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Searched defs:GameData (Results 1 – 25 of 40) sorted by relevance

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/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dmulti.h15 typedef struct GameData { struct
28 } GameData; argument
/dports/net-im/toxic/toxic-0.11.3/src/
H A Dgame_base.h127 struct GameData { struct
130 long int score;
131 size_t high_score;
132 int lives;
133 size_t level;
134 GameStatus status;
135 GameType type;
138 bool show_lives;
152 int window_id;
153 WINDOW *window;
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/dports/net-im/telegram-desktop/tdesktop-3.2.5-full/Telegram/SourceFiles/data/
H A Ddata_game.h13 struct GameData { struct
16 const not_null<Data::Session*> owner;
17 GameId id = 0;
18 uint64 accessHash = 0;
19 QString shortName;
20 QString title;
21 QString description;
22 PhotoData *photo = nullptr;
23 DocumentData *document = nullptr;
H A Ddata_game.cpp10 GameData::GameData(not_null<Data::Session*> owner, const GameId &id) in GameData() function in GameData
/dports/games/pokerth/pokerth-1.1.2-rc/src/
H A Dgamedata.h74 struct GameData { struct
75 GameData() : gameType(GAME_TYPE_NORMAL), allowSpectators(true), in GameData() argument
101 GameData data; argument
/dports/games/puckman/puckman-f5b809c/
H A Dpuckman.c62 typedef struct GameData { struct
71 } GameData; argument
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/examples/21.Quake3Explorer/
H A Dmain.cpp30 struct GameData struct
32 GameData ( const path &startupDir) : in GameData() function
42 s32 debugState;
43 s32 gravityState;
44 s32 flyTroughState;
45 s32 wireFrame;
46 s32 guiActive;
70 void GameData::setDefault () in setDefault() argument
/dports/games/hedgewars-server/hedgewars-src-1.0.0/gameServer/OfficialServer/
H A DGlicko2.hs12 data GameData = GameData { type
/dports/games/hedgewars/hedgewars-src-1.0.0/gameServer/OfficialServer/
H A DGlicko2.hs12 data GameData = GameData { function
/dports/games/spring/spring_98.0/rts/Game/
H A DGameData.cpp14 GameData::GameData() in GameData() function in GameData
21 GameData::GameData(boost::shared_ptr<const RawPacket> pckt) in GameData() function in GameData
H A DPreGame.h13 class GameData; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mutationofjb/
H A Dgamedata.h444 struct GameData : public Common::Serializable { struct
466 uint8 _currentScene; // Persistent.
467 uint8 _lastScene;
468 bool _partB; // Persistent.
469 Inventory _inventory; // Persistent.
470 Common::String _currentAPK; // Persistent.
471 ConversationInfo _conversationInfo;
473 uint8 _color;
/dports/games/scummvm/scummvm-2.5.1/engines/mutationofjb/
H A Dgamedata.h444 struct GameData : public Common::Serializable { struct
466 uint8 _currentScene; // Persistent.
467 uint8 _lastScene;
468 bool _partB; // Persistent.
469 Inventory _inventory; // Persistent.
470 Common::String _currentAPK; // Persistent.
471 ConversationInfo _conversationInfo;
473 uint8 _color;
/dports/games/kmahjongg/kmahjongg-21.12.3/src/
H A Ddemoanimation.h17 class GameData; variable
H A Dkmahjongglayoutselector.h17 class GameData; variable
H A Dmovelistanimation.h17 class GameData; variable
H A Dgameremovedtiles.h19 class GameData; variable
H A Dkmahjongg.h20 class GameData; variable
H A Dgameview.h20 class GameData; variable
/dports/games/astromenace/astromenace-1.4.1/src/utils/
H A Dfs2vfs.cpp37 const std::string GameData[] = { variable
/dports/games/0ad/0ad-0.0.23b-alpha/source/ps/GameSetup/
H A DPaths.h51 const OsPath& GameData() const in GameData() function
/dports/math/gambit/gambit-16.0.1/src/tools/lp/
H A Defglp.cc33 template <class T> class NashLpBehavSolver<T>::GameData { class in NashLpBehavSolver
50 NashLpBehavSolver<T>::GameData::GameData(const BehaviorSupportProfile &p_support) in GameData() function in NashLpBehavSolver::GameData
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/runner/
H A Dyui.cpp411 struct GameData struct
413 std::string name;
414 std::string path;
415 std::vector<int> screenshot_frames;
416 std::vector<int> start_press_frames;
/dports/games/viruskiller/viruskiller-1.03/src/
H A DCGameData.cpp23 GameData::GameData() in GameData() function in GameData
/dports/games/stratagus/stratagus-3.2.0/metaserver/
H A Dnetdriver.h61 class GameData; variable

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