/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | multi.h | 15 typedef struct GameData { struct 28 } GameData; argument
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/dports/net-im/toxic/toxic-0.11.3/src/ |
H A D | game_base.h | 127 struct GameData { struct 130 long int score; 131 size_t high_score; 132 int lives; 133 size_t level; 134 GameStatus status; 135 GameType type; 138 bool show_lives; 152 int window_id; 153 WINDOW *window; [all …]
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/dports/net-im/telegram-desktop/tdesktop-3.2.5-full/Telegram/SourceFiles/data/ |
H A D | data_game.h | 13 struct GameData { struct 16 const not_null<Data::Session*> owner; 17 GameId id = 0; 18 uint64 accessHash = 0; 19 QString shortName; 20 QString title; 21 QString description; 22 PhotoData *photo = nullptr; 23 DocumentData *document = nullptr;
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H A D | data_game.cpp | 10 GameData::GameData(not_null<Data::Session*> owner, const GameId &id) in GameData() function in GameData
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/dports/games/pokerth/pokerth-1.1.2-rc/src/ |
H A D | gamedata.h | 74 struct GameData { struct 75 GameData() : gameType(GAME_TYPE_NORMAL), allowSpectators(true), in GameData() argument 101 GameData data; argument
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/dports/games/puckman/puckman-f5b809c/ |
H A D | puckman.c | 62 typedef struct GameData { struct 71 } GameData; argument
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/examples/21.Quake3Explorer/ |
H A D | main.cpp | 30 struct GameData struct 32 GameData ( const path &startupDir) : in GameData() function 42 s32 debugState; 43 s32 gravityState; 44 s32 flyTroughState; 45 s32 wireFrame; 46 s32 guiActive; 70 void GameData::setDefault () in setDefault() argument
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/gameServer/OfficialServer/ |
H A D | Glicko2.hs | 12 data GameData = GameData { type
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/dports/games/hedgewars/hedgewars-src-1.0.0/gameServer/OfficialServer/ |
H A D | Glicko2.hs | 12 data GameData = GameData { function
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/dports/games/spring/spring_98.0/rts/Game/ |
H A D | GameData.cpp | 14 GameData::GameData() in GameData() function in GameData 21 GameData::GameData(boost::shared_ptr<const RawPacket> pckt) in GameData() function in GameData
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H A D | PreGame.h | 13 class GameData; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mutationofjb/ |
H A D | gamedata.h | 444 struct GameData : public Common::Serializable { struct 466 uint8 _currentScene; // Persistent. 467 uint8 _lastScene; 468 bool _partB; // Persistent. 469 Inventory _inventory; // Persistent. 470 Common::String _currentAPK; // Persistent. 471 ConversationInfo _conversationInfo; 473 uint8 _color;
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/dports/games/scummvm/scummvm-2.5.1/engines/mutationofjb/ |
H A D | gamedata.h | 444 struct GameData : public Common::Serializable { struct 466 uint8 _currentScene; // Persistent. 467 uint8 _lastScene; 468 bool _partB; // Persistent. 469 Inventory _inventory; // Persistent. 470 Common::String _currentAPK; // Persistent. 471 ConversationInfo _conversationInfo; 473 uint8 _color;
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/dports/games/kmahjongg/kmahjongg-21.12.3/src/ |
H A D | demoanimation.h | 17 class GameData; variable
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H A D | kmahjongglayoutselector.h | 17 class GameData; variable
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H A D | movelistanimation.h | 17 class GameData; variable
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H A D | gameremovedtiles.h | 19 class GameData; variable
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H A D | kmahjongg.h | 20 class GameData; variable
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H A D | gameview.h | 20 class GameData; variable
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/dports/games/astromenace/astromenace-1.4.1/src/utils/ |
H A D | fs2vfs.cpp | 37 const std::string GameData[] = { variable
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/dports/games/0ad/0ad-0.0.23b-alpha/source/ps/GameSetup/ |
H A D | Paths.h | 51 const OsPath& GameData() const in GameData() function
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/dports/math/gambit/gambit-16.0.1/src/tools/lp/ |
H A D | efglp.cc | 33 template <class T> class NashLpBehavSolver<T>::GameData { class in NashLpBehavSolver 50 NashLpBehavSolver<T>::GameData::GameData(const BehaviorSupportProfile &p_support) in GameData() function in NashLpBehavSolver::GameData
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/runner/ |
H A D | yui.cpp | 411 struct GameData struct 413 std::string name; 414 std::string path; 415 std::vector<int> screenshot_frames; 416 std::vector<int> start_press_frames;
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/dports/games/viruskiller/viruskiller-1.03/src/ |
H A D | CGameData.cpp | 23 GameData::GameData() in GameData() function in GameData
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/dports/games/stratagus/stratagus-3.2.0/metaserver/ |
H A D | netdriver.h | 61 class GameData; variable
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