1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * aint32 with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *
21 *
22 * Based on the original sources
23 * Faery Tale II -- The Halls of the Dead
24 * (c) 1993-1996 The Wyrmkeep Entertainment Co.
25 */
26
27 #include "saga2/saga2.h"
28 #include "saga2/spelshow.h"
29
30 namespace Saga2 {
31
SPELLHEIGHTFUNCTION(ShortTillThere)32 SPELLHEIGHTFUNCTION(ShortTillThere) {
33 if (effectron->stepNo <= effectron->totalSteps) {
34 return 8;
35 } else if (effectron->stepNo - effectron->totalSteps <= 8) {
36 return 8 * (effectron->stepNo - effectron->totalSteps);
37 }
38 return 0;
39 }
40
SPELLBREADTHFUNCTION(ThinTillThere)41 SPELLBREADTHFUNCTION(ThinTillThere) {
42 if (effectron->stepNo <= effectron->totalSteps) {
43 return 8;
44 } else if (effectron->stepNo - effectron->totalSteps <= 8) {
45 return 8 * (effectron->stepNo - effectron->totalSteps);
46 }
47 return 0;
48 }
49
50
51
SPELLHEIGHTFUNCTION(GrowLinear)52 SPELLHEIGHTFUNCTION(GrowLinear) {
53 return 0;
54 }
55
SPELLBREADTHFUNCTION(BulkLinear)56 SPELLBREADTHFUNCTION(BulkLinear) {
57 return 0;
58 }
59
60
61
SPELLBREADTHFUNCTION(StaticHeight)62 SPELLBREADTHFUNCTION(StaticHeight) {
63 return 1;
64 }
65
SPELLBREADTHFUNCTION(StaticBreadth)66 SPELLBREADTHFUNCTION(StaticBreadth) {
67 return 1;
68 }
69
70 } // end of namespace Saga2
71