/dports/games/bloodfrontier/bloodfrontier/src/include/ |
H A D | SDL_config_win32.h | 80 #define HAVE_CTYPE_H 1 macro
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/include/ |
H A D | SDL_config_iphoneos.h | 42 #define HAVE_CTYPE_H 1 macro
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H A D | SDL_config_android.h | 44 #define HAVE_CTYPE_H 1 macro
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/include/ |
H A D | SDL_config_android.h | 44 #define HAVE_CTYPE_H 1 macro
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H A D | SDL_config_iphoneos.h | 42 #define HAVE_CTYPE_H 1 macro
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/include/ |
H A D | SDL_config_android.h | 44 #define HAVE_CTYPE_H 1 macro
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H A D | SDL_config_iphoneos.h | 42 #define HAVE_CTYPE_H 1 macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_config_win32.h | 80 #define HAVE_CTYPE_H 1 macro
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/include/ |
H A D | SDL_config_android.h | 45 #define HAVE_CTYPE_H 1 macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/SDL2/ |
H A D | SDL_config_pandora.h | 41 #define HAVE_CTYPE_H 1 macro
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/ |
H A D | SDL_config_win32.h | 80 #define HAVE_CTYPE_H 1 macro
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/dports/games/nxengine/nxengine-evo-2.6.5-1/platform/win32/ext/include/ |
H A D | SDL_config_android.h | 45 #define HAVE_CTYPE_H 1 macro
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/dports/games/openbor4432/openbor-ba1eb4f/engine/android/jni/openbor/include/sdl/ |
H A D | SDL_config_iphoneos.h | 42 #define HAVE_CTYPE_H 1 macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_config_win32.h | 80 #define HAVE_CTYPE_H 1 macro
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/dports/games/openjk/OpenJK-07675e2/lib/SDL2/include/ |
H A D | SDL_config_android.h | 45 #define HAVE_CTYPE_H 1 macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_config_win32.h | 80 #define HAVE_CTYPE_H 1 macro
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/dports/misc/vxl/vxl-3.3.2/v3p/dcmtk/config/include/ |
H A D | osconfig_cmake.h.in | 194 # define HAVE_CTYPE_H macro
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/ |
H A D | SDL_config_win32.h | 80 #define HAVE_CTYPE_H 1 macro
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/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | SDL_config_pandora.h | 41 #define HAVE_CTYPE_H 1 macro
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/dports/games/sauerbraten/sauerbraten/src/include/ |
H A D | SDL_config_pandora.h | 41 #define HAVE_CTYPE_H 1 macro
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H A D | SDL_config_win32.h | 80 #define HAVE_CTYPE_H 1 macro
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/include/ |
H A D | SDL_config_pandora.h | 41 #define HAVE_CTYPE_H 1 macro
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/dports/devel/p5-Alien-SDL/Alien-SDL-1.446/patches/ |
H A D | SDL_config_win32.h | 80 #define HAVE_CTYPE_H 1 macro
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/dports/audio/protracker/pt2-clone-1.37/vs2019_project/pt2-clone/sdl/include/SDL2/ |
H A D | SDL_config_android.h | 45 #define HAVE_CTYPE_H 1 macro
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/dports/lang/algol68g/algol68g-2.8.4/source/ |
H A D | a68g-config.h | 11 #define HAVE_CTYPE_H 1 macro
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