1 /* 2 * This file is part of OpenTTD. 3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. 4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. 6 */ 7 8 /** @file console_type.h Globally used console related types. */ 9 10 #ifndef CONSOLE_TYPE_H 11 #define CONSOLE_TYPE_H 12 13 #include "gfx_type.h" 14 15 /** Modes of the in-game console. */ 16 enum IConsoleModes { 17 ICONSOLE_FULL, ///< In-game console is opened, whole screen. 18 ICONSOLE_OPENED, ///< In-game console is opened, upper 1/3 of the screen. 19 ICONSOLE_CLOSED, ///< In-game console is closed. 20 }; 21 22 /* Colours of the console messages. */ 23 static const TextColour CC_DEFAULT = TC_SILVER; ///< Default colour of the console. 24 static const TextColour CC_ERROR = TC_RED; ///< Colour for error lines. 25 static const TextColour CC_WARNING = TC_LIGHT_BLUE; ///< Colour for warning lines. 26 static const TextColour CC_HELP = TC_LIGHT_BLUE; ///< Colour for help lines. 27 static const TextColour CC_INFO = TC_YELLOW; ///< Colour for information lines. 28 static const TextColour CC_DEBUG = TC_LIGHT_BROWN; ///< Colour for debug output. 29 static const TextColour CC_COMMAND = TC_GOLD; ///< Colour for the console's commands. 30 static const TextColour CC_WHITE = TC_WHITE; ///< White console lines for various things such as the welcome. 31 32 #endif /* CONSOLE_TYPE_H */ 33