/dports/textproc/bibclean/bibclean-3.06/ibmpc/dos/msc5p1/ |
H A D | config.h | 52 #define HAVE_CTYPE_H 1 macro
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/dports/textproc/bibclean/bibclean-3.06/ibmpc/dos/msc6p0/ |
H A D | config.h | 52 #define HAVE_CTYPE_H 1 macro
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/dports/textproc/bibclean/bibclean-3.06/ibmpc/dos/tcc2p0/ |
H A D | config.h | 52 #define HAVE_CTYPE_H 1 macro
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/dports/textproc/bibclean/bibclean-3.06/ibmpc/dos/tpp3p0/ |
H A D | config.h | 52 #define HAVE_CTYPE_H 1 macro
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/dports/textproc/bibclean/bibclean-3.06/ibmpc/dos/msc7p0/ |
H A D | config.h | 52 #define HAVE_CTYPE_H 1 macro
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/dports/textproc/bibclean/bibclean-3.06/ibmpc/dos/tcc3p0/ |
H A D | config.h | 52 #define HAVE_CTYPE_H 1 macro
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/dports/textproc/bibclean/bibclean-3.06/ibmpc/dos/wat10/wpp386/ |
H A D | config.h | 52 #define HAVE_CTYPE_H 1 macro
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/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | SDL_config_symbian.h | 110 #define HAVE_CTYPE_H 1 macro
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H A D | SDL_config_dreamcast.h | 46 #define HAVE_CTYPE_H 1 macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_config_symbian.h | 110 #define HAVE_CTYPE_H 1 macro
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H A D | SDL_config_dreamcast.h | 46 #define HAVE_CTYPE_H 1 macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_config_symbian.h | 110 #define HAVE_CTYPE_H 1 macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_config_symbian.h | 110 #define HAVE_CTYPE_H 1 macro
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/Externals/LibXML/macos/src/ |
H A D | config-mac.h | 94 #define HAVE_CTYPE_H macro
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/dports/math/gmp-ecm/ecm-7.0.4/build.vc12/ |
H A D | config.h | 31 #define HAVE_CTYPE_H 1 macro
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/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/ |
H A D | SDL_config_dreamcast.h | 46 #define HAVE_CTYPE_H 1 macro
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/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_config_dreamcast.h | 46 #define HAVE_CTYPE_H 1 macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_config_dreamcast.h | 46 #define HAVE_CTYPE_H 1 macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/ |
H A D | SDL_config_dreamcast.h | 46 #define HAVE_CTYPE_H 1 macro
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/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_config_dreamcast.h | 46 #define HAVE_CTYPE_H 1 macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/ |
H A D | SDL_config_dreamcast.h | 46 #define HAVE_CTYPE_H 1 macro
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/ |
H A D | SDL_config_dreamcast.h | 46 #define HAVE_CTYPE_H 1 macro
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/dports/science/grib_api/grib_api-1.28.0-Source/src/ |
H A D | config.h | 54 #define HAVE_CTYPE_H 1 macro
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/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_config_dreamcast.h | 46 #define HAVE_CTYPE_H 1 macro
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/dports/cad/ngspice_rework/ngspice-35/visualc/src/include/ngspice/ |
H A D | config.h | 84 #define HAVE_CTYPE_H 1 macro
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