1 #include "battleevents.h" 2 #include <map> 3 4 namespace BattleEvents { 5 static std::map< BattleEventsTypes, EventSender<BattleEventData> > BattleEvents; 6 GetBattleEventSender(BattleEventsTypes cmd)7 EventSender<BattleEventData> &GetBattleEventSender( BattleEventsTypes cmd ) 8 { 9 return BattleEvents[cmd]; 10 } 11 } 12