedir ) { in G_SetMovedir() function
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_utils.cpp | 700 void G_SetMovedir( vec3_t angles, vec3_t movedir ) { in G_SetMovedir() function
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_utils.cpp | 658 void G_SetMovedir( vec3_t angles, vec3_t movedir ) { in G_SetMovedir() function
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/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | g_utils.c | 373 void G_SetMovedir( vec3_t angles, vec3_t movedir ) { in G_SetMovedir() function
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/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | g_utils.c | 373 void G_SetMovedir( vec3_t angles, vec3_t movedir ) { in G_SetMovedir() function
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | g_utils.c | 318 void G_SetMovedir (vec3_t angles, vec3_t movedir) in G_SetMovedir() function
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | g_utils.c | 278 void G_SetMovedir(vec3_t angles, vec3_t movedir){ in G_SetMovedir() function
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | g_utils.c | 279 void G_SetMovedir(vec3_t angles, vec3_t movedir){ in G_SetMovedir() function
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | g_utils.c | 259 void G_SetMovedir(vec3_t angles, vec3_t movedir){ in G_SetMovedir() function
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/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | g_utils.c | 276 void G_SetMovedir(vec3_t angles, vec3_t movedir){ in G_SetMovedir() function
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | g_utils.c | 328 void G_SetMovedir( vec3_t angles, vec3_t movedir ) { in G_SetMovedir() function
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_utils.c | 316 void G_SetMovedir (vec3_t angles, vec3_t movedir) in G_SetMovedir() function
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_utils.c | 314 void G_SetMovedir (vec3_t angles, vec3_t movedir) in G_SetMovedir() function
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | g_utils.c | 296 G_SetMovedir(vec3_t angles, vec3_t movedir) in G_SetMovedir() function
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | g_utils.c | 316 void G_SetMovedir (vec3_t angles, vec3_t movedir) in G_SetMovedir() function
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | g_utils.c | 382 void G_SetMovedir (vec3_t angles, vec3_t movedir) in G_SetMovedir() function
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | g_utils.c | 300 void G_SetMovedir (vec3_t angles, vec3_t movedir) in G_SetMovedir() function
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | g_utils.c | 293 void G_SetMovedir (vec3_t angles, vec3_t movedir) in G_SetMovedir() function
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