1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
8 /** @file console_type.h Globally used console related types. */
9 
10 #ifndef CONSOLE_TYPE_H
11 #define CONSOLE_TYPE_H
12 
13 #include "gfx_type.h"
14 
15 /** Modes of the in-game console. */
16 enum IConsoleModes {
17 	ICONSOLE_FULL,   ///< In-game console is opened, whole screen.
18 	ICONSOLE_OPENED, ///< In-game console is opened, upper 1/3 of the screen.
19 	ICONSOLE_CLOSED, ///< In-game console is closed.
20 };
21 
22 /* Colours of the console messages. */
23 static const TextColour CC_DEFAULT = TC_SILVER;      ///< Default colour of the console.
24 static const TextColour CC_ERROR   = TC_RED;         ///< Colour for error lines.
25 static const TextColour CC_WARNING = TC_LIGHT_BLUE;  ///< Colour for warning lines.
26 static const TextColour CC_HELP    = TC_LIGHT_BLUE;  ///< Colour for help lines.
27 static const TextColour CC_INFO    = TC_YELLOW;      ///< Colour for information lines.
28 static const TextColour CC_DEBUG   = TC_LIGHT_BROWN; ///< Colour for debug output.
29 static const TextColour CC_COMMAND = TC_GOLD;        ///< Colour for the console's commands.
30 static const TextColour CC_WHITE   = TC_WHITE;       ///< White console lines for various things such as the welcome.
31 
32 #endif /* CONSOLE_TYPE_H */
33