/dports/astro/starplot/starplot-0.95.5/ |
H A D | configure.ac | 115 AC_DEFINE(HAVE_STRTOD, 1, definition
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/dports/astro/rmap/rmap-1.2/ |
H A D | config.h | 34 #define HAVE_STRTOD 1 macro
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/dports/misc/gpsim/gpsim-0.31.0/ |
H A D | config_win32.h.in | 48 #define HAVE_STRTOD 1 macro
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/dports/japanese/gawk/gawk-3.0.6/atari/ |
H A D | config.h | 154 #define HAVE_STRTOD 1 macro
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/dports/japanese/gawk/gawk-3.0.6/vms/ |
H A D | vms-conf.h | 57 #define HAVE_STRTOD 1 macro
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/dports/devel/libmowgli/libmowgli-5ab559e3af5b11767ada53d4401fb1c4443f3723/win32/ |
H A D | mowgli_config.h | 97 #define HAVE_STRTOD 1 macro
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/dports/net/tinyfugue-devel/tinyfugue-5.1.3/os2/ |
H A D | config.h | 65 #define HAVE_STRTOD 1 macro
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/dports/net/tinyfugue/tf-50b8/os2/ |
H A D | config.h | 66 #define HAVE_STRTOD 1 macro
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/dports/japanese/gawk/gawk-3.0.6/pc/ |
H A D | config.h | 165 #define HAVE_STRTOD 1 macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_config_wii.h | 71 #define HAVE_STRTOD 1 macro
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H A D | SDL_config_macos.h | 69 #define HAVE_STRTOD 1 macro
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/dports/textproc/bibclean/bibclean-3.06/save/ |
H A D | config.h | 123 #define HAVE_STRTOD 1 macro
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/dports/lang/polyml/polyml-5.8.2/ |
H A D | winconfig.h | 307 #define HAVE_STRTOD 1 macro
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/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/ |
H A D | SDL_config_macos.h | 69 #define HAVE_STRTOD 1 macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_config_macos.h | 69 #define HAVE_STRTOD 1 macro
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/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_config_macos.h | 69 #define HAVE_STRTOD 1 macro
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/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | SDL_config_macos.h | 69 #define HAVE_STRTOD 1 macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/ |
H A D | SDL_config_macos.h | 69 #define HAVE_STRTOD 1 macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/ |
H A D | SDL_config_macos.h | 69 #define HAVE_STRTOD 1 macro
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/ |
H A D | SDL_config_macos.h | 69 #define HAVE_STRTOD 1 macro
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/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_config_macos.h | 69 #define HAVE_STRTOD 1 macro
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/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_config_macos.h | 69 #define HAVE_STRTOD 1 macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_config_macos.h | 69 #define HAVE_STRTOD 1 macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_config_macos.h | 69 #define HAVE_STRTOD 1 macro
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/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_config_macos.h | 69 #define HAVE_STRTOD 1 macro
|