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Searched defs:HitObject (Results 1 – 13 of 13) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Rules.ocd/NoFriendlyFire.ocd/AppendTo.ocd/System.ocg/
H A DRangedWeapons.c9 public func HitObject(object target, ...) in HitObject() function
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Items.ocd/Weapons.ocd/Bow.ocd/BombArrow.ocd/
H A DScript.c13 public func HitObject(object obj) in HitObject() function
/dports/games/legesmotus/legesmotus-0.4.0/client/
H A DGameController.hpp390 struct HitObject { struct in LM::GameController
391 double distance; // Distance from where the weapon was discharged
392 Point point; // Where in the arena that the object was hit
393 BaseMapObject* map_object; // The map object that was hit (if applicable, NULL otherwise)
394 Player* player; // The player that was hit (if applicable, NULL otherwise)
398 bool operator<(const HitObject& other) const { return distance < other.distance; } in operator <()
H A DGameController.cpp3693 GameController::HitObject::HitObject (double arg_distance, Point arg_point, BaseMapObject* arg_map_… in HitObject() function in GameController::HitObject
3700 GameController::HitObject::HitObject (double arg_distance, Point arg_point, Player* arg_player) { in HitObject() function in GameController::HitObject
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Items.ocd/Weapons.ocd/IronBomb.ocd/Shrapnel.ocd/
H A DScript.c40 public func HitObject(object obj) in HitObject() function
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Items.ocd/Weapons.ocd/Blunderbuss.ocd/Bullet.ocd/
H A DScript.c50 public func HitObject(object obj) in HitObject() function
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Items.ocd/Weapons.ocd/Bow.ocd/FireArrow.ocd/
H A DScript.c89 public func HitObject(object obj) in HitObject() function
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Items.ocd/Weapons.ocd/Bow.ocd/Arrow.ocd/
H A DScript.c64 public func HitObject(object obj) in HitObject() function
/dports/games/kspaceduel/kspaceduel-21.12.3/src/
H A Dai.h24 enum HitObject {HSHIP,HMINE,HSHOT,HNOTHING}; enum
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Items.ocd/Tools.ocd/Boompack.ocd/
H A DScript.c57 public func HitObject(object target) in HitObject() function
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Goals.ocd/Defense.ocd/DefenseBoomAttack.ocd/
H A DScript.c293 public func HitObject(object ) { return DoFireworks(NO_OWNER); } in HitObject() function
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Items.ocd/Weapons.ocd/Javelin.ocd/
H A DScript.c72 public func HitObject(object obj) in HitObject() function
/dports/x11-toolkits/lesstif/lesstif-0.95.2/lib/Xm-2.1/
H A DContainer.c2130 static Widget HitObject(Widget cont, Position x, Position y) in HitObject() function