1 #include "battleevents.h"
2 #include <map>
3 
4 namespace BattleEvents {
5 	static std::map< BattleEventsTypes, EventSender<BattleEventData> > BattleEvents;
6 
GetBattleEventSender(BattleEventsTypes cmd)7 	EventSender<BattleEventData> &GetBattleEventSender( BattleEventsTypes cmd )
8     {
9 	   return BattleEvents[cmd];
10     }
11 }
12