1 #![allow(non_snake_case, non_camel_case_types, non_upper_case_globals, clashing_extern_declarations, clippy::all)] 2 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 3 pub mod Common; 4 #[link(name = "windows")] 5 extern "system" { 6 #[cfg(feature = "Foundation_Numerics")] D2D1ComputeMaximumScaleFactor(matrix: *const super::super::super::Foundation::Numerics::Matrix3x2) -> f327 pub fn D2D1ComputeMaximumScaleFactor(matrix: *const super::super::super::Foundation::Numerics::Matrix3x2) -> f32; 8 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] D2D1ConvertColorSpace(sourcecolorspace: D2D1_COLOR_SPACE, destinationcolorspace: D2D1_COLOR_SPACE, color: *const Common::D2D1_COLOR_F) -> Common::D2D1_COLOR_F9 pub fn D2D1ConvertColorSpace(sourcecolorspace: D2D1_COLOR_SPACE, destinationcolorspace: D2D1_COLOR_SPACE, color: *const Common::D2D1_COLOR_F) -> Common::D2D1_COLOR_F; 10 #[cfg(feature = "Win32_Graphics_Dxgi")] D2D1CreateDevice(dxgidevice: super::Dxgi::IDXGIDevice, creationproperties: *const D2D1_CREATION_PROPERTIES, d2ddevice: *mut ID2D1Device) -> ::windows_sys::core::HRESULT11 pub fn D2D1CreateDevice(dxgidevice: super::Dxgi::IDXGIDevice, creationproperties: *const D2D1_CREATION_PROPERTIES, d2ddevice: *mut ID2D1Device) -> ::windows_sys::core::HRESULT; 12 #[cfg(feature = "Win32_Graphics_Dxgi")] D2D1CreateDeviceContext(dxgisurface: super::Dxgi::IDXGISurface, creationproperties: *const D2D1_CREATION_PROPERTIES, d2ddevicecontext: *mut ID2D1DeviceContext) -> ::windows_sys::core::HRESULT13 pub fn D2D1CreateDeviceContext(dxgisurface: super::Dxgi::IDXGISurface, creationproperties: *const D2D1_CREATION_PROPERTIES, d2ddevicecontext: *mut ID2D1DeviceContext) -> ::windows_sys::core::HRESULT; D2D1CreateFactory(factorytype: D2D1_FACTORY_TYPE, riid: *const ::windows_sys::core::GUID, pfactoryoptions: *const D2D1_FACTORY_OPTIONS, ppifactory: *mut *mut ::core::ffi::c_void) -> ::windows_sys::core::HRESULT14 pub fn D2D1CreateFactory(factorytype: D2D1_FACTORY_TYPE, riid: *const ::windows_sys::core::GUID, pfactoryoptions: *const D2D1_FACTORY_OPTIONS, ppifactory: *mut *mut ::core::ffi::c_void) -> ::windows_sys::core::HRESULT; 15 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] D2D1GetGradientMeshInteriorPointsFromCoonsPatch( ppoint0: *const Common::D2D_POINT_2F, ppoint1: *const Common::D2D_POINT_2F, ppoint2: *const Common::D2D_POINT_2F, ppoint3: *const Common::D2D_POINT_2F, ppoint4: *const Common::D2D_POINT_2F, ppoint5: *const Common::D2D_POINT_2F, ppoint6: *const Common::D2D_POINT_2F, ppoint7: *const Common::D2D_POINT_2F, ppoint8: *const Common::D2D_POINT_2F, ppoint9: *const Common::D2D_POINT_2F, ppoint10: *const Common::D2D_POINT_2F, ppoint11: *const Common::D2D_POINT_2F, ptensorpoint11: *mut Common::D2D_POINT_2F, ptensorpoint12: *mut Common::D2D_POINT_2F, ptensorpoint21: *mut Common::D2D_POINT_2F, ptensorpoint22: *mut Common::D2D_POINT_2F, )16 pub fn D2D1GetGradientMeshInteriorPointsFromCoonsPatch( 17 ppoint0: *const Common::D2D_POINT_2F, 18 ppoint1: *const Common::D2D_POINT_2F, 19 ppoint2: *const Common::D2D_POINT_2F, 20 ppoint3: *const Common::D2D_POINT_2F, 21 ppoint4: *const Common::D2D_POINT_2F, 22 ppoint5: *const Common::D2D_POINT_2F, 23 ppoint6: *const Common::D2D_POINT_2F, 24 ppoint7: *const Common::D2D_POINT_2F, 25 ppoint8: *const Common::D2D_POINT_2F, 26 ppoint9: *const Common::D2D_POINT_2F, 27 ppoint10: *const Common::D2D_POINT_2F, 28 ppoint11: *const Common::D2D_POINT_2F, 29 ptensorpoint11: *mut Common::D2D_POINT_2F, 30 ptensorpoint12: *mut Common::D2D_POINT_2F, 31 ptensorpoint21: *mut Common::D2D_POINT_2F, 32 ptensorpoint22: *mut Common::D2D_POINT_2F, 33 ); 34 #[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Foundation"))] D2D1InvertMatrix(matrix: *mut super::super::super::Foundation::Numerics::Matrix3x2) -> super::super::Foundation::BOOL35 pub fn D2D1InvertMatrix(matrix: *mut super::super::super::Foundation::Numerics::Matrix3x2) -> super::super::Foundation::BOOL; 36 #[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Foundation"))] D2D1IsMatrixInvertible(matrix: *const super::super::super::Foundation::Numerics::Matrix3x2) -> super::super::Foundation::BOOL37 pub fn D2D1IsMatrixInvertible(matrix: *const super::super::super::Foundation::Numerics::Matrix3x2) -> super::super::Foundation::BOOL; 38 #[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))] D2D1MakeRotateMatrix(angle: f32, center: Common::D2D_POINT_2F, matrix: *mut super::super::super::Foundation::Numerics::Matrix3x2)39 pub fn D2D1MakeRotateMatrix(angle: f32, center: Common::D2D_POINT_2F, matrix: *mut super::super::super::Foundation::Numerics::Matrix3x2); 40 #[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))] D2D1MakeSkewMatrix(anglex: f32, angley: f32, center: Common::D2D_POINT_2F, matrix: *mut super::super::super::Foundation::Numerics::Matrix3x2)41 pub fn D2D1MakeSkewMatrix(anglex: f32, angley: f32, center: Common::D2D_POINT_2F, matrix: *mut super::super::super::Foundation::Numerics::Matrix3x2); D2D1SinCos(angle: f32, s: *mut f32, c: *mut f32)42 pub fn D2D1SinCos(angle: f32, s: *mut f32, c: *mut f32); D2D1Tan(angle: f32) -> f3243 pub fn D2D1Tan(angle: f32) -> f32; D2D1Vec3Length(x: f32, y: f32, z: f32) -> f3244 pub fn D2D1Vec3Length(x: f32, y: f32, z: f32) -> f32; 45 } 46 pub const CLSID_D2D12DAffineTransform: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 47 data1: 1789490309, 48 data2: 25428, 49 data3: 19708, 50 data4: [144, 140, 228, 167, 79, 98, 201, 108], 51 }; 52 pub const CLSID_D2D13DPerspectiveTransform: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 53 data1: 3263450379, 54 data2: 15750, 55 data3: 18151, 56 data4: [133, 186, 82, 108, 146, 64, 243, 251], 57 }; 58 pub const CLSID_D2D13DTransform: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 59 data1: 3896933124, 60 data2: 60513, 61 data3: 19338, 62 data4: [181, 222, 212, 215, 61, 235, 234, 90], 63 }; 64 pub const CLSID_D2D1AlphaMask: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 3356413936, data2: 16341, data3: 20229, data4: [131, 40, 197, 209, 114, 75, 79, 10] }; 65 pub const CLSID_D2D1ArithmeticComposite: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 4229239863, data2: 1178, data3: 18308, data4: [162, 74, 241, 196, 218, 242, 9, 135] }; 66 pub const CLSID_D2D1Atlas: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 2436770788, data2: 64975, data3: 20450, data4: [165, 240, 36, 84, 241, 79, 244, 8] }; 67 pub const CLSID_D2D1BitmapSource: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 1605812813, data2: 50909, data3: 16945, data4: [148, 4, 80, 244, 213, 195, 37, 45] }; 68 pub const CLSID_D2D1Blend: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 2177218427, data2: 5112, data3: 19677, data4: [173, 32, 200, 144, 84, 122, 198, 93] }; 69 pub const CLSID_D2D1Border: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 707611072, data2: 19151, data3: 17351, data4: [140, 106, 124, 74, 39, 135, 77, 39] }; 70 pub const CLSID_D2D1Brightness: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 71 data1: 2364181790, 72 data2: 30640, 73 data3: 18822, 74 data4: [179, 185, 47, 12, 14, 174, 120, 135], 75 }; 76 pub const CLSID_D2D1ChromaKey: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 77 data1: 1958747995, 78 data2: 10765, 79 data3: 16524, 80 data4: [136, 226, 199, 163, 199, 25, 119, 66], 81 }; 82 pub const CLSID_D2D1ColorManagement: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 83 data1: 438850124, 84 data2: 64982, 85 data3: 19108, 86 data4: [174, 143, 131, 126, 184, 38, 123, 55], 87 }; 88 pub const CLSID_D2D1ColorMatrix: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 2451506134, data2: 25628, data3: 18399, data4: [133, 45, 180, 187, 97, 83, 174, 17] }; 89 pub const CLSID_D2D1Composite: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 1224515409, data2: 63148, data3: 18673, data4: [139, 88, 59, 40, 172, 70, 247, 109] }; 90 pub const CLSID_D2D1Contrast: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 91 data1: 3058214794, 92 data2: 3797, 93 data3: 20352, 94 data4: [169, 74, 142, 130, 90, 202, 107, 119], 95 }; 96 pub const CLSID_D2D1ConvolveMatrix: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 1082100744, data2: 21811, data3: 17201, data4: [163, 65, 35, 204, 56, 119, 132, 62] }; 97 pub const CLSID_D2D1Crop: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 3795808528, data2: 3738, data3: 17188, data4: [175, 71, 106, 44, 12, 70, 243, 91] }; 98 pub const CLSID_D2D1CrossFade: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 99 data1: 318076392, 100 data2: 19889, 101 data3: 18527, 102 data4: [154, 132, 3, 160, 125, 211, 130, 159], 103 }; 104 pub const CLSID_D2D1DirectionalBlur: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 105 data1: 390273446, 106 data2: 22761, 107 data3: 18866, 108 data4: [187, 99, 202, 242, 200, 17, 163, 219], 109 }; 110 pub const CLSID_D2D1DiscreteTransfer: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 2424729549, data2: 18574, data3: 17739, data4: [175, 6, 229, 4, 27, 102, 195, 108] }; 111 pub const CLSID_D2D1DisplacementMap: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 3989078884, data2: 1047, data3: 16657, data4: [148, 80, 67, 132, 95, 169, 248, 144] }; 112 pub const CLSID_D2D1DistantDiffuse: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 113 data1: 1048509794, 114 data2: 41773, 115 data3: 18132, 116 data4: [168, 60, 82, 120, 136, 154, 201, 84], 117 }; 118 pub const CLSID_D2D1DistantSpecular: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 119 data1: 1116479205, 120 data2: 30648, 121 data3: 17488, 122 data4: [138, 181, 114, 33, 156, 33, 171, 218], 123 }; 124 pub const CLSID_D2D1DpiCompensation: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 1814480327, data2: 13536, data3: 18172, data4: [156, 253, 229, 130, 55, 6, 226, 40] }; 125 pub const CLSID_D2D1EdgeDetection: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 4025844682, data2: 51975, data3: 19113, data4: [172, 93, 44, 196, 76, 118, 70, 15] }; 126 pub const CLSID_D2D1Emboss: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 2982538027, data2: 840, data3: 17392, data4: [129, 7, 73, 87, 202, 203, 162, 174] }; 127 pub const CLSID_D2D1Exposure: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 3043790074, data2: 63028, data3: 16878, data4: [190, 224, 255, 166, 23, 16, 96, 4] }; 128 pub const CLSID_D2D1Flood: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 1640119328, data2: 44649, data3: 19854, data4: [148, 207, 80, 7, 141, 246, 56, 242] }; 129 pub const CLSID_D2D1GammaTransfer: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 130 data1: 1083458756, 131 data2: 50201, 132 data3: 16800, 133 data4: [176, 193, 140, 208, 192, 161, 142, 66], 134 }; 135 pub const CLSID_D2D1GaussianBlur: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 136 data1: 535522665, 137 data2: 12262, 138 data3: 19145, 139 data4: [140, 88, 29, 127, 147, 231, 166, 165], 140 }; 141 pub const CLSID_D2D1Grayscale: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 920510699, data2: 14117, data3: 17120, data4: [131, 109, 82, 251, 32, 174, 230, 68] }; 142 pub const CLSID_D2D1HdrToneMap: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 2064348301, data2: 17936, data3: 17542, data4: [169, 12, 153, 157, 154, 46, 43, 17] }; 143 pub const CLSID_D2D1HighlightsShadows: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 3403449220, data2: 12863, data3: 19582, data4: [163, 97, 46, 43, 36, 223, 110, 228] }; 144 pub const CLSID_D2D1Histogram: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 145 data1: 2283648976, 146 data2: 63470, 147 data3: 19789, 148 data4: [166, 210, 70, 151, 172, 198, 110, 232], 149 }; 150 pub const CLSID_D2D1HueRotation: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 151 data1: 256137452, 152 data2: 19250, 153 data3: 18715, 154 data4: [158, 133, 189, 115, 244, 77, 62, 182], 155 }; 156 pub const CLSID_D2D1HueToRgb: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 2071504573, data2: 321, data3: 19951, data4: [138, 82, 99, 86, 238, 12, 189, 213] }; 157 pub const CLSID_D2D1Invert: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 158 data1: 3770906701, 159 data2: 52025, 160 data3: 20100, 161 data4: [182, 253, 107, 114, 240, 129, 2, 99], 162 }; 163 pub const CLSID_D2D1LinearTransfer: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 2907162877, data2: 25583, data3: 19148, data4: [155, 81, 103, 151, 156, 3, 108, 6] }; 164 pub const CLSID_D2D1LookupTable3D: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 882773722, data2: 136, data3: 19065, data4: [156, 163, 199, 227, 0, 32, 32, 32] }; 165 pub const CLSID_D2D1LuminanceToAlpha: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 166 data1: 1092950711, 167 data2: 3051, 168 data3: 18168, 169 data4: [157, 167, 89, 233, 63, 204, 229, 222], 170 }; 171 pub const CLSID_D2D1Morphology: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 3940992013, data2: 25194, data3: 19501, data4: [191, 203, 57, 16, 1, 171, 226, 2] }; 172 pub const CLSID_D2D1Opacity: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 173 data1: 2166192548, 174 data2: 56872, 175 data3: 17492, 176 data4: [128, 148, 198, 70, 133, 248, 189, 76], 177 }; 178 pub const CLSID_D2D1OpacityMetadata: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 1817378922, data2: 17488, data3: 16793, data4: [170, 91, 173, 22, 86, 254, 206, 94] }; 179 pub const CLSID_D2D1PointDiffuse: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 180 data1: 3118662595, 181 data2: 49292, 182 data3: 20369, 183 data4: [139, 123, 56, 101, 107, 196, 140, 32], 184 }; 185 pub const CLSID_D2D1PointSpecular: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 163826214, data2: 15074, data3: 20233, data4: [158, 188, 237, 56, 101, 213, 63, 34] }; 186 pub const CLSID_D2D1Posterize: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 562599006, data2: 13219, data3: 17254, data4: [183, 188, 8, 107, 208, 45, 8, 132] }; 187 pub const CLSID_D2D1Premultiply: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 116044825, data2: 57069, data3: 16408, data4: [128, 210, 62, 29, 71, 26, 222, 178] }; 188 pub const CLSID_D2D1RgbToHue: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 603186668, data2: 37352, data3: 19773, data4: [173, 10, 175, 173, 193, 0, 74, 161] }; 189 pub const CLSID_D2D1Saturation: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 190 data1: 1555225039, 191 data2: 12925, 192 data3: 17823, 193 data4: [160, 206, 64, 192, 178, 8, 107, 247], 194 }; 195 pub const CLSID_D2D1Scale: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 2645529449, data2: 14406, data3: 19726, data4: [164, 78, 12, 96, 121, 52, 165, 215] }; 196 pub const CLSID_D2D1Sepia: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 197 data1: 974844944, 198 data2: 24349, 199 data3: 19902, 200 data4: [132, 223, 145, 93, 167, 155, 113, 83], 201 }; 202 pub const CLSID_D2D1Shadow: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 3330188129, data2: 6243, data3: 20073, data4: [137, 219, 105, 93, 62, 154, 91, 107] }; 203 pub const CLSID_D2D1Sharpen: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 204 data1: 3384313803, 205 data2: 50687, 206 data3: 19909, 207 data4: [151, 121, 39, 61, 207, 65, 124, 125], 208 }; 209 pub const CLSID_D2D1SpotDiffuse: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 2173309189, data2: 31026, data3: 17652, data4: [170, 134, 8, 174, 123, 47, 44, 147] }; 210 pub const CLSID_D2D1SpotSpecular: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 211 data1: 3987620382, 212 data2: 30292, 213 data3: 18999, 214 data4: [157, 184, 113, 172, 193, 190, 179, 193], 215 }; 216 pub const CLSID_D2D1Straighten: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 217 data1: 1302625042, 218 data2: 31139, 219 data3: 20400, 220 data4: [130, 55, 187, 195, 178, 164, 222, 8], 221 }; 222 pub const CLSID_D2D1TableTransfer: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 223 data1: 1542985923, 224 data2: 24131, 225 data3: 18635, 226 data4: [182, 49, 134, 131, 150, 214, 161, 212], 227 }; 228 pub const CLSID_D2D1TemperatureTint: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 229 data1: 2300010631, 230 data2: 35577, 231 data3: 18952, 232 data4: [174, 177, 137, 95, 56, 219, 23, 102], 233 }; 234 pub const CLSID_D2D1Tile: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 2960671032, data2: 15222, data3: 19397, data4: [177, 59, 15, 162, 173, 2, 101, 159] }; 235 pub const CLSID_D2D1Tint: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 236 data1: 909191959, 237 data2: 63453, 238 data3: 16404, 239 data4: [145, 93, 255, 202, 118, 140, 242, 17], 240 }; 241 pub const CLSID_D2D1Turbulence: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 242 data1: 3475748526, 243 data2: 34970, 244 data3: 19159, 245 data4: [186, 41, 162, 253, 115, 44, 159, 201], 246 }; 247 pub const CLSID_D2D1UnPremultiply: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 248 data1: 4221224073, 249 data2: 44429, 250 data3: 16877, 251 data4: [153, 153, 187, 99, 71, 209, 16, 247], 252 }; 253 pub const CLSID_D2D1Vignette: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 3222028478, data2: 24167, data3: 19619, data4: [149, 180, 244, 176, 44, 17, 81, 53] }; 254 pub const CLSID_D2D1WhiteLevelAdjustment: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 255 data1: 1151453915, 256 data2: 27869, 257 data3: 18456, 258 data4: [143, 244, 38, 193, 207, 233, 91, 219], 259 }; 260 pub const CLSID_D2D1YCbCr: ::windows_sys::core::GUID = ::windows_sys::core::GUID { 261 data1: 2572172481, 262 data2: 26311, 263 data3: 17865, 264 data4: [168, 117, 138, 216, 167, 145, 68, 1], 265 }; 266 pub type D2D1_2DAFFINETRANSFORM_PROP = u32; 267 pub const D2D1_2DAFFINETRANSFORM_PROP_INTERPOLATION_MODE: D2D1_2DAFFINETRANSFORM_PROP = 0u32; 268 pub const D2D1_2DAFFINETRANSFORM_PROP_BORDER_MODE: D2D1_2DAFFINETRANSFORM_PROP = 1u32; 269 pub const D2D1_2DAFFINETRANSFORM_PROP_TRANSFORM_MATRIX: D2D1_2DAFFINETRANSFORM_PROP = 2u32; 270 pub const D2D1_2DAFFINETRANSFORM_PROP_SHARPNESS: D2D1_2DAFFINETRANSFORM_PROP = 3u32; 271 pub const D2D1_2DAFFINETRANSFORM_PROP_FORCE_DWORD: D2D1_2DAFFINETRANSFORM_PROP = 4294967295u32; 272 pub type D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE = u32; 273 pub const D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_NEAREST_NEIGHBOR: D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE = 0u32; 274 pub const D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_LINEAR: D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE = 1u32; 275 pub const D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_CUBIC: D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE = 2u32; 276 pub const D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR: D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE = 3u32; 277 pub const D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_ANISOTROPIC: D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE = 4u32; 278 pub const D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_FORCE_DWORD: D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE = 4294967295u32; 279 pub type D2D1_3DPERSPECTIVETRANSFORM_PROP = u32; 280 pub const D2D1_3DPERSPECTIVETRANSFORM_PROP_INTERPOLATION_MODE: D2D1_3DPERSPECTIVETRANSFORM_PROP = 0u32; 281 pub const D2D1_3DPERSPECTIVETRANSFORM_PROP_BORDER_MODE: D2D1_3DPERSPECTIVETRANSFORM_PROP = 1u32; 282 pub const D2D1_3DPERSPECTIVETRANSFORM_PROP_DEPTH: D2D1_3DPERSPECTIVETRANSFORM_PROP = 2u32; 283 pub const D2D1_3DPERSPECTIVETRANSFORM_PROP_PERSPECTIVE_ORIGIN: D2D1_3DPERSPECTIVETRANSFORM_PROP = 3u32; 284 pub const D2D1_3DPERSPECTIVETRANSFORM_PROP_LOCAL_OFFSET: D2D1_3DPERSPECTIVETRANSFORM_PROP = 4u32; 285 pub const D2D1_3DPERSPECTIVETRANSFORM_PROP_GLOBAL_OFFSET: D2D1_3DPERSPECTIVETRANSFORM_PROP = 5u32; 286 pub const D2D1_3DPERSPECTIVETRANSFORM_PROP_ROTATION_ORIGIN: D2D1_3DPERSPECTIVETRANSFORM_PROP = 6u32; 287 pub const D2D1_3DPERSPECTIVETRANSFORM_PROP_ROTATION: D2D1_3DPERSPECTIVETRANSFORM_PROP = 7u32; 288 pub const D2D1_3DPERSPECTIVETRANSFORM_PROP_FORCE_DWORD: D2D1_3DPERSPECTIVETRANSFORM_PROP = 4294967295u32; 289 pub type D2D1_3DTRANSFORM_INTERPOLATION_MODE = u32; 290 pub const D2D1_3DTRANSFORM_INTERPOLATION_MODE_NEAREST_NEIGHBOR: D2D1_3DTRANSFORM_INTERPOLATION_MODE = 0u32; 291 pub const D2D1_3DTRANSFORM_INTERPOLATION_MODE_LINEAR: D2D1_3DTRANSFORM_INTERPOLATION_MODE = 1u32; 292 pub const D2D1_3DTRANSFORM_INTERPOLATION_MODE_CUBIC: D2D1_3DTRANSFORM_INTERPOLATION_MODE = 2u32; 293 pub const D2D1_3DTRANSFORM_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR: D2D1_3DTRANSFORM_INTERPOLATION_MODE = 3u32; 294 pub const D2D1_3DTRANSFORM_INTERPOLATION_MODE_ANISOTROPIC: D2D1_3DTRANSFORM_INTERPOLATION_MODE = 4u32; 295 pub const D2D1_3DTRANSFORM_INTERPOLATION_MODE_FORCE_DWORD: D2D1_3DTRANSFORM_INTERPOLATION_MODE = 4294967295u32; 296 pub type D2D1_3DTRANSFORM_PROP = u32; 297 pub const D2D1_3DTRANSFORM_PROP_INTERPOLATION_MODE: D2D1_3DTRANSFORM_PROP = 0u32; 298 pub const D2D1_3DTRANSFORM_PROP_BORDER_MODE: D2D1_3DTRANSFORM_PROP = 1u32; 299 pub const D2D1_3DTRANSFORM_PROP_TRANSFORM_MATRIX: D2D1_3DTRANSFORM_PROP = 2u32; 300 pub const D2D1_3DTRANSFORM_PROP_FORCE_DWORD: D2D1_3DTRANSFORM_PROP = 4294967295u32; 301 pub type D2D1_ANTIALIAS_MODE = u32; 302 pub const D2D1_ANTIALIAS_MODE_PER_PRIMITIVE: D2D1_ANTIALIAS_MODE = 0u32; 303 pub const D2D1_ANTIALIAS_MODE_ALIASED: D2D1_ANTIALIAS_MODE = 1u32; 304 pub const D2D1_ANTIALIAS_MODE_FORCE_DWORD: D2D1_ANTIALIAS_MODE = 4294967295u32; 305 pub const D2D1_APPEND_ALIGNED_ELEMENT: u32 = 4294967295u32; 306 #[repr(C)] 307 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 308 pub struct D2D1_ARC_SEGMENT { 309 pub point: Common::D2D_POINT_2F, 310 pub size: Common::D2D_SIZE_F, 311 pub rotationAngle: f32, 312 pub sweepDirection: D2D1_SWEEP_DIRECTION, 313 pub arcSize: D2D1_ARC_SIZE, 314 } 315 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 316 impl ::core::marker::Copy for D2D1_ARC_SEGMENT {} 317 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 318 impl ::core::clone::Clone for D2D1_ARC_SEGMENT { clone(&self) -> Self319 fn clone(&self) -> Self { 320 *self 321 } 322 } 323 pub type D2D1_ARC_SIZE = u32; 324 pub const D2D1_ARC_SIZE_SMALL: D2D1_ARC_SIZE = 0u32; 325 pub const D2D1_ARC_SIZE_LARGE: D2D1_ARC_SIZE = 1u32; 326 pub const D2D1_ARC_SIZE_FORCE_DWORD: D2D1_ARC_SIZE = 4294967295u32; 327 pub type D2D1_ARITHMETICCOMPOSITE_PROP = u32; 328 pub const D2D1_ARITHMETICCOMPOSITE_PROP_COEFFICIENTS: D2D1_ARITHMETICCOMPOSITE_PROP = 0u32; 329 pub const D2D1_ARITHMETICCOMPOSITE_PROP_CLAMP_OUTPUT: D2D1_ARITHMETICCOMPOSITE_PROP = 1u32; 330 pub const D2D1_ARITHMETICCOMPOSITE_PROP_FORCE_DWORD: D2D1_ARITHMETICCOMPOSITE_PROP = 4294967295u32; 331 pub type D2D1_ATLAS_PROP = u32; 332 pub const D2D1_ATLAS_PROP_INPUT_RECT: D2D1_ATLAS_PROP = 0u32; 333 pub const D2D1_ATLAS_PROP_INPUT_PADDING_RECT: D2D1_ATLAS_PROP = 1u32; 334 pub const D2D1_ATLAS_PROP_FORCE_DWORD: D2D1_ATLAS_PROP = 4294967295u32; 335 pub type D2D1_BITMAPSOURCE_ALPHA_MODE = u32; 336 pub const D2D1_BITMAPSOURCE_ALPHA_MODE_PREMULTIPLIED: D2D1_BITMAPSOURCE_ALPHA_MODE = 1u32; 337 pub const D2D1_BITMAPSOURCE_ALPHA_MODE_STRAIGHT: D2D1_BITMAPSOURCE_ALPHA_MODE = 2u32; 338 pub const D2D1_BITMAPSOURCE_ALPHA_MODE_FORCE_DWORD: D2D1_BITMAPSOURCE_ALPHA_MODE = 4294967295u32; 339 pub type D2D1_BITMAPSOURCE_INTERPOLATION_MODE = u32; 340 pub const D2D1_BITMAPSOURCE_INTERPOLATION_MODE_NEAREST_NEIGHBOR: D2D1_BITMAPSOURCE_INTERPOLATION_MODE = 0u32; 341 pub const D2D1_BITMAPSOURCE_INTERPOLATION_MODE_LINEAR: D2D1_BITMAPSOURCE_INTERPOLATION_MODE = 1u32; 342 pub const D2D1_BITMAPSOURCE_INTERPOLATION_MODE_CUBIC: D2D1_BITMAPSOURCE_INTERPOLATION_MODE = 2u32; 343 pub const D2D1_BITMAPSOURCE_INTERPOLATION_MODE_FANT: D2D1_BITMAPSOURCE_INTERPOLATION_MODE = 6u32; 344 pub const D2D1_BITMAPSOURCE_INTERPOLATION_MODE_MIPMAP_LINEAR: D2D1_BITMAPSOURCE_INTERPOLATION_MODE = 7u32; 345 pub const D2D1_BITMAPSOURCE_INTERPOLATION_MODE_FORCE_DWORD: D2D1_BITMAPSOURCE_INTERPOLATION_MODE = 4294967295u32; 346 pub type D2D1_BITMAPSOURCE_ORIENTATION = u32; 347 pub const D2D1_BITMAPSOURCE_ORIENTATION_DEFAULT: D2D1_BITMAPSOURCE_ORIENTATION = 1u32; 348 pub const D2D1_BITMAPSOURCE_ORIENTATION_FLIP_HORIZONTAL: D2D1_BITMAPSOURCE_ORIENTATION = 2u32; 349 pub const D2D1_BITMAPSOURCE_ORIENTATION_ROTATE_CLOCKWISE180: D2D1_BITMAPSOURCE_ORIENTATION = 3u32; 350 pub const D2D1_BITMAPSOURCE_ORIENTATION_ROTATE_CLOCKWISE180_FLIP_HORIZONTAL: D2D1_BITMAPSOURCE_ORIENTATION = 4u32; 351 pub const D2D1_BITMAPSOURCE_ORIENTATION_ROTATE_CLOCKWISE270_FLIP_HORIZONTAL: D2D1_BITMAPSOURCE_ORIENTATION = 5u32; 352 pub const D2D1_BITMAPSOURCE_ORIENTATION_ROTATE_CLOCKWISE90: D2D1_BITMAPSOURCE_ORIENTATION = 6u32; 353 pub const D2D1_BITMAPSOURCE_ORIENTATION_ROTATE_CLOCKWISE90_FLIP_HORIZONTAL: D2D1_BITMAPSOURCE_ORIENTATION = 7u32; 354 pub const D2D1_BITMAPSOURCE_ORIENTATION_ROTATE_CLOCKWISE270: D2D1_BITMAPSOURCE_ORIENTATION = 8u32; 355 pub const D2D1_BITMAPSOURCE_ORIENTATION_FORCE_DWORD: D2D1_BITMAPSOURCE_ORIENTATION = 4294967295u32; 356 pub type D2D1_BITMAPSOURCE_PROP = u32; 357 pub const D2D1_BITMAPSOURCE_PROP_WIC_BITMAP_SOURCE: D2D1_BITMAPSOURCE_PROP = 0u32; 358 pub const D2D1_BITMAPSOURCE_PROP_SCALE: D2D1_BITMAPSOURCE_PROP = 1u32; 359 pub const D2D1_BITMAPSOURCE_PROP_INTERPOLATION_MODE: D2D1_BITMAPSOURCE_PROP = 2u32; 360 pub const D2D1_BITMAPSOURCE_PROP_ENABLE_DPI_CORRECTION: D2D1_BITMAPSOURCE_PROP = 3u32; 361 pub const D2D1_BITMAPSOURCE_PROP_ALPHA_MODE: D2D1_BITMAPSOURCE_PROP = 4u32; 362 pub const D2D1_BITMAPSOURCE_PROP_ORIENTATION: D2D1_BITMAPSOURCE_PROP = 5u32; 363 pub const D2D1_BITMAPSOURCE_PROP_FORCE_DWORD: D2D1_BITMAPSOURCE_PROP = 4294967295u32; 364 #[repr(C)] 365 pub struct D2D1_BITMAP_BRUSH_PROPERTIES { 366 pub extendModeX: D2D1_EXTEND_MODE, 367 pub extendModeY: D2D1_EXTEND_MODE, 368 pub interpolationMode: D2D1_BITMAP_INTERPOLATION_MODE, 369 } 370 impl ::core::marker::Copy for D2D1_BITMAP_BRUSH_PROPERTIES {} 371 impl ::core::clone::Clone for D2D1_BITMAP_BRUSH_PROPERTIES { clone(&self) -> Self372 fn clone(&self) -> Self { 373 *self 374 } 375 } 376 #[repr(C)] 377 pub struct D2D1_BITMAP_BRUSH_PROPERTIES1 { 378 pub extendModeX: D2D1_EXTEND_MODE, 379 pub extendModeY: D2D1_EXTEND_MODE, 380 pub interpolationMode: D2D1_INTERPOLATION_MODE, 381 } 382 impl ::core::marker::Copy for D2D1_BITMAP_BRUSH_PROPERTIES1 {} 383 impl ::core::clone::Clone for D2D1_BITMAP_BRUSH_PROPERTIES1 { clone(&self) -> Self384 fn clone(&self) -> Self { 385 *self 386 } 387 } 388 pub type D2D1_BITMAP_INTERPOLATION_MODE = u32; 389 pub const D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR: D2D1_BITMAP_INTERPOLATION_MODE = 0u32; 390 pub const D2D1_BITMAP_INTERPOLATION_MODE_LINEAR: D2D1_BITMAP_INTERPOLATION_MODE = 1u32; 391 pub const D2D1_BITMAP_INTERPOLATION_MODE_FORCE_DWORD: D2D1_BITMAP_INTERPOLATION_MODE = 4294967295u32; 392 pub type D2D1_BITMAP_OPTIONS = u32; 393 pub const D2D1_BITMAP_OPTIONS_NONE: D2D1_BITMAP_OPTIONS = 0u32; 394 pub const D2D1_BITMAP_OPTIONS_TARGET: D2D1_BITMAP_OPTIONS = 1u32; 395 pub const D2D1_BITMAP_OPTIONS_CANNOT_DRAW: D2D1_BITMAP_OPTIONS = 2u32; 396 pub const D2D1_BITMAP_OPTIONS_CPU_READ: D2D1_BITMAP_OPTIONS = 4u32; 397 pub const D2D1_BITMAP_OPTIONS_GDI_COMPATIBLE: D2D1_BITMAP_OPTIONS = 8u32; 398 pub const D2D1_BITMAP_OPTIONS_FORCE_DWORD: D2D1_BITMAP_OPTIONS = 4294967295u32; 399 #[repr(C)] 400 #[cfg(all(feature = "Win32_Graphics_Direct2D_Common", feature = "Win32_Graphics_Dxgi_Common"))] 401 pub struct D2D1_BITMAP_PROPERTIES { 402 pub pixelFormat: Common::D2D1_PIXEL_FORMAT, 403 pub dpiX: f32, 404 pub dpiY: f32, 405 } 406 #[cfg(all(feature = "Win32_Graphics_Direct2D_Common", feature = "Win32_Graphics_Dxgi_Common"))] 407 impl ::core::marker::Copy for D2D1_BITMAP_PROPERTIES {} 408 #[cfg(all(feature = "Win32_Graphics_Direct2D_Common", feature = "Win32_Graphics_Dxgi_Common"))] 409 impl ::core::clone::Clone for D2D1_BITMAP_PROPERTIES { clone(&self) -> Self410 fn clone(&self) -> Self { 411 *self 412 } 413 } 414 #[repr(C)] 415 #[cfg(all(feature = "Win32_Graphics_Direct2D_Common", feature = "Win32_Graphics_Dxgi_Common"))] 416 pub struct D2D1_BITMAP_PROPERTIES1 { 417 pub pixelFormat: Common::D2D1_PIXEL_FORMAT, 418 pub dpiX: f32, 419 pub dpiY: f32, 420 pub bitmapOptions: D2D1_BITMAP_OPTIONS, 421 pub colorContext: ID2D1ColorContext, 422 } 423 #[cfg(all(feature = "Win32_Graphics_Direct2D_Common", feature = "Win32_Graphics_Dxgi_Common"))] 424 impl ::core::marker::Copy for D2D1_BITMAP_PROPERTIES1 {} 425 #[cfg(all(feature = "Win32_Graphics_Direct2D_Common", feature = "Win32_Graphics_Dxgi_Common"))] 426 impl ::core::clone::Clone for D2D1_BITMAP_PROPERTIES1 { clone(&self) -> Self427 fn clone(&self) -> Self { 428 *self 429 } 430 } 431 pub type D2D1_BLEND = u32; 432 pub const D2D1_BLEND_ZERO: D2D1_BLEND = 1u32; 433 pub const D2D1_BLEND_ONE: D2D1_BLEND = 2u32; 434 pub const D2D1_BLEND_SRC_COLOR: D2D1_BLEND = 3u32; 435 pub const D2D1_BLEND_INV_SRC_COLOR: D2D1_BLEND = 4u32; 436 pub const D2D1_BLEND_SRC_ALPHA: D2D1_BLEND = 5u32; 437 pub const D2D1_BLEND_INV_SRC_ALPHA: D2D1_BLEND = 6u32; 438 pub const D2D1_BLEND_DEST_ALPHA: D2D1_BLEND = 7u32; 439 pub const D2D1_BLEND_INV_DEST_ALPHA: D2D1_BLEND = 8u32; 440 pub const D2D1_BLEND_DEST_COLOR: D2D1_BLEND = 9u32; 441 pub const D2D1_BLEND_INV_DEST_COLOR: D2D1_BLEND = 10u32; 442 pub const D2D1_BLEND_SRC_ALPHA_SAT: D2D1_BLEND = 11u32; 443 pub const D2D1_BLEND_BLEND_FACTOR: D2D1_BLEND = 14u32; 444 pub const D2D1_BLEND_INV_BLEND_FACTOR: D2D1_BLEND = 15u32; 445 pub const D2D1_BLEND_FORCE_DWORD: D2D1_BLEND = 4294967295u32; 446 #[repr(C)] 447 pub struct D2D1_BLEND_DESCRIPTION { 448 pub sourceBlend: D2D1_BLEND, 449 pub destinationBlend: D2D1_BLEND, 450 pub blendOperation: D2D1_BLEND_OPERATION, 451 pub sourceBlendAlpha: D2D1_BLEND, 452 pub destinationBlendAlpha: D2D1_BLEND, 453 pub blendOperationAlpha: D2D1_BLEND_OPERATION, 454 pub blendFactor: [f32; 4], 455 } 456 impl ::core::marker::Copy for D2D1_BLEND_DESCRIPTION {} 457 impl ::core::clone::Clone for D2D1_BLEND_DESCRIPTION { clone(&self) -> Self458 fn clone(&self) -> Self { 459 *self 460 } 461 } 462 pub type D2D1_BLEND_OPERATION = u32; 463 pub const D2D1_BLEND_OPERATION_ADD: D2D1_BLEND_OPERATION = 1u32; 464 pub const D2D1_BLEND_OPERATION_SUBTRACT: D2D1_BLEND_OPERATION = 2u32; 465 pub const D2D1_BLEND_OPERATION_REV_SUBTRACT: D2D1_BLEND_OPERATION = 3u32; 466 pub const D2D1_BLEND_OPERATION_MIN: D2D1_BLEND_OPERATION = 4u32; 467 pub const D2D1_BLEND_OPERATION_MAX: D2D1_BLEND_OPERATION = 5u32; 468 pub const D2D1_BLEND_OPERATION_FORCE_DWORD: D2D1_BLEND_OPERATION = 4294967295u32; 469 pub type D2D1_BLEND_PROP = u32; 470 pub const D2D1_BLEND_PROP_MODE: D2D1_BLEND_PROP = 0u32; 471 pub const D2D1_BLEND_PROP_FORCE_DWORD: D2D1_BLEND_PROP = 4294967295u32; 472 pub type D2D1_BORDER_EDGE_MODE = u32; 473 pub const D2D1_BORDER_EDGE_MODE_CLAMP: D2D1_BORDER_EDGE_MODE = 0u32; 474 pub const D2D1_BORDER_EDGE_MODE_WRAP: D2D1_BORDER_EDGE_MODE = 1u32; 475 pub const D2D1_BORDER_EDGE_MODE_MIRROR: D2D1_BORDER_EDGE_MODE = 2u32; 476 pub const D2D1_BORDER_EDGE_MODE_FORCE_DWORD: D2D1_BORDER_EDGE_MODE = 4294967295u32; 477 pub type D2D1_BORDER_PROP = u32; 478 pub const D2D1_BORDER_PROP_EDGE_MODE_X: D2D1_BORDER_PROP = 0u32; 479 pub const D2D1_BORDER_PROP_EDGE_MODE_Y: D2D1_BORDER_PROP = 1u32; 480 pub const D2D1_BORDER_PROP_FORCE_DWORD: D2D1_BORDER_PROP = 4294967295u32; 481 pub type D2D1_BRIGHTNESS_PROP = u32; 482 pub const D2D1_BRIGHTNESS_PROP_WHITE_POINT: D2D1_BRIGHTNESS_PROP = 0u32; 483 pub const D2D1_BRIGHTNESS_PROP_BLACK_POINT: D2D1_BRIGHTNESS_PROP = 1u32; 484 pub const D2D1_BRIGHTNESS_PROP_FORCE_DWORD: D2D1_BRIGHTNESS_PROP = 4294967295u32; 485 #[repr(C)] 486 #[cfg(feature = "Foundation_Numerics")] 487 pub struct D2D1_BRUSH_PROPERTIES { 488 pub opacity: f32, 489 pub transform: super::super::super::Foundation::Numerics::Matrix3x2, 490 } 491 #[cfg(feature = "Foundation_Numerics")] 492 impl ::core::marker::Copy for D2D1_BRUSH_PROPERTIES {} 493 #[cfg(feature = "Foundation_Numerics")] 494 impl ::core::clone::Clone for D2D1_BRUSH_PROPERTIES { clone(&self) -> Self495 fn clone(&self) -> Self { 496 *self 497 } 498 } 499 pub type D2D1_BUFFER_PRECISION = u32; 500 pub const D2D1_BUFFER_PRECISION_UNKNOWN: D2D1_BUFFER_PRECISION = 0u32; 501 pub const D2D1_BUFFER_PRECISION_8BPC_UNORM: D2D1_BUFFER_PRECISION = 1u32; 502 pub const D2D1_BUFFER_PRECISION_8BPC_UNORM_SRGB: D2D1_BUFFER_PRECISION = 2u32; 503 pub const D2D1_BUFFER_PRECISION_16BPC_UNORM: D2D1_BUFFER_PRECISION = 3u32; 504 pub const D2D1_BUFFER_PRECISION_16BPC_FLOAT: D2D1_BUFFER_PRECISION = 4u32; 505 pub const D2D1_BUFFER_PRECISION_32BPC_FLOAT: D2D1_BUFFER_PRECISION = 5u32; 506 pub const D2D1_BUFFER_PRECISION_FORCE_DWORD: D2D1_BUFFER_PRECISION = 4294967295u32; 507 pub type D2D1_CAP_STYLE = u32; 508 pub const D2D1_CAP_STYLE_FLAT: D2D1_CAP_STYLE = 0u32; 509 pub const D2D1_CAP_STYLE_SQUARE: D2D1_CAP_STYLE = 1u32; 510 pub const D2D1_CAP_STYLE_ROUND: D2D1_CAP_STYLE = 2u32; 511 pub const D2D1_CAP_STYLE_TRIANGLE: D2D1_CAP_STYLE = 3u32; 512 pub const D2D1_CAP_STYLE_FORCE_DWORD: D2D1_CAP_STYLE = 4294967295u32; 513 pub type D2D1_CHANGE_TYPE = u32; 514 pub const D2D1_CHANGE_TYPE_NONE: D2D1_CHANGE_TYPE = 0u32; 515 pub const D2D1_CHANGE_TYPE_PROPERTIES: D2D1_CHANGE_TYPE = 1u32; 516 pub const D2D1_CHANGE_TYPE_CONTEXT: D2D1_CHANGE_TYPE = 2u32; 517 pub const D2D1_CHANGE_TYPE_GRAPH: D2D1_CHANGE_TYPE = 3u32; 518 pub const D2D1_CHANGE_TYPE_FORCE_DWORD: D2D1_CHANGE_TYPE = 4294967295u32; 519 pub type D2D1_CHANNEL_DEPTH = u32; 520 pub const D2D1_CHANNEL_DEPTH_DEFAULT: D2D1_CHANNEL_DEPTH = 0u32; 521 pub const D2D1_CHANNEL_DEPTH_1: D2D1_CHANNEL_DEPTH = 1u32; 522 pub const D2D1_CHANNEL_DEPTH_4: D2D1_CHANNEL_DEPTH = 4u32; 523 pub const D2D1_CHANNEL_DEPTH_FORCE_DWORD: D2D1_CHANNEL_DEPTH = 4294967295u32; 524 pub type D2D1_CHANNEL_SELECTOR = u32; 525 pub const D2D1_CHANNEL_SELECTOR_R: D2D1_CHANNEL_SELECTOR = 0u32; 526 pub const D2D1_CHANNEL_SELECTOR_G: D2D1_CHANNEL_SELECTOR = 1u32; 527 pub const D2D1_CHANNEL_SELECTOR_B: D2D1_CHANNEL_SELECTOR = 2u32; 528 pub const D2D1_CHANNEL_SELECTOR_A: D2D1_CHANNEL_SELECTOR = 3u32; 529 pub const D2D1_CHANNEL_SELECTOR_FORCE_DWORD: D2D1_CHANNEL_SELECTOR = 4294967295u32; 530 pub type D2D1_CHROMAKEY_PROP = u32; 531 pub const D2D1_CHROMAKEY_PROP_COLOR: D2D1_CHROMAKEY_PROP = 0u32; 532 pub const D2D1_CHROMAKEY_PROP_TOLERANCE: D2D1_CHROMAKEY_PROP = 1u32; 533 pub const D2D1_CHROMAKEY_PROP_INVERT_ALPHA: D2D1_CHROMAKEY_PROP = 2u32; 534 pub const D2D1_CHROMAKEY_PROP_FEATHER: D2D1_CHROMAKEY_PROP = 3u32; 535 pub const D2D1_CHROMAKEY_PROP_FORCE_DWORD: D2D1_CHROMAKEY_PROP = 4294967295u32; 536 pub type D2D1_COLORMANAGEMENT_ALPHA_MODE = u32; 537 pub const D2D1_COLORMANAGEMENT_ALPHA_MODE_PREMULTIPLIED: D2D1_COLORMANAGEMENT_ALPHA_MODE = 1u32; 538 pub const D2D1_COLORMANAGEMENT_ALPHA_MODE_STRAIGHT: D2D1_COLORMANAGEMENT_ALPHA_MODE = 2u32; 539 pub const D2D1_COLORMANAGEMENT_ALPHA_MODE_FORCE_DWORD: D2D1_COLORMANAGEMENT_ALPHA_MODE = 4294967295u32; 540 pub type D2D1_COLORMANAGEMENT_PROP = u32; 541 pub const D2D1_COLORMANAGEMENT_PROP_SOURCE_COLOR_CONTEXT: D2D1_COLORMANAGEMENT_PROP = 0u32; 542 pub const D2D1_COLORMANAGEMENT_PROP_SOURCE_RENDERING_INTENT: D2D1_COLORMANAGEMENT_PROP = 1u32; 543 pub const D2D1_COLORMANAGEMENT_PROP_DESTINATION_COLOR_CONTEXT: D2D1_COLORMANAGEMENT_PROP = 2u32; 544 pub const D2D1_COLORMANAGEMENT_PROP_DESTINATION_RENDERING_INTENT: D2D1_COLORMANAGEMENT_PROP = 3u32; 545 pub const D2D1_COLORMANAGEMENT_PROP_ALPHA_MODE: D2D1_COLORMANAGEMENT_PROP = 4u32; 546 pub const D2D1_COLORMANAGEMENT_PROP_QUALITY: D2D1_COLORMANAGEMENT_PROP = 5u32; 547 pub const D2D1_COLORMANAGEMENT_PROP_FORCE_DWORD: D2D1_COLORMANAGEMENT_PROP = 4294967295u32; 548 pub type D2D1_COLORMANAGEMENT_QUALITY = u32; 549 pub const D2D1_COLORMANAGEMENT_QUALITY_PROOF: D2D1_COLORMANAGEMENT_QUALITY = 0u32; 550 pub const D2D1_COLORMANAGEMENT_QUALITY_NORMAL: D2D1_COLORMANAGEMENT_QUALITY = 1u32; 551 pub const D2D1_COLORMANAGEMENT_QUALITY_BEST: D2D1_COLORMANAGEMENT_QUALITY = 2u32; 552 pub const D2D1_COLORMANAGEMENT_QUALITY_FORCE_DWORD: D2D1_COLORMANAGEMENT_QUALITY = 4294967295u32; 553 pub type D2D1_COLORMANAGEMENT_RENDERING_INTENT = u32; 554 pub const D2D1_COLORMANAGEMENT_RENDERING_INTENT_PERCEPTUAL: D2D1_COLORMANAGEMENT_RENDERING_INTENT = 0u32; 555 pub const D2D1_COLORMANAGEMENT_RENDERING_INTENT_RELATIVE_COLORIMETRIC: D2D1_COLORMANAGEMENT_RENDERING_INTENT = 1u32; 556 pub const D2D1_COLORMANAGEMENT_RENDERING_INTENT_SATURATION: D2D1_COLORMANAGEMENT_RENDERING_INTENT = 2u32; 557 pub const D2D1_COLORMANAGEMENT_RENDERING_INTENT_ABSOLUTE_COLORIMETRIC: D2D1_COLORMANAGEMENT_RENDERING_INTENT = 3u32; 558 pub const D2D1_COLORMANAGEMENT_RENDERING_INTENT_FORCE_DWORD: D2D1_COLORMANAGEMENT_RENDERING_INTENT = 4294967295u32; 559 pub type D2D1_COLORMATRIX_PROP = u32; 560 pub const D2D1_COLORMATRIX_PROP_COLOR_MATRIX: D2D1_COLORMATRIX_PROP = 0u32; 561 pub const D2D1_COLORMATRIX_PROP_ALPHA_MODE: D2D1_COLORMATRIX_PROP = 1u32; 562 pub const D2D1_COLORMATRIX_PROP_CLAMP_OUTPUT: D2D1_COLORMATRIX_PROP = 2u32; 563 pub const D2D1_COLORMATRIX_PROP_FORCE_DWORD: D2D1_COLORMATRIX_PROP = 4294967295u32; 564 pub type D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION = u32; 565 pub const D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION_DEFAULT: D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION = 0u32; 566 pub const D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION_DISABLE: D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION = 1u32; 567 pub const D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION_FORCE_DWORD: D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION = 4294967295u32; 568 pub type D2D1_COLOR_CONTEXT_TYPE = u32; 569 pub const D2D1_COLOR_CONTEXT_TYPE_ICC: D2D1_COLOR_CONTEXT_TYPE = 0u32; 570 pub const D2D1_COLOR_CONTEXT_TYPE_SIMPLE: D2D1_COLOR_CONTEXT_TYPE = 1u32; 571 pub const D2D1_COLOR_CONTEXT_TYPE_DXGI: D2D1_COLOR_CONTEXT_TYPE = 2u32; 572 pub const D2D1_COLOR_CONTEXT_TYPE_FORCE_DWORD: D2D1_COLOR_CONTEXT_TYPE = 4294967295u32; 573 pub type D2D1_COLOR_INTERPOLATION_MODE = u32; 574 pub const D2D1_COLOR_INTERPOLATION_MODE_STRAIGHT: D2D1_COLOR_INTERPOLATION_MODE = 0u32; 575 pub const D2D1_COLOR_INTERPOLATION_MODE_PREMULTIPLIED: D2D1_COLOR_INTERPOLATION_MODE = 1u32; 576 pub const D2D1_COLOR_INTERPOLATION_MODE_FORCE_DWORD: D2D1_COLOR_INTERPOLATION_MODE = 4294967295u32; 577 pub type D2D1_COLOR_SPACE = u32; 578 pub const D2D1_COLOR_SPACE_CUSTOM: D2D1_COLOR_SPACE = 0u32; 579 pub const D2D1_COLOR_SPACE_SRGB: D2D1_COLOR_SPACE = 1u32; 580 pub const D2D1_COLOR_SPACE_SCRGB: D2D1_COLOR_SPACE = 2u32; 581 pub const D2D1_COLOR_SPACE_FORCE_DWORD: D2D1_COLOR_SPACE = 4294967295u32; 582 pub type D2D1_COMBINE_MODE = u32; 583 pub const D2D1_COMBINE_MODE_UNION: D2D1_COMBINE_MODE = 0u32; 584 pub const D2D1_COMBINE_MODE_INTERSECT: D2D1_COMBINE_MODE = 1u32; 585 pub const D2D1_COMBINE_MODE_XOR: D2D1_COMBINE_MODE = 2u32; 586 pub const D2D1_COMBINE_MODE_EXCLUDE: D2D1_COMBINE_MODE = 3u32; 587 pub const D2D1_COMBINE_MODE_FORCE_DWORD: D2D1_COMBINE_MODE = 4294967295u32; 588 pub type D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS = u32; 589 pub const D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE: D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS = 0u32; 590 pub const D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_GDI_COMPATIBLE: D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS = 1u32; 591 pub const D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_FORCE_DWORD: D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS = 4294967295u32; 592 pub type D2D1_COMPOSITE_PROP = u32; 593 pub const D2D1_COMPOSITE_PROP_MODE: D2D1_COMPOSITE_PROP = 0u32; 594 pub const D2D1_COMPOSITE_PROP_FORCE_DWORD: D2D1_COMPOSITE_PROP = 4294967295u32; 595 pub type D2D1_CONTRAST_PROP = u32; 596 pub const D2D1_CONTRAST_PROP_CONTRAST: D2D1_CONTRAST_PROP = 0u32; 597 pub const D2D1_CONTRAST_PROP_CLAMP_INPUT: D2D1_CONTRAST_PROP = 1u32; 598 pub const D2D1_CONTRAST_PROP_FORCE_DWORD: D2D1_CONTRAST_PROP = 4294967295u32; 599 pub type D2D1_CONVOLVEMATRIX_PROP = u32; 600 pub const D2D1_CONVOLVEMATRIX_PROP_KERNEL_UNIT_LENGTH: D2D1_CONVOLVEMATRIX_PROP = 0u32; 601 pub const D2D1_CONVOLVEMATRIX_PROP_SCALE_MODE: D2D1_CONVOLVEMATRIX_PROP = 1u32; 602 pub const D2D1_CONVOLVEMATRIX_PROP_KERNEL_SIZE_X: D2D1_CONVOLVEMATRIX_PROP = 2u32; 603 pub const D2D1_CONVOLVEMATRIX_PROP_KERNEL_SIZE_Y: D2D1_CONVOLVEMATRIX_PROP = 3u32; 604 pub const D2D1_CONVOLVEMATRIX_PROP_KERNEL_MATRIX: D2D1_CONVOLVEMATRIX_PROP = 4u32; 605 pub const D2D1_CONVOLVEMATRIX_PROP_DIVISOR: D2D1_CONVOLVEMATRIX_PROP = 5u32; 606 pub const D2D1_CONVOLVEMATRIX_PROP_BIAS: D2D1_CONVOLVEMATRIX_PROP = 6u32; 607 pub const D2D1_CONVOLVEMATRIX_PROP_KERNEL_OFFSET: D2D1_CONVOLVEMATRIX_PROP = 7u32; 608 pub const D2D1_CONVOLVEMATRIX_PROP_PRESERVE_ALPHA: D2D1_CONVOLVEMATRIX_PROP = 8u32; 609 pub const D2D1_CONVOLVEMATRIX_PROP_BORDER_MODE: D2D1_CONVOLVEMATRIX_PROP = 9u32; 610 pub const D2D1_CONVOLVEMATRIX_PROP_CLAMP_OUTPUT: D2D1_CONVOLVEMATRIX_PROP = 10u32; 611 pub const D2D1_CONVOLVEMATRIX_PROP_FORCE_DWORD: D2D1_CONVOLVEMATRIX_PROP = 4294967295u32; 612 pub type D2D1_CONVOLVEMATRIX_SCALE_MODE = u32; 613 pub const D2D1_CONVOLVEMATRIX_SCALE_MODE_NEAREST_NEIGHBOR: D2D1_CONVOLVEMATRIX_SCALE_MODE = 0u32; 614 pub const D2D1_CONVOLVEMATRIX_SCALE_MODE_LINEAR: D2D1_CONVOLVEMATRIX_SCALE_MODE = 1u32; 615 pub const D2D1_CONVOLVEMATRIX_SCALE_MODE_CUBIC: D2D1_CONVOLVEMATRIX_SCALE_MODE = 2u32; 616 pub const D2D1_CONVOLVEMATRIX_SCALE_MODE_MULTI_SAMPLE_LINEAR: D2D1_CONVOLVEMATRIX_SCALE_MODE = 3u32; 617 pub const D2D1_CONVOLVEMATRIX_SCALE_MODE_ANISOTROPIC: D2D1_CONVOLVEMATRIX_SCALE_MODE = 4u32; 618 pub const D2D1_CONVOLVEMATRIX_SCALE_MODE_HIGH_QUALITY_CUBIC: D2D1_CONVOLVEMATRIX_SCALE_MODE = 5u32; 619 pub const D2D1_CONVOLVEMATRIX_SCALE_MODE_FORCE_DWORD: D2D1_CONVOLVEMATRIX_SCALE_MODE = 4294967295u32; 620 #[repr(C)] 621 pub struct D2D1_CREATION_PROPERTIES { 622 pub threadingMode: D2D1_THREADING_MODE, 623 pub debugLevel: D2D1_DEBUG_LEVEL, 624 pub options: D2D1_DEVICE_CONTEXT_OPTIONS, 625 } 626 impl ::core::marker::Copy for D2D1_CREATION_PROPERTIES {} 627 impl ::core::clone::Clone for D2D1_CREATION_PROPERTIES { clone(&self) -> Self628 fn clone(&self) -> Self { 629 *self 630 } 631 } 632 pub type D2D1_CROP_PROP = u32; 633 pub const D2D1_CROP_PROP_RECT: D2D1_CROP_PROP = 0u32; 634 pub const D2D1_CROP_PROP_BORDER_MODE: D2D1_CROP_PROP = 1u32; 635 pub const D2D1_CROP_PROP_FORCE_DWORD: D2D1_CROP_PROP = 4294967295u32; 636 pub type D2D1_CROSSFADE_PROP = u32; 637 pub const D2D1_CROSSFADE_PROP_WEIGHT: D2D1_CROSSFADE_PROP = 0u32; 638 pub const D2D1_CROSSFADE_PROP_FORCE_DWORD: D2D1_CROSSFADE_PROP = 4294967295u32; 639 #[repr(C)] 640 #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] 641 pub struct D2D1_CUSTOM_VERTEX_BUFFER_PROPERTIES { 642 pub shaderBufferWithInputSignature: *mut u8, 643 pub shaderBufferSize: u32, 644 pub inputElements: *mut D2D1_INPUT_ELEMENT_DESC, 645 pub elementCount: u32, 646 pub stride: u32, 647 } 648 #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] 649 impl ::core::marker::Copy for D2D1_CUSTOM_VERTEX_BUFFER_PROPERTIES {} 650 #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] 651 impl ::core::clone::Clone for D2D1_CUSTOM_VERTEX_BUFFER_PROPERTIES { clone(&self) -> Self652 fn clone(&self) -> Self { 653 *self 654 } 655 } 656 pub type D2D1_DASH_STYLE = u32; 657 pub const D2D1_DASH_STYLE_SOLID: D2D1_DASH_STYLE = 0u32; 658 pub const D2D1_DASH_STYLE_DASH: D2D1_DASH_STYLE = 1u32; 659 pub const D2D1_DASH_STYLE_DOT: D2D1_DASH_STYLE = 2u32; 660 pub const D2D1_DASH_STYLE_DASH_DOT: D2D1_DASH_STYLE = 3u32; 661 pub const D2D1_DASH_STYLE_DASH_DOT_DOT: D2D1_DASH_STYLE = 4u32; 662 pub const D2D1_DASH_STYLE_CUSTOM: D2D1_DASH_STYLE = 5u32; 663 pub const D2D1_DASH_STYLE_FORCE_DWORD: D2D1_DASH_STYLE = 4294967295u32; 664 pub type D2D1_DC_INITIALIZE_MODE = u32; 665 pub const D2D1_DC_INITIALIZE_MODE_COPY: D2D1_DC_INITIALIZE_MODE = 0u32; 666 pub const D2D1_DC_INITIALIZE_MODE_CLEAR: D2D1_DC_INITIALIZE_MODE = 1u32; 667 pub const D2D1_DC_INITIALIZE_MODE_FORCE_DWORD: D2D1_DC_INITIALIZE_MODE = 4294967295u32; 668 pub type D2D1_DEBUG_LEVEL = u32; 669 pub const D2D1_DEBUG_LEVEL_NONE: D2D1_DEBUG_LEVEL = 0u32; 670 pub const D2D1_DEBUG_LEVEL_ERROR: D2D1_DEBUG_LEVEL = 1u32; 671 pub const D2D1_DEBUG_LEVEL_WARNING: D2D1_DEBUG_LEVEL = 2u32; 672 pub const D2D1_DEBUG_LEVEL_INFORMATION: D2D1_DEBUG_LEVEL = 3u32; 673 pub const D2D1_DEBUG_LEVEL_FORCE_DWORD: D2D1_DEBUG_LEVEL = 4294967295u32; 674 pub const D2D1_DEFAULT_FLATTENING_TOLERANCE: f32 = 0.25f32; 675 pub type D2D1_DEVICE_CONTEXT_OPTIONS = u32; 676 pub const D2D1_DEVICE_CONTEXT_OPTIONS_NONE: D2D1_DEVICE_CONTEXT_OPTIONS = 0u32; 677 pub const D2D1_DEVICE_CONTEXT_OPTIONS_ENABLE_MULTITHREADED_OPTIMIZATIONS: D2D1_DEVICE_CONTEXT_OPTIONS = 1u32; 678 pub const D2D1_DEVICE_CONTEXT_OPTIONS_FORCE_DWORD: D2D1_DEVICE_CONTEXT_OPTIONS = 4294967295u32; 679 pub type D2D1_DIRECTIONALBLUR_OPTIMIZATION = u32; 680 pub const D2D1_DIRECTIONALBLUR_OPTIMIZATION_SPEED: D2D1_DIRECTIONALBLUR_OPTIMIZATION = 0u32; 681 pub const D2D1_DIRECTIONALBLUR_OPTIMIZATION_BALANCED: D2D1_DIRECTIONALBLUR_OPTIMIZATION = 1u32; 682 pub const D2D1_DIRECTIONALBLUR_OPTIMIZATION_QUALITY: D2D1_DIRECTIONALBLUR_OPTIMIZATION = 2u32; 683 pub const D2D1_DIRECTIONALBLUR_OPTIMIZATION_FORCE_DWORD: D2D1_DIRECTIONALBLUR_OPTIMIZATION = 4294967295u32; 684 pub type D2D1_DIRECTIONALBLUR_PROP = u32; 685 pub const D2D1_DIRECTIONALBLUR_PROP_STANDARD_DEVIATION: D2D1_DIRECTIONALBLUR_PROP = 0u32; 686 pub const D2D1_DIRECTIONALBLUR_PROP_ANGLE: D2D1_DIRECTIONALBLUR_PROP = 1u32; 687 pub const D2D1_DIRECTIONALBLUR_PROP_OPTIMIZATION: D2D1_DIRECTIONALBLUR_PROP = 2u32; 688 pub const D2D1_DIRECTIONALBLUR_PROP_BORDER_MODE: D2D1_DIRECTIONALBLUR_PROP = 3u32; 689 pub const D2D1_DIRECTIONALBLUR_PROP_FORCE_DWORD: D2D1_DIRECTIONALBLUR_PROP = 4294967295u32; 690 pub type D2D1_DISCRETETRANSFER_PROP = u32; 691 pub const D2D1_DISCRETETRANSFER_PROP_RED_TABLE: D2D1_DISCRETETRANSFER_PROP = 0u32; 692 pub const D2D1_DISCRETETRANSFER_PROP_RED_DISABLE: D2D1_DISCRETETRANSFER_PROP = 1u32; 693 pub const D2D1_DISCRETETRANSFER_PROP_GREEN_TABLE: D2D1_DISCRETETRANSFER_PROP = 2u32; 694 pub const D2D1_DISCRETETRANSFER_PROP_GREEN_DISABLE: D2D1_DISCRETETRANSFER_PROP = 3u32; 695 pub const D2D1_DISCRETETRANSFER_PROP_BLUE_TABLE: D2D1_DISCRETETRANSFER_PROP = 4u32; 696 pub const D2D1_DISCRETETRANSFER_PROP_BLUE_DISABLE: D2D1_DISCRETETRANSFER_PROP = 5u32; 697 pub const D2D1_DISCRETETRANSFER_PROP_ALPHA_TABLE: D2D1_DISCRETETRANSFER_PROP = 6u32; 698 pub const D2D1_DISCRETETRANSFER_PROP_ALPHA_DISABLE: D2D1_DISCRETETRANSFER_PROP = 7u32; 699 pub const D2D1_DISCRETETRANSFER_PROP_CLAMP_OUTPUT: D2D1_DISCRETETRANSFER_PROP = 8u32; 700 pub const D2D1_DISCRETETRANSFER_PROP_FORCE_DWORD: D2D1_DISCRETETRANSFER_PROP = 4294967295u32; 701 pub type D2D1_DISPLACEMENTMAP_PROP = u32; 702 pub const D2D1_DISPLACEMENTMAP_PROP_SCALE: D2D1_DISPLACEMENTMAP_PROP = 0u32; 703 pub const D2D1_DISPLACEMENTMAP_PROP_X_CHANNEL_SELECT: D2D1_DISPLACEMENTMAP_PROP = 1u32; 704 pub const D2D1_DISPLACEMENTMAP_PROP_Y_CHANNEL_SELECT: D2D1_DISPLACEMENTMAP_PROP = 2u32; 705 pub const D2D1_DISPLACEMENTMAP_PROP_FORCE_DWORD: D2D1_DISPLACEMENTMAP_PROP = 4294967295u32; 706 pub type D2D1_DISTANTDIFFUSE_PROP = u32; 707 pub const D2D1_DISTANTDIFFUSE_PROP_AZIMUTH: D2D1_DISTANTDIFFUSE_PROP = 0u32; 708 pub const D2D1_DISTANTDIFFUSE_PROP_ELEVATION: D2D1_DISTANTDIFFUSE_PROP = 1u32; 709 pub const D2D1_DISTANTDIFFUSE_PROP_DIFFUSE_CONSTANT: D2D1_DISTANTDIFFUSE_PROP = 2u32; 710 pub const D2D1_DISTANTDIFFUSE_PROP_SURFACE_SCALE: D2D1_DISTANTDIFFUSE_PROP = 3u32; 711 pub const D2D1_DISTANTDIFFUSE_PROP_COLOR: D2D1_DISTANTDIFFUSE_PROP = 4u32; 712 pub const D2D1_DISTANTDIFFUSE_PROP_KERNEL_UNIT_LENGTH: D2D1_DISTANTDIFFUSE_PROP = 5u32; 713 pub const D2D1_DISTANTDIFFUSE_PROP_SCALE_MODE: D2D1_DISTANTDIFFUSE_PROP = 6u32; 714 pub const D2D1_DISTANTDIFFUSE_PROP_FORCE_DWORD: D2D1_DISTANTDIFFUSE_PROP = 4294967295u32; 715 pub type D2D1_DISTANTDIFFUSE_SCALE_MODE = u32; 716 pub const D2D1_DISTANTDIFFUSE_SCALE_MODE_NEAREST_NEIGHBOR: D2D1_DISTANTDIFFUSE_SCALE_MODE = 0u32; 717 pub const D2D1_DISTANTDIFFUSE_SCALE_MODE_LINEAR: D2D1_DISTANTDIFFUSE_SCALE_MODE = 1u32; 718 pub const D2D1_DISTANTDIFFUSE_SCALE_MODE_CUBIC: D2D1_DISTANTDIFFUSE_SCALE_MODE = 2u32; 719 pub const D2D1_DISTANTDIFFUSE_SCALE_MODE_MULTI_SAMPLE_LINEAR: D2D1_DISTANTDIFFUSE_SCALE_MODE = 3u32; 720 pub const D2D1_DISTANTDIFFUSE_SCALE_MODE_ANISOTROPIC: D2D1_DISTANTDIFFUSE_SCALE_MODE = 4u32; 721 pub const D2D1_DISTANTDIFFUSE_SCALE_MODE_HIGH_QUALITY_CUBIC: D2D1_DISTANTDIFFUSE_SCALE_MODE = 5u32; 722 pub const D2D1_DISTANTDIFFUSE_SCALE_MODE_FORCE_DWORD: D2D1_DISTANTDIFFUSE_SCALE_MODE = 4294967295u32; 723 pub type D2D1_DISTANTSPECULAR_PROP = u32; 724 pub const D2D1_DISTANTSPECULAR_PROP_AZIMUTH: D2D1_DISTANTSPECULAR_PROP = 0u32; 725 pub const D2D1_DISTANTSPECULAR_PROP_ELEVATION: D2D1_DISTANTSPECULAR_PROP = 1u32; 726 pub const D2D1_DISTANTSPECULAR_PROP_SPECULAR_EXPONENT: D2D1_DISTANTSPECULAR_PROP = 2u32; 727 pub const D2D1_DISTANTSPECULAR_PROP_SPECULAR_CONSTANT: D2D1_DISTANTSPECULAR_PROP = 3u32; 728 pub const D2D1_DISTANTSPECULAR_PROP_SURFACE_SCALE: D2D1_DISTANTSPECULAR_PROP = 4u32; 729 pub const D2D1_DISTANTSPECULAR_PROP_COLOR: D2D1_DISTANTSPECULAR_PROP = 5u32; 730 pub const D2D1_DISTANTSPECULAR_PROP_KERNEL_UNIT_LENGTH: D2D1_DISTANTSPECULAR_PROP = 6u32; 731 pub const D2D1_DISTANTSPECULAR_PROP_SCALE_MODE: D2D1_DISTANTSPECULAR_PROP = 7u32; 732 pub const D2D1_DISTANTSPECULAR_PROP_FORCE_DWORD: D2D1_DISTANTSPECULAR_PROP = 4294967295u32; 733 pub type D2D1_DISTANTSPECULAR_SCALE_MODE = u32; 734 pub const D2D1_DISTANTSPECULAR_SCALE_MODE_NEAREST_NEIGHBOR: D2D1_DISTANTSPECULAR_SCALE_MODE = 0u32; 735 pub const D2D1_DISTANTSPECULAR_SCALE_MODE_LINEAR: D2D1_DISTANTSPECULAR_SCALE_MODE = 1u32; 736 pub const D2D1_DISTANTSPECULAR_SCALE_MODE_CUBIC: D2D1_DISTANTSPECULAR_SCALE_MODE = 2u32; 737 pub const D2D1_DISTANTSPECULAR_SCALE_MODE_MULTI_SAMPLE_LINEAR: D2D1_DISTANTSPECULAR_SCALE_MODE = 3u32; 738 pub const D2D1_DISTANTSPECULAR_SCALE_MODE_ANISOTROPIC: D2D1_DISTANTSPECULAR_SCALE_MODE = 4u32; 739 pub const D2D1_DISTANTSPECULAR_SCALE_MODE_HIGH_QUALITY_CUBIC: D2D1_DISTANTSPECULAR_SCALE_MODE = 5u32; 740 pub const D2D1_DISTANTSPECULAR_SCALE_MODE_FORCE_DWORD: D2D1_DISTANTSPECULAR_SCALE_MODE = 4294967295u32; 741 pub type D2D1_DPICOMPENSATION_INTERPOLATION_MODE = u32; 742 pub const D2D1_DPICOMPENSATION_INTERPOLATION_MODE_NEAREST_NEIGHBOR: D2D1_DPICOMPENSATION_INTERPOLATION_MODE = 0u32; 743 pub const D2D1_DPICOMPENSATION_INTERPOLATION_MODE_LINEAR: D2D1_DPICOMPENSATION_INTERPOLATION_MODE = 1u32; 744 pub const D2D1_DPICOMPENSATION_INTERPOLATION_MODE_CUBIC: D2D1_DPICOMPENSATION_INTERPOLATION_MODE = 2u32; 745 pub const D2D1_DPICOMPENSATION_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR: D2D1_DPICOMPENSATION_INTERPOLATION_MODE = 3u32; 746 pub const D2D1_DPICOMPENSATION_INTERPOLATION_MODE_ANISOTROPIC: D2D1_DPICOMPENSATION_INTERPOLATION_MODE = 4u32; 747 pub const D2D1_DPICOMPENSATION_INTERPOLATION_MODE_HIGH_QUALITY_CUBIC: D2D1_DPICOMPENSATION_INTERPOLATION_MODE = 5u32; 748 pub const D2D1_DPICOMPENSATION_INTERPOLATION_MODE_FORCE_DWORD: D2D1_DPICOMPENSATION_INTERPOLATION_MODE = 4294967295u32; 749 pub type D2D1_DPICOMPENSATION_PROP = u32; 750 pub const D2D1_DPICOMPENSATION_PROP_INTERPOLATION_MODE: D2D1_DPICOMPENSATION_PROP = 0u32; 751 pub const D2D1_DPICOMPENSATION_PROP_BORDER_MODE: D2D1_DPICOMPENSATION_PROP = 1u32; 752 pub const D2D1_DPICOMPENSATION_PROP_INPUT_DPI: D2D1_DPICOMPENSATION_PROP = 2u32; 753 pub const D2D1_DPICOMPENSATION_PROP_FORCE_DWORD: D2D1_DPICOMPENSATION_PROP = 4294967295u32; 754 #[repr(C)] 755 #[cfg(feature = "Foundation_Numerics")] 756 pub struct D2D1_DRAWING_STATE_DESCRIPTION { 757 pub antialiasMode: D2D1_ANTIALIAS_MODE, 758 pub textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE, 759 pub tag1: u64, 760 pub tag2: u64, 761 pub transform: super::super::super::Foundation::Numerics::Matrix3x2, 762 } 763 #[cfg(feature = "Foundation_Numerics")] 764 impl ::core::marker::Copy for D2D1_DRAWING_STATE_DESCRIPTION {} 765 #[cfg(feature = "Foundation_Numerics")] 766 impl ::core::clone::Clone for D2D1_DRAWING_STATE_DESCRIPTION { clone(&self) -> Self767 fn clone(&self) -> Self { 768 *self 769 } 770 } 771 #[repr(C)] 772 #[cfg(feature = "Foundation_Numerics")] 773 pub struct D2D1_DRAWING_STATE_DESCRIPTION1 { 774 pub antialiasMode: D2D1_ANTIALIAS_MODE, 775 pub textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE, 776 pub tag1: u64, 777 pub tag2: u64, 778 pub transform: super::super::super::Foundation::Numerics::Matrix3x2, 779 pub primitiveBlend: D2D1_PRIMITIVE_BLEND, 780 pub unitMode: D2D1_UNIT_MODE, 781 } 782 #[cfg(feature = "Foundation_Numerics")] 783 impl ::core::marker::Copy for D2D1_DRAWING_STATE_DESCRIPTION1 {} 784 #[cfg(feature = "Foundation_Numerics")] 785 impl ::core::clone::Clone for D2D1_DRAWING_STATE_DESCRIPTION1 { clone(&self) -> Self786 fn clone(&self) -> Self { 787 *self 788 } 789 } 790 pub type D2D1_DRAW_TEXT_OPTIONS = u32; 791 pub const D2D1_DRAW_TEXT_OPTIONS_NO_SNAP: D2D1_DRAW_TEXT_OPTIONS = 1u32; 792 pub const D2D1_DRAW_TEXT_OPTIONS_CLIP: D2D1_DRAW_TEXT_OPTIONS = 2u32; 793 pub const D2D1_DRAW_TEXT_OPTIONS_ENABLE_COLOR_FONT: D2D1_DRAW_TEXT_OPTIONS = 4u32; 794 pub const D2D1_DRAW_TEXT_OPTIONS_DISABLE_COLOR_BITMAP_SNAPPING: D2D1_DRAW_TEXT_OPTIONS = 8u32; 795 pub const D2D1_DRAW_TEXT_OPTIONS_NONE: D2D1_DRAW_TEXT_OPTIONS = 0u32; 796 pub const D2D1_DRAW_TEXT_OPTIONS_FORCE_DWORD: D2D1_DRAW_TEXT_OPTIONS = 4294967295u32; 797 pub type D2D1_EDGEDETECTION_MODE = u32; 798 pub const D2D1_EDGEDETECTION_MODE_SOBEL: D2D1_EDGEDETECTION_MODE = 0u32; 799 pub const D2D1_EDGEDETECTION_MODE_PREWITT: D2D1_EDGEDETECTION_MODE = 1u32; 800 pub const D2D1_EDGEDETECTION_MODE_FORCE_DWORD: D2D1_EDGEDETECTION_MODE = 4294967295u32; 801 pub type D2D1_EDGEDETECTION_PROP = u32; 802 pub const D2D1_EDGEDETECTION_PROP_STRENGTH: D2D1_EDGEDETECTION_PROP = 0u32; 803 pub const D2D1_EDGEDETECTION_PROP_BLUR_RADIUS: D2D1_EDGEDETECTION_PROP = 1u32; 804 pub const D2D1_EDGEDETECTION_PROP_MODE: D2D1_EDGEDETECTION_PROP = 2u32; 805 pub const D2D1_EDGEDETECTION_PROP_OVERLAY_EDGES: D2D1_EDGEDETECTION_PROP = 3u32; 806 pub const D2D1_EDGEDETECTION_PROP_ALPHA_MODE: D2D1_EDGEDETECTION_PROP = 4u32; 807 pub const D2D1_EDGEDETECTION_PROP_FORCE_DWORD: D2D1_EDGEDETECTION_PROP = 4294967295u32; 808 #[repr(C)] 809 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 810 pub struct D2D1_EFFECT_INPUT_DESCRIPTION { 811 pub effect: ID2D1Effect, 812 pub inputIndex: u32, 813 pub inputRectangle: Common::D2D_RECT_F, 814 } 815 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 816 impl ::core::marker::Copy for D2D1_EFFECT_INPUT_DESCRIPTION {} 817 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 818 impl ::core::clone::Clone for D2D1_EFFECT_INPUT_DESCRIPTION { clone(&self) -> Self819 fn clone(&self) -> Self { 820 *self 821 } 822 } 823 #[repr(C)] 824 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 825 pub struct D2D1_ELLIPSE { 826 pub point: Common::D2D_POINT_2F, 827 pub radiusX: f32, 828 pub radiusY: f32, 829 } 830 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 831 impl ::core::marker::Copy for D2D1_ELLIPSE {} 832 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 833 impl ::core::clone::Clone for D2D1_ELLIPSE { clone(&self) -> Self834 fn clone(&self) -> Self { 835 *self 836 } 837 } 838 pub type D2D1_EMBOSS_PROP = u32; 839 pub const D2D1_EMBOSS_PROP_HEIGHT: D2D1_EMBOSS_PROP = 0u32; 840 pub const D2D1_EMBOSS_PROP_DIRECTION: D2D1_EMBOSS_PROP = 1u32; 841 pub const D2D1_EMBOSS_PROP_FORCE_DWORD: D2D1_EMBOSS_PROP = 4294967295u32; 842 pub type D2D1_EXPOSURE_PROP = u32; 843 pub const D2D1_EXPOSURE_PROP_EXPOSURE_VALUE: D2D1_EXPOSURE_PROP = 0u32; 844 pub const D2D1_EXPOSURE_PROP_FORCE_DWORD: D2D1_EXPOSURE_PROP = 4294967295u32; 845 pub type D2D1_EXTEND_MODE = u32; 846 pub const D2D1_EXTEND_MODE_CLAMP: D2D1_EXTEND_MODE = 0u32; 847 pub const D2D1_EXTEND_MODE_WRAP: D2D1_EXTEND_MODE = 1u32; 848 pub const D2D1_EXTEND_MODE_MIRROR: D2D1_EXTEND_MODE = 2u32; 849 pub const D2D1_EXTEND_MODE_FORCE_DWORD: D2D1_EXTEND_MODE = 4294967295u32; 850 #[repr(C)] 851 pub struct D2D1_FACTORY_OPTIONS { 852 pub debugLevel: D2D1_DEBUG_LEVEL, 853 } 854 impl ::core::marker::Copy for D2D1_FACTORY_OPTIONS {} 855 impl ::core::clone::Clone for D2D1_FACTORY_OPTIONS { clone(&self) -> Self856 fn clone(&self) -> Self { 857 *self 858 } 859 } 860 pub type D2D1_FACTORY_TYPE = u32; 861 pub const D2D1_FACTORY_TYPE_SINGLE_THREADED: D2D1_FACTORY_TYPE = 0u32; 862 pub const D2D1_FACTORY_TYPE_MULTI_THREADED: D2D1_FACTORY_TYPE = 1u32; 863 pub const D2D1_FACTORY_TYPE_FORCE_DWORD: D2D1_FACTORY_TYPE = 4294967295u32; 864 pub type D2D1_FEATURE = u32; 865 pub const D2D1_FEATURE_DOUBLES: D2D1_FEATURE = 0u32; 866 pub const D2D1_FEATURE_D3D10_X_HARDWARE_OPTIONS: D2D1_FEATURE = 1u32; 867 pub const D2D1_FEATURE_FORCE_DWORD: D2D1_FEATURE = 4294967295u32; 868 #[repr(C)] 869 #[cfg(feature = "Win32_Foundation")] 870 pub struct D2D1_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS { 871 pub computeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x: super::super::Foundation::BOOL, 872 } 873 #[cfg(feature = "Win32_Foundation")] 874 impl ::core::marker::Copy for D2D1_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS {} 875 #[cfg(feature = "Win32_Foundation")] 876 impl ::core::clone::Clone for D2D1_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS { clone(&self) -> Self877 fn clone(&self) -> Self { 878 *self 879 } 880 } 881 #[repr(C)] 882 #[cfg(feature = "Win32_Foundation")] 883 pub struct D2D1_FEATURE_DATA_DOUBLES { 884 pub doublePrecisionFloatShaderOps: super::super::Foundation::BOOL, 885 } 886 #[cfg(feature = "Win32_Foundation")] 887 impl ::core::marker::Copy for D2D1_FEATURE_DATA_DOUBLES {} 888 #[cfg(feature = "Win32_Foundation")] 889 impl ::core::clone::Clone for D2D1_FEATURE_DATA_DOUBLES { clone(&self) -> Self890 fn clone(&self) -> Self { 891 *self 892 } 893 } 894 pub type D2D1_FEATURE_LEVEL = u32; 895 pub const D2D1_FEATURE_LEVEL_DEFAULT: D2D1_FEATURE_LEVEL = 0u32; 896 pub const D2D1_FEATURE_LEVEL_9: D2D1_FEATURE_LEVEL = 37120u32; 897 pub const D2D1_FEATURE_LEVEL_10: D2D1_FEATURE_LEVEL = 40960u32; 898 pub const D2D1_FEATURE_LEVEL_FORCE_DWORD: D2D1_FEATURE_LEVEL = 4294967295u32; 899 pub type D2D1_FILTER = u32; 900 pub const D2D1_FILTER_MIN_MAG_MIP_POINT: D2D1_FILTER = 0u32; 901 pub const D2D1_FILTER_MIN_MAG_POINT_MIP_LINEAR: D2D1_FILTER = 1u32; 902 pub const D2D1_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT: D2D1_FILTER = 4u32; 903 pub const D2D1_FILTER_MIN_POINT_MAG_MIP_LINEAR: D2D1_FILTER = 5u32; 904 pub const D2D1_FILTER_MIN_LINEAR_MAG_MIP_POINT: D2D1_FILTER = 16u32; 905 pub const D2D1_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR: D2D1_FILTER = 17u32; 906 pub const D2D1_FILTER_MIN_MAG_LINEAR_MIP_POINT: D2D1_FILTER = 20u32; 907 pub const D2D1_FILTER_MIN_MAG_MIP_LINEAR: D2D1_FILTER = 21u32; 908 pub const D2D1_FILTER_ANISOTROPIC: D2D1_FILTER = 85u32; 909 pub const D2D1_FILTER_FORCE_DWORD: D2D1_FILTER = 4294967295u32; 910 pub type D2D1_FLOOD_PROP = u32; 911 pub const D2D1_FLOOD_PROP_COLOR: D2D1_FLOOD_PROP = 0u32; 912 pub const D2D1_FLOOD_PROP_FORCE_DWORD: D2D1_FLOOD_PROP = 4294967295u32; 913 pub type D2D1_GAMMA = u32; 914 pub const D2D1_GAMMA_2_2: D2D1_GAMMA = 0u32; 915 pub const D2D1_GAMMA_1_0: D2D1_GAMMA = 1u32; 916 pub const D2D1_GAMMA_FORCE_DWORD: D2D1_GAMMA = 4294967295u32; 917 pub type D2D1_GAMMA1 = u32; 918 pub const D2D1_GAMMA1_G22: D2D1_GAMMA1 = 0u32; 919 pub const D2D1_GAMMA1_G10: D2D1_GAMMA1 = 1u32; 920 pub const D2D1_GAMMA1_G2084: D2D1_GAMMA1 = 2u32; 921 pub const D2D1_GAMMA1_FORCE_DWORD: D2D1_GAMMA1 = 4294967295u32; 922 pub type D2D1_GAMMATRANSFER_PROP = u32; 923 pub const D2D1_GAMMATRANSFER_PROP_RED_AMPLITUDE: D2D1_GAMMATRANSFER_PROP = 0u32; 924 pub const D2D1_GAMMATRANSFER_PROP_RED_EXPONENT: D2D1_GAMMATRANSFER_PROP = 1u32; 925 pub const D2D1_GAMMATRANSFER_PROP_RED_OFFSET: D2D1_GAMMATRANSFER_PROP = 2u32; 926 pub const D2D1_GAMMATRANSFER_PROP_RED_DISABLE: D2D1_GAMMATRANSFER_PROP = 3u32; 927 pub const D2D1_GAMMATRANSFER_PROP_GREEN_AMPLITUDE: D2D1_GAMMATRANSFER_PROP = 4u32; 928 pub const D2D1_GAMMATRANSFER_PROP_GREEN_EXPONENT: D2D1_GAMMATRANSFER_PROP = 5u32; 929 pub const D2D1_GAMMATRANSFER_PROP_GREEN_OFFSET: D2D1_GAMMATRANSFER_PROP = 6u32; 930 pub const D2D1_GAMMATRANSFER_PROP_GREEN_DISABLE: D2D1_GAMMATRANSFER_PROP = 7u32; 931 pub const D2D1_GAMMATRANSFER_PROP_BLUE_AMPLITUDE: D2D1_GAMMATRANSFER_PROP = 8u32; 932 pub const D2D1_GAMMATRANSFER_PROP_BLUE_EXPONENT: D2D1_GAMMATRANSFER_PROP = 9u32; 933 pub const D2D1_GAMMATRANSFER_PROP_BLUE_OFFSET: D2D1_GAMMATRANSFER_PROP = 10u32; 934 pub const D2D1_GAMMATRANSFER_PROP_BLUE_DISABLE: D2D1_GAMMATRANSFER_PROP = 11u32; 935 pub const D2D1_GAMMATRANSFER_PROP_ALPHA_AMPLITUDE: D2D1_GAMMATRANSFER_PROP = 12u32; 936 pub const D2D1_GAMMATRANSFER_PROP_ALPHA_EXPONENT: D2D1_GAMMATRANSFER_PROP = 13u32; 937 pub const D2D1_GAMMATRANSFER_PROP_ALPHA_OFFSET: D2D1_GAMMATRANSFER_PROP = 14u32; 938 pub const D2D1_GAMMATRANSFER_PROP_ALPHA_DISABLE: D2D1_GAMMATRANSFER_PROP = 15u32; 939 pub const D2D1_GAMMATRANSFER_PROP_CLAMP_OUTPUT: D2D1_GAMMATRANSFER_PROP = 16u32; 940 pub const D2D1_GAMMATRANSFER_PROP_FORCE_DWORD: D2D1_GAMMATRANSFER_PROP = 4294967295u32; 941 pub type D2D1_GAUSSIANBLUR_OPTIMIZATION = u32; 942 pub const D2D1_GAUSSIANBLUR_OPTIMIZATION_SPEED: D2D1_GAUSSIANBLUR_OPTIMIZATION = 0u32; 943 pub const D2D1_GAUSSIANBLUR_OPTIMIZATION_BALANCED: D2D1_GAUSSIANBLUR_OPTIMIZATION = 1u32; 944 pub const D2D1_GAUSSIANBLUR_OPTIMIZATION_QUALITY: D2D1_GAUSSIANBLUR_OPTIMIZATION = 2u32; 945 pub const D2D1_GAUSSIANBLUR_OPTIMIZATION_FORCE_DWORD: D2D1_GAUSSIANBLUR_OPTIMIZATION = 4294967295u32; 946 pub type D2D1_GAUSSIANBLUR_PROP = u32; 947 pub const D2D1_GAUSSIANBLUR_PROP_STANDARD_DEVIATION: D2D1_GAUSSIANBLUR_PROP = 0u32; 948 pub const D2D1_GAUSSIANBLUR_PROP_OPTIMIZATION: D2D1_GAUSSIANBLUR_PROP = 1u32; 949 pub const D2D1_GAUSSIANBLUR_PROP_BORDER_MODE: D2D1_GAUSSIANBLUR_PROP = 2u32; 950 pub const D2D1_GAUSSIANBLUR_PROP_FORCE_DWORD: D2D1_GAUSSIANBLUR_PROP = 4294967295u32; 951 pub type D2D1_GEOMETRY_RELATION = u32; 952 pub const D2D1_GEOMETRY_RELATION_UNKNOWN: D2D1_GEOMETRY_RELATION = 0u32; 953 pub const D2D1_GEOMETRY_RELATION_DISJOINT: D2D1_GEOMETRY_RELATION = 1u32; 954 pub const D2D1_GEOMETRY_RELATION_IS_CONTAINED: D2D1_GEOMETRY_RELATION = 2u32; 955 pub const D2D1_GEOMETRY_RELATION_CONTAINS: D2D1_GEOMETRY_RELATION = 3u32; 956 pub const D2D1_GEOMETRY_RELATION_OVERLAP: D2D1_GEOMETRY_RELATION = 4u32; 957 pub const D2D1_GEOMETRY_RELATION_FORCE_DWORD: D2D1_GEOMETRY_RELATION = 4294967295u32; 958 pub type D2D1_GEOMETRY_SIMPLIFICATION_OPTION = u32; 959 pub const D2D1_GEOMETRY_SIMPLIFICATION_OPTION_CUBICS_AND_LINES: D2D1_GEOMETRY_SIMPLIFICATION_OPTION = 0u32; 960 pub const D2D1_GEOMETRY_SIMPLIFICATION_OPTION_LINES: D2D1_GEOMETRY_SIMPLIFICATION_OPTION = 1u32; 961 pub const D2D1_GEOMETRY_SIMPLIFICATION_OPTION_FORCE_DWORD: D2D1_GEOMETRY_SIMPLIFICATION_OPTION = 4294967295u32; 962 #[repr(C)] 963 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 964 pub struct D2D1_GRADIENT_MESH_PATCH { 965 pub point00: Common::D2D_POINT_2F, 966 pub point01: Common::D2D_POINT_2F, 967 pub point02: Common::D2D_POINT_2F, 968 pub point03: Common::D2D_POINT_2F, 969 pub point10: Common::D2D_POINT_2F, 970 pub point11: Common::D2D_POINT_2F, 971 pub point12: Common::D2D_POINT_2F, 972 pub point13: Common::D2D_POINT_2F, 973 pub point20: Common::D2D_POINT_2F, 974 pub point21: Common::D2D_POINT_2F, 975 pub point22: Common::D2D_POINT_2F, 976 pub point23: Common::D2D_POINT_2F, 977 pub point30: Common::D2D_POINT_2F, 978 pub point31: Common::D2D_POINT_2F, 979 pub point32: Common::D2D_POINT_2F, 980 pub point33: Common::D2D_POINT_2F, 981 pub color00: Common::D2D1_COLOR_F, 982 pub color03: Common::D2D1_COLOR_F, 983 pub color30: Common::D2D1_COLOR_F, 984 pub color33: Common::D2D1_COLOR_F, 985 pub topEdgeMode: D2D1_PATCH_EDGE_MODE, 986 pub leftEdgeMode: D2D1_PATCH_EDGE_MODE, 987 pub bottomEdgeMode: D2D1_PATCH_EDGE_MODE, 988 pub rightEdgeMode: D2D1_PATCH_EDGE_MODE, 989 } 990 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 991 impl ::core::marker::Copy for D2D1_GRADIENT_MESH_PATCH {} 992 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 993 impl ::core::clone::Clone for D2D1_GRADIENT_MESH_PATCH { clone(&self) -> Self994 fn clone(&self) -> Self { 995 *self 996 } 997 } 998 #[repr(C)] 999 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1000 pub struct D2D1_GRADIENT_STOP { 1001 pub position: f32, 1002 pub color: Common::D2D1_COLOR_F, 1003 } 1004 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1005 impl ::core::marker::Copy for D2D1_GRADIENT_STOP {} 1006 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1007 impl ::core::clone::Clone for D2D1_GRADIENT_STOP { clone(&self) -> Self1008 fn clone(&self) -> Self { 1009 *self 1010 } 1011 } 1012 pub type D2D1_HDRTONEMAP_DISPLAY_MODE = u32; 1013 pub const D2D1_HDRTONEMAP_DISPLAY_MODE_SDR: D2D1_HDRTONEMAP_DISPLAY_MODE = 0u32; 1014 pub const D2D1_HDRTONEMAP_DISPLAY_MODE_HDR: D2D1_HDRTONEMAP_DISPLAY_MODE = 1u32; 1015 pub const D2D1_HDRTONEMAP_DISPLAY_MODE_FORCE_DWORD: D2D1_HDRTONEMAP_DISPLAY_MODE = 4294967295u32; 1016 pub type D2D1_HDRTONEMAP_PROP = u32; 1017 pub const D2D1_HDRTONEMAP_PROP_INPUT_MAX_LUMINANCE: D2D1_HDRTONEMAP_PROP = 0u32; 1018 pub const D2D1_HDRTONEMAP_PROP_OUTPUT_MAX_LUMINANCE: D2D1_HDRTONEMAP_PROP = 1u32; 1019 pub const D2D1_HDRTONEMAP_PROP_DISPLAY_MODE: D2D1_HDRTONEMAP_PROP = 2u32; 1020 pub const D2D1_HDRTONEMAP_PROP_FORCE_DWORD: D2D1_HDRTONEMAP_PROP = 4294967295u32; 1021 pub type D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA = u32; 1022 pub const D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_LINEAR: D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA = 0u32; 1023 pub const D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_SRGB: D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA = 1u32; 1024 pub const D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_FORCE_DWORD: D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA = 4294967295u32; 1025 pub type D2D1_HIGHLIGHTSANDSHADOWS_PROP = u32; 1026 pub const D2D1_HIGHLIGHTSANDSHADOWS_PROP_HIGHLIGHTS: D2D1_HIGHLIGHTSANDSHADOWS_PROP = 0u32; 1027 pub const D2D1_HIGHLIGHTSANDSHADOWS_PROP_SHADOWS: D2D1_HIGHLIGHTSANDSHADOWS_PROP = 1u32; 1028 pub const D2D1_HIGHLIGHTSANDSHADOWS_PROP_CLARITY: D2D1_HIGHLIGHTSANDSHADOWS_PROP = 2u32; 1029 pub const D2D1_HIGHLIGHTSANDSHADOWS_PROP_INPUT_GAMMA: D2D1_HIGHLIGHTSANDSHADOWS_PROP = 3u32; 1030 pub const D2D1_HIGHLIGHTSANDSHADOWS_PROP_MASK_BLUR_RADIUS: D2D1_HIGHLIGHTSANDSHADOWS_PROP = 4u32; 1031 pub const D2D1_HIGHLIGHTSANDSHADOWS_PROP_FORCE_DWORD: D2D1_HIGHLIGHTSANDSHADOWS_PROP = 4294967295u32; 1032 pub type D2D1_HISTOGRAM_PROP = u32; 1033 pub const D2D1_HISTOGRAM_PROP_NUM_BINS: D2D1_HISTOGRAM_PROP = 0u32; 1034 pub const D2D1_HISTOGRAM_PROP_CHANNEL_SELECT: D2D1_HISTOGRAM_PROP = 1u32; 1035 pub const D2D1_HISTOGRAM_PROP_HISTOGRAM_OUTPUT: D2D1_HISTOGRAM_PROP = 2u32; 1036 pub const D2D1_HISTOGRAM_PROP_FORCE_DWORD: D2D1_HISTOGRAM_PROP = 4294967295u32; 1037 pub type D2D1_HUEROTATION_PROP = u32; 1038 pub const D2D1_HUEROTATION_PROP_ANGLE: D2D1_HUEROTATION_PROP = 0u32; 1039 pub const D2D1_HUEROTATION_PROP_FORCE_DWORD: D2D1_HUEROTATION_PROP = 4294967295u32; 1040 pub type D2D1_HUETORGB_INPUT_COLOR_SPACE = u32; 1041 pub const D2D1_HUETORGB_INPUT_COLOR_SPACE_HUE_SATURATION_VALUE: D2D1_HUETORGB_INPUT_COLOR_SPACE = 0u32; 1042 pub const D2D1_HUETORGB_INPUT_COLOR_SPACE_HUE_SATURATION_LIGHTNESS: D2D1_HUETORGB_INPUT_COLOR_SPACE = 1u32; 1043 pub const D2D1_HUETORGB_INPUT_COLOR_SPACE_FORCE_DWORD: D2D1_HUETORGB_INPUT_COLOR_SPACE = 4294967295u32; 1044 pub type D2D1_HUETORGB_PROP = u32; 1045 pub const D2D1_HUETORGB_PROP_INPUT_COLOR_SPACE: D2D1_HUETORGB_PROP = 0u32; 1046 pub const D2D1_HUETORGB_PROP_FORCE_DWORD: D2D1_HUETORGB_PROP = 4294967295u32; 1047 #[repr(C)] 1048 #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct2D_Common"))] 1049 pub struct D2D1_HWND_RENDER_TARGET_PROPERTIES { 1050 pub hwnd: super::super::Foundation::HWND, 1051 pub pixelSize: Common::D2D_SIZE_U, 1052 pub presentOptions: D2D1_PRESENT_OPTIONS, 1053 } 1054 #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct2D_Common"))] 1055 impl ::core::marker::Copy for D2D1_HWND_RENDER_TARGET_PROPERTIES {} 1056 #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct2D_Common"))] 1057 impl ::core::clone::Clone for D2D1_HWND_RENDER_TARGET_PROPERTIES { clone(&self) -> Self1058 fn clone(&self) -> Self { 1059 *self 1060 } 1061 } 1062 #[repr(C)] 1063 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1064 pub struct D2D1_IMAGE_BRUSH_PROPERTIES { 1065 pub sourceRectangle: Common::D2D_RECT_F, 1066 pub extendModeX: D2D1_EXTEND_MODE, 1067 pub extendModeY: D2D1_EXTEND_MODE, 1068 pub interpolationMode: D2D1_INTERPOLATION_MODE, 1069 } 1070 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1071 impl ::core::marker::Copy for D2D1_IMAGE_BRUSH_PROPERTIES {} 1072 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1073 impl ::core::clone::Clone for D2D1_IMAGE_BRUSH_PROPERTIES { clone(&self) -> Self1074 fn clone(&self) -> Self { 1075 *self 1076 } 1077 } 1078 pub type D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS = u32; 1079 pub const D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS_NONE: D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS = 0u32; 1080 pub const D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS_LOW_QUALITY_PRIMARY_CONVERSION: D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS = 1u32; 1081 pub const D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS_FORCE_DWORD: D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS = 4294967295u32; 1082 pub type D2D1_IMAGE_SOURCE_LOADING_OPTIONS = u32; 1083 pub const D2D1_IMAGE_SOURCE_LOADING_OPTIONS_NONE: D2D1_IMAGE_SOURCE_LOADING_OPTIONS = 0u32; 1084 pub const D2D1_IMAGE_SOURCE_LOADING_OPTIONS_RELEASE_SOURCE: D2D1_IMAGE_SOURCE_LOADING_OPTIONS = 1u32; 1085 pub const D2D1_IMAGE_SOURCE_LOADING_OPTIONS_CACHE_ON_DEMAND: D2D1_IMAGE_SOURCE_LOADING_OPTIONS = 2u32; 1086 pub const D2D1_IMAGE_SOURCE_LOADING_OPTIONS_FORCE_DWORD: D2D1_IMAGE_SOURCE_LOADING_OPTIONS = 4294967295u32; 1087 #[repr(C)] 1088 pub struct D2D1_INK_BEZIER_SEGMENT { 1089 pub point1: D2D1_INK_POINT, 1090 pub point2: D2D1_INK_POINT, 1091 pub point3: D2D1_INK_POINT, 1092 } 1093 impl ::core::marker::Copy for D2D1_INK_BEZIER_SEGMENT {} 1094 impl ::core::clone::Clone for D2D1_INK_BEZIER_SEGMENT { clone(&self) -> Self1095 fn clone(&self) -> Self { 1096 *self 1097 } 1098 } 1099 pub type D2D1_INK_NIB_SHAPE = u32; 1100 pub const D2D1_INK_NIB_SHAPE_ROUND: D2D1_INK_NIB_SHAPE = 0u32; 1101 pub const D2D1_INK_NIB_SHAPE_SQUARE: D2D1_INK_NIB_SHAPE = 1u32; 1102 pub const D2D1_INK_NIB_SHAPE_FORCE_DWORD: D2D1_INK_NIB_SHAPE = 4294967295u32; 1103 #[repr(C)] 1104 pub struct D2D1_INK_POINT { 1105 pub x: f32, 1106 pub y: f32, 1107 pub radius: f32, 1108 } 1109 impl ::core::marker::Copy for D2D1_INK_POINT {} 1110 impl ::core::clone::Clone for D2D1_INK_POINT { clone(&self) -> Self1111 fn clone(&self) -> Self { 1112 *self 1113 } 1114 } 1115 #[repr(C)] 1116 #[cfg(feature = "Foundation_Numerics")] 1117 pub struct D2D1_INK_STYLE_PROPERTIES { 1118 pub nibShape: D2D1_INK_NIB_SHAPE, 1119 pub nibTransform: super::super::super::Foundation::Numerics::Matrix3x2, 1120 } 1121 #[cfg(feature = "Foundation_Numerics")] 1122 impl ::core::marker::Copy for D2D1_INK_STYLE_PROPERTIES {} 1123 #[cfg(feature = "Foundation_Numerics")] 1124 impl ::core::clone::Clone for D2D1_INK_STYLE_PROPERTIES { clone(&self) -> Self1125 fn clone(&self) -> Self { 1126 *self 1127 } 1128 } 1129 #[repr(C)] 1130 pub struct D2D1_INPUT_DESCRIPTION { 1131 pub filter: D2D1_FILTER, 1132 pub levelOfDetailCount: u32, 1133 } 1134 impl ::core::marker::Copy for D2D1_INPUT_DESCRIPTION {} 1135 impl ::core::clone::Clone for D2D1_INPUT_DESCRIPTION { clone(&self) -> Self1136 fn clone(&self) -> Self { 1137 *self 1138 } 1139 } 1140 #[repr(C)] 1141 #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] 1142 pub struct D2D1_INPUT_ELEMENT_DESC { 1143 pub semanticName: super::super::Foundation::PSTR, 1144 pub semanticIndex: u32, 1145 pub format: super::Dxgi::Common::DXGI_FORMAT, 1146 pub inputSlot: u32, 1147 pub alignedByteOffset: u32, 1148 } 1149 #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] 1150 impl ::core::marker::Copy for D2D1_INPUT_ELEMENT_DESC {} 1151 #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] 1152 impl ::core::clone::Clone for D2D1_INPUT_ELEMENT_DESC { clone(&self) -> Self1153 fn clone(&self) -> Self { 1154 *self 1155 } 1156 } 1157 pub type D2D1_INTERPOLATION_MODE = u32; 1158 pub const D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR: D2D1_INTERPOLATION_MODE = 0u32; 1159 pub const D2D1_INTERPOLATION_MODE_LINEAR: D2D1_INTERPOLATION_MODE = 1u32; 1160 pub const D2D1_INTERPOLATION_MODE_CUBIC: D2D1_INTERPOLATION_MODE = 2u32; 1161 pub const D2D1_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR: D2D1_INTERPOLATION_MODE = 3u32; 1162 pub const D2D1_INTERPOLATION_MODE_ANISOTROPIC: D2D1_INTERPOLATION_MODE = 4u32; 1163 pub const D2D1_INTERPOLATION_MODE_HIGH_QUALITY_CUBIC: D2D1_INTERPOLATION_MODE = 5u32; 1164 pub const D2D1_INTERPOLATION_MODE_FORCE_DWORD: D2D1_INTERPOLATION_MODE = 4294967295u32; 1165 pub type D2D1_INTERPOLATION_MODE_DEFINITION = i32; 1166 pub const D2D1_INTERPOLATION_MODE_DEFINITION_NEAREST_NEIGHBOR: D2D1_INTERPOLATION_MODE_DEFINITION = 0i32; 1167 pub const D2D1_INTERPOLATION_MODE_DEFINITION_LINEAR: D2D1_INTERPOLATION_MODE_DEFINITION = 1i32; 1168 pub const D2D1_INTERPOLATION_MODE_DEFINITION_CUBIC: D2D1_INTERPOLATION_MODE_DEFINITION = 2i32; 1169 pub const D2D1_INTERPOLATION_MODE_DEFINITION_MULTI_SAMPLE_LINEAR: D2D1_INTERPOLATION_MODE_DEFINITION = 3i32; 1170 pub const D2D1_INTERPOLATION_MODE_DEFINITION_ANISOTROPIC: D2D1_INTERPOLATION_MODE_DEFINITION = 4i32; 1171 pub const D2D1_INTERPOLATION_MODE_DEFINITION_HIGH_QUALITY_CUBIC: D2D1_INTERPOLATION_MODE_DEFINITION = 5i32; 1172 pub const D2D1_INTERPOLATION_MODE_DEFINITION_FANT: D2D1_INTERPOLATION_MODE_DEFINITION = 6i32; 1173 pub const D2D1_INTERPOLATION_MODE_DEFINITION_MIPMAP_LINEAR: D2D1_INTERPOLATION_MODE_DEFINITION = 7i32; 1174 pub type D2D1_LAYER_OPTIONS = u32; 1175 pub const D2D1_LAYER_OPTIONS_NONE: D2D1_LAYER_OPTIONS = 0u32; 1176 pub const D2D1_LAYER_OPTIONS_INITIALIZE_FOR_CLEARTYPE: D2D1_LAYER_OPTIONS = 1u32; 1177 pub const D2D1_LAYER_OPTIONS_FORCE_DWORD: D2D1_LAYER_OPTIONS = 4294967295u32; 1178 pub type D2D1_LAYER_OPTIONS1 = u32; 1179 pub const D2D1_LAYER_OPTIONS1_NONE: D2D1_LAYER_OPTIONS1 = 0u32; 1180 pub const D2D1_LAYER_OPTIONS1_INITIALIZE_FROM_BACKGROUND: D2D1_LAYER_OPTIONS1 = 1u32; 1181 pub const D2D1_LAYER_OPTIONS1_IGNORE_ALPHA: D2D1_LAYER_OPTIONS1 = 2u32; 1182 pub const D2D1_LAYER_OPTIONS1_FORCE_DWORD: D2D1_LAYER_OPTIONS1 = 4294967295u32; 1183 #[repr(C)] 1184 #[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))] 1185 pub struct D2D1_LAYER_PARAMETERS { 1186 pub contentBounds: Common::D2D_RECT_F, 1187 pub geometricMask: ID2D1Geometry, 1188 pub maskAntialiasMode: D2D1_ANTIALIAS_MODE, 1189 pub maskTransform: super::super::super::Foundation::Numerics::Matrix3x2, 1190 pub opacity: f32, 1191 pub opacityBrush: ID2D1Brush, 1192 pub layerOptions: D2D1_LAYER_OPTIONS, 1193 } 1194 #[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))] 1195 impl ::core::marker::Copy for D2D1_LAYER_PARAMETERS {} 1196 #[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))] 1197 impl ::core::clone::Clone for D2D1_LAYER_PARAMETERS { clone(&self) -> Self1198 fn clone(&self) -> Self { 1199 *self 1200 } 1201 } 1202 #[repr(C)] 1203 #[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))] 1204 pub struct D2D1_LAYER_PARAMETERS1 { 1205 pub contentBounds: Common::D2D_RECT_F, 1206 pub geometricMask: ID2D1Geometry, 1207 pub maskAntialiasMode: D2D1_ANTIALIAS_MODE, 1208 pub maskTransform: super::super::super::Foundation::Numerics::Matrix3x2, 1209 pub opacity: f32, 1210 pub opacityBrush: ID2D1Brush, 1211 pub layerOptions: D2D1_LAYER_OPTIONS1, 1212 } 1213 #[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))] 1214 impl ::core::marker::Copy for D2D1_LAYER_PARAMETERS1 {} 1215 #[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))] 1216 impl ::core::clone::Clone for D2D1_LAYER_PARAMETERS1 { clone(&self) -> Self1217 fn clone(&self) -> Self { 1218 *self 1219 } 1220 } 1221 pub type D2D1_LINEARTRANSFER_PROP = u32; 1222 pub const D2D1_LINEARTRANSFER_PROP_RED_Y_INTERCEPT: D2D1_LINEARTRANSFER_PROP = 0u32; 1223 pub const D2D1_LINEARTRANSFER_PROP_RED_SLOPE: D2D1_LINEARTRANSFER_PROP = 1u32; 1224 pub const D2D1_LINEARTRANSFER_PROP_RED_DISABLE: D2D1_LINEARTRANSFER_PROP = 2u32; 1225 pub const D2D1_LINEARTRANSFER_PROP_GREEN_Y_INTERCEPT: D2D1_LINEARTRANSFER_PROP = 3u32; 1226 pub const D2D1_LINEARTRANSFER_PROP_GREEN_SLOPE: D2D1_LINEARTRANSFER_PROP = 4u32; 1227 pub const D2D1_LINEARTRANSFER_PROP_GREEN_DISABLE: D2D1_LINEARTRANSFER_PROP = 5u32; 1228 pub const D2D1_LINEARTRANSFER_PROP_BLUE_Y_INTERCEPT: D2D1_LINEARTRANSFER_PROP = 6u32; 1229 pub const D2D1_LINEARTRANSFER_PROP_BLUE_SLOPE: D2D1_LINEARTRANSFER_PROP = 7u32; 1230 pub const D2D1_LINEARTRANSFER_PROP_BLUE_DISABLE: D2D1_LINEARTRANSFER_PROP = 8u32; 1231 pub const D2D1_LINEARTRANSFER_PROP_ALPHA_Y_INTERCEPT: D2D1_LINEARTRANSFER_PROP = 9u32; 1232 pub const D2D1_LINEARTRANSFER_PROP_ALPHA_SLOPE: D2D1_LINEARTRANSFER_PROP = 10u32; 1233 pub const D2D1_LINEARTRANSFER_PROP_ALPHA_DISABLE: D2D1_LINEARTRANSFER_PROP = 11u32; 1234 pub const D2D1_LINEARTRANSFER_PROP_CLAMP_OUTPUT: D2D1_LINEARTRANSFER_PROP = 12u32; 1235 pub const D2D1_LINEARTRANSFER_PROP_FORCE_DWORD: D2D1_LINEARTRANSFER_PROP = 4294967295u32; 1236 #[repr(C)] 1237 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1238 pub struct D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES { 1239 pub startPoint: Common::D2D_POINT_2F, 1240 pub endPoint: Common::D2D_POINT_2F, 1241 } 1242 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1243 impl ::core::marker::Copy for D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES {} 1244 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1245 impl ::core::clone::Clone for D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES { clone(&self) -> Self1246 fn clone(&self) -> Self { 1247 *self 1248 } 1249 } 1250 pub type D2D1_LINE_JOIN = u32; 1251 pub const D2D1_LINE_JOIN_MITER: D2D1_LINE_JOIN = 0u32; 1252 pub const D2D1_LINE_JOIN_BEVEL: D2D1_LINE_JOIN = 1u32; 1253 pub const D2D1_LINE_JOIN_ROUND: D2D1_LINE_JOIN = 2u32; 1254 pub const D2D1_LINE_JOIN_MITER_OR_BEVEL: D2D1_LINE_JOIN = 3u32; 1255 pub const D2D1_LINE_JOIN_FORCE_DWORD: D2D1_LINE_JOIN = 4294967295u32; 1256 pub type D2D1_LOOKUPTABLE3D_PROP = u32; 1257 pub const D2D1_LOOKUPTABLE3D_PROP_LUT: D2D1_LOOKUPTABLE3D_PROP = 0u32; 1258 pub const D2D1_LOOKUPTABLE3D_PROP_ALPHA_MODE: D2D1_LOOKUPTABLE3D_PROP = 1u32; 1259 pub const D2D1_LOOKUPTABLE3D_PROP_FORCE_DWORD: D2D1_LOOKUPTABLE3D_PROP = 4294967295u32; 1260 #[repr(C)] 1261 pub struct D2D1_MAPPED_RECT { 1262 pub pitch: u32, 1263 pub bits: *mut u8, 1264 } 1265 impl ::core::marker::Copy for D2D1_MAPPED_RECT {} 1266 impl ::core::clone::Clone for D2D1_MAPPED_RECT { clone(&self) -> Self1267 fn clone(&self) -> Self { 1268 *self 1269 } 1270 } 1271 pub type D2D1_MAP_OPTIONS = u32; 1272 pub const D2D1_MAP_OPTIONS_NONE: D2D1_MAP_OPTIONS = 0u32; 1273 pub const D2D1_MAP_OPTIONS_READ: D2D1_MAP_OPTIONS = 1u32; 1274 pub const D2D1_MAP_OPTIONS_WRITE: D2D1_MAP_OPTIONS = 2u32; 1275 pub const D2D1_MAP_OPTIONS_DISCARD: D2D1_MAP_OPTIONS = 4u32; 1276 pub const D2D1_MAP_OPTIONS_FORCE_DWORD: D2D1_MAP_OPTIONS = 4294967295u32; 1277 pub type D2D1_MORPHOLOGY_MODE = u32; 1278 pub const D2D1_MORPHOLOGY_MODE_ERODE: D2D1_MORPHOLOGY_MODE = 0u32; 1279 pub const D2D1_MORPHOLOGY_MODE_DILATE: D2D1_MORPHOLOGY_MODE = 1u32; 1280 pub const D2D1_MORPHOLOGY_MODE_FORCE_DWORD: D2D1_MORPHOLOGY_MODE = 4294967295u32; 1281 pub type D2D1_MORPHOLOGY_PROP = u32; 1282 pub const D2D1_MORPHOLOGY_PROP_MODE: D2D1_MORPHOLOGY_PROP = 0u32; 1283 pub const D2D1_MORPHOLOGY_PROP_WIDTH: D2D1_MORPHOLOGY_PROP = 1u32; 1284 pub const D2D1_MORPHOLOGY_PROP_HEIGHT: D2D1_MORPHOLOGY_PROP = 2u32; 1285 pub const D2D1_MORPHOLOGY_PROP_FORCE_DWORD: D2D1_MORPHOLOGY_PROP = 4294967295u32; 1286 pub type D2D1_OPACITYMETADATA_PROP = u32; 1287 pub const D2D1_OPACITYMETADATA_PROP_INPUT_OPAQUE_RECT: D2D1_OPACITYMETADATA_PROP = 0u32; 1288 pub const D2D1_OPACITYMETADATA_PROP_FORCE_DWORD: D2D1_OPACITYMETADATA_PROP = 4294967295u32; 1289 pub type D2D1_OPACITY_MASK_CONTENT = u32; 1290 pub const D2D1_OPACITY_MASK_CONTENT_GRAPHICS: D2D1_OPACITY_MASK_CONTENT = 0u32; 1291 pub const D2D1_OPACITY_MASK_CONTENT_TEXT_NATURAL: D2D1_OPACITY_MASK_CONTENT = 1u32; 1292 pub const D2D1_OPACITY_MASK_CONTENT_TEXT_GDI_COMPATIBLE: D2D1_OPACITY_MASK_CONTENT = 2u32; 1293 pub const D2D1_OPACITY_MASK_CONTENT_FORCE_DWORD: D2D1_OPACITY_MASK_CONTENT = 4294967295u32; 1294 pub type D2D1_OPACITY_PROP = u32; 1295 pub const D2D1_OPACITY_PROP_OPACITY: D2D1_OPACITY_PROP = 0u32; 1296 pub const D2D1_OPACITY_PROP_FORCE_DWORD: D2D1_OPACITY_PROP = 4294967295u32; 1297 pub type D2D1_ORIENTATION = u32; 1298 pub const D2D1_ORIENTATION_DEFAULT: D2D1_ORIENTATION = 1u32; 1299 pub const D2D1_ORIENTATION_FLIP_HORIZONTAL: D2D1_ORIENTATION = 2u32; 1300 pub const D2D1_ORIENTATION_ROTATE_CLOCKWISE180: D2D1_ORIENTATION = 3u32; 1301 pub const D2D1_ORIENTATION_ROTATE_CLOCKWISE180_FLIP_HORIZONTAL: D2D1_ORIENTATION = 4u32; 1302 pub const D2D1_ORIENTATION_ROTATE_CLOCKWISE90_FLIP_HORIZONTAL: D2D1_ORIENTATION = 5u32; 1303 pub const D2D1_ORIENTATION_ROTATE_CLOCKWISE270: D2D1_ORIENTATION = 6u32; 1304 pub const D2D1_ORIENTATION_ROTATE_CLOCKWISE270_FLIP_HORIZONTAL: D2D1_ORIENTATION = 7u32; 1305 pub const D2D1_ORIENTATION_ROTATE_CLOCKWISE90: D2D1_ORIENTATION = 8u32; 1306 pub const D2D1_ORIENTATION_FORCE_DWORD: D2D1_ORIENTATION = 4294967295u32; 1307 pub type D2D1_PATCH_EDGE_MODE = u32; 1308 pub const D2D1_PATCH_EDGE_MODE_ALIASED: D2D1_PATCH_EDGE_MODE = 0u32; 1309 pub const D2D1_PATCH_EDGE_MODE_ANTIALIASED: D2D1_PATCH_EDGE_MODE = 1u32; 1310 pub const D2D1_PATCH_EDGE_MODE_ALIASED_INFLATED: D2D1_PATCH_EDGE_MODE = 2u32; 1311 pub const D2D1_PATCH_EDGE_MODE_FORCE_DWORD: D2D1_PATCH_EDGE_MODE = 4294967295u32; 1312 pub type D2D1_PIXEL_OPTIONS = u32; 1313 pub const D2D1_PIXEL_OPTIONS_NONE: D2D1_PIXEL_OPTIONS = 0u32; 1314 pub const D2D1_PIXEL_OPTIONS_TRIVIAL_SAMPLING: D2D1_PIXEL_OPTIONS = 1u32; 1315 pub const D2D1_PIXEL_OPTIONS_FORCE_DWORD: D2D1_PIXEL_OPTIONS = 4294967295u32; 1316 pub type D2D1_POINTDIFFUSE_PROP = u32; 1317 pub const D2D1_POINTDIFFUSE_PROP_LIGHT_POSITION: D2D1_POINTDIFFUSE_PROP = 0u32; 1318 pub const D2D1_POINTDIFFUSE_PROP_DIFFUSE_CONSTANT: D2D1_POINTDIFFUSE_PROP = 1u32; 1319 pub const D2D1_POINTDIFFUSE_PROP_SURFACE_SCALE: D2D1_POINTDIFFUSE_PROP = 2u32; 1320 pub const D2D1_POINTDIFFUSE_PROP_COLOR: D2D1_POINTDIFFUSE_PROP = 3u32; 1321 pub const D2D1_POINTDIFFUSE_PROP_KERNEL_UNIT_LENGTH: D2D1_POINTDIFFUSE_PROP = 4u32; 1322 pub const D2D1_POINTDIFFUSE_PROP_SCALE_MODE: D2D1_POINTDIFFUSE_PROP = 5u32; 1323 pub const D2D1_POINTDIFFUSE_PROP_FORCE_DWORD: D2D1_POINTDIFFUSE_PROP = 4294967295u32; 1324 pub type D2D1_POINTDIFFUSE_SCALE_MODE = u32; 1325 pub const D2D1_POINTDIFFUSE_SCALE_MODE_NEAREST_NEIGHBOR: D2D1_POINTDIFFUSE_SCALE_MODE = 0u32; 1326 pub const D2D1_POINTDIFFUSE_SCALE_MODE_LINEAR: D2D1_POINTDIFFUSE_SCALE_MODE = 1u32; 1327 pub const D2D1_POINTDIFFUSE_SCALE_MODE_CUBIC: D2D1_POINTDIFFUSE_SCALE_MODE = 2u32; 1328 pub const D2D1_POINTDIFFUSE_SCALE_MODE_MULTI_SAMPLE_LINEAR: D2D1_POINTDIFFUSE_SCALE_MODE = 3u32; 1329 pub const D2D1_POINTDIFFUSE_SCALE_MODE_ANISOTROPIC: D2D1_POINTDIFFUSE_SCALE_MODE = 4u32; 1330 pub const D2D1_POINTDIFFUSE_SCALE_MODE_HIGH_QUALITY_CUBIC: D2D1_POINTDIFFUSE_SCALE_MODE = 5u32; 1331 pub const D2D1_POINTDIFFUSE_SCALE_MODE_FORCE_DWORD: D2D1_POINTDIFFUSE_SCALE_MODE = 4294967295u32; 1332 pub type D2D1_POINTSPECULAR_PROP = u32; 1333 pub const D2D1_POINTSPECULAR_PROP_LIGHT_POSITION: D2D1_POINTSPECULAR_PROP = 0u32; 1334 pub const D2D1_POINTSPECULAR_PROP_SPECULAR_EXPONENT: D2D1_POINTSPECULAR_PROP = 1u32; 1335 pub const D2D1_POINTSPECULAR_PROP_SPECULAR_CONSTANT: D2D1_POINTSPECULAR_PROP = 2u32; 1336 pub const D2D1_POINTSPECULAR_PROP_SURFACE_SCALE: D2D1_POINTSPECULAR_PROP = 3u32; 1337 pub const D2D1_POINTSPECULAR_PROP_COLOR: D2D1_POINTSPECULAR_PROP = 4u32; 1338 pub const D2D1_POINTSPECULAR_PROP_KERNEL_UNIT_LENGTH: D2D1_POINTSPECULAR_PROP = 5u32; 1339 pub const D2D1_POINTSPECULAR_PROP_SCALE_MODE: D2D1_POINTSPECULAR_PROP = 6u32; 1340 pub const D2D1_POINTSPECULAR_PROP_FORCE_DWORD: D2D1_POINTSPECULAR_PROP = 4294967295u32; 1341 pub type D2D1_POINTSPECULAR_SCALE_MODE = u32; 1342 pub const D2D1_POINTSPECULAR_SCALE_MODE_NEAREST_NEIGHBOR: D2D1_POINTSPECULAR_SCALE_MODE = 0u32; 1343 pub const D2D1_POINTSPECULAR_SCALE_MODE_LINEAR: D2D1_POINTSPECULAR_SCALE_MODE = 1u32; 1344 pub const D2D1_POINTSPECULAR_SCALE_MODE_CUBIC: D2D1_POINTSPECULAR_SCALE_MODE = 2u32; 1345 pub const D2D1_POINTSPECULAR_SCALE_MODE_MULTI_SAMPLE_LINEAR: D2D1_POINTSPECULAR_SCALE_MODE = 3u32; 1346 pub const D2D1_POINTSPECULAR_SCALE_MODE_ANISOTROPIC: D2D1_POINTSPECULAR_SCALE_MODE = 4u32; 1347 pub const D2D1_POINTSPECULAR_SCALE_MODE_HIGH_QUALITY_CUBIC: D2D1_POINTSPECULAR_SCALE_MODE = 5u32; 1348 pub const D2D1_POINTSPECULAR_SCALE_MODE_FORCE_DWORD: D2D1_POINTSPECULAR_SCALE_MODE = 4294967295u32; 1349 #[repr(C)] 1350 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1351 pub struct D2D1_POINT_DESCRIPTION { 1352 pub point: Common::D2D_POINT_2F, 1353 pub unitTangentVector: Common::D2D_POINT_2F, 1354 pub endSegment: u32, 1355 pub endFigure: u32, 1356 pub lengthToEndSegment: f32, 1357 } 1358 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1359 impl ::core::marker::Copy for D2D1_POINT_DESCRIPTION {} 1360 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1361 impl ::core::clone::Clone for D2D1_POINT_DESCRIPTION { clone(&self) -> Self1362 fn clone(&self) -> Self { 1363 *self 1364 } 1365 } 1366 pub type D2D1_POSTERIZE_PROP = u32; 1367 pub const D2D1_POSTERIZE_PROP_RED_VALUE_COUNT: D2D1_POSTERIZE_PROP = 0u32; 1368 pub const D2D1_POSTERIZE_PROP_GREEN_VALUE_COUNT: D2D1_POSTERIZE_PROP = 1u32; 1369 pub const D2D1_POSTERIZE_PROP_BLUE_VALUE_COUNT: D2D1_POSTERIZE_PROP = 2u32; 1370 pub const D2D1_POSTERIZE_PROP_FORCE_DWORD: D2D1_POSTERIZE_PROP = 4294967295u32; 1371 pub type D2D1_PRESENT_OPTIONS = u32; 1372 pub const D2D1_PRESENT_OPTIONS_NONE: D2D1_PRESENT_OPTIONS = 0u32; 1373 pub const D2D1_PRESENT_OPTIONS_RETAIN_CONTENTS: D2D1_PRESENT_OPTIONS = 1u32; 1374 pub const D2D1_PRESENT_OPTIONS_IMMEDIATELY: D2D1_PRESENT_OPTIONS = 2u32; 1375 pub const D2D1_PRESENT_OPTIONS_FORCE_DWORD: D2D1_PRESENT_OPTIONS = 4294967295u32; 1376 pub type D2D1_PRIMITIVE_BLEND = u32; 1377 pub const D2D1_PRIMITIVE_BLEND_SOURCE_OVER: D2D1_PRIMITIVE_BLEND = 0u32; 1378 pub const D2D1_PRIMITIVE_BLEND_COPY: D2D1_PRIMITIVE_BLEND = 1u32; 1379 pub const D2D1_PRIMITIVE_BLEND_MIN: D2D1_PRIMITIVE_BLEND = 2u32; 1380 pub const D2D1_PRIMITIVE_BLEND_ADD: D2D1_PRIMITIVE_BLEND = 3u32; 1381 pub const D2D1_PRIMITIVE_BLEND_MAX: D2D1_PRIMITIVE_BLEND = 4u32; 1382 pub const D2D1_PRIMITIVE_BLEND_FORCE_DWORD: D2D1_PRIMITIVE_BLEND = 4294967295u32; 1383 #[repr(C)] 1384 pub struct D2D1_PRINT_CONTROL_PROPERTIES { 1385 pub fontSubset: D2D1_PRINT_FONT_SUBSET_MODE, 1386 pub rasterDPI: f32, 1387 pub colorSpace: D2D1_COLOR_SPACE, 1388 } 1389 impl ::core::marker::Copy for D2D1_PRINT_CONTROL_PROPERTIES {} 1390 impl ::core::clone::Clone for D2D1_PRINT_CONTROL_PROPERTIES { clone(&self) -> Self1391 fn clone(&self) -> Self { 1392 *self 1393 } 1394 } 1395 pub type D2D1_PRINT_FONT_SUBSET_MODE = u32; 1396 pub const D2D1_PRINT_FONT_SUBSET_MODE_DEFAULT: D2D1_PRINT_FONT_SUBSET_MODE = 0u32; 1397 pub const D2D1_PRINT_FONT_SUBSET_MODE_EACHPAGE: D2D1_PRINT_FONT_SUBSET_MODE = 1u32; 1398 pub const D2D1_PRINT_FONT_SUBSET_MODE_NONE: D2D1_PRINT_FONT_SUBSET_MODE = 2u32; 1399 pub const D2D1_PRINT_FONT_SUBSET_MODE_FORCE_DWORD: D2D1_PRINT_FONT_SUBSET_MODE = 4294967295u32; 1400 pub type D2D1_PROPERTY = u32; 1401 pub const D2D1_PROPERTY_CLSID: D2D1_PROPERTY = 2147483648u32; 1402 pub const D2D1_PROPERTY_DISPLAYNAME: D2D1_PROPERTY = 2147483649u32; 1403 pub const D2D1_PROPERTY_AUTHOR: D2D1_PROPERTY = 2147483650u32; 1404 pub const D2D1_PROPERTY_CATEGORY: D2D1_PROPERTY = 2147483651u32; 1405 pub const D2D1_PROPERTY_DESCRIPTION: D2D1_PROPERTY = 2147483652u32; 1406 pub const D2D1_PROPERTY_INPUTS: D2D1_PROPERTY = 2147483653u32; 1407 pub const D2D1_PROPERTY_CACHED: D2D1_PROPERTY = 2147483654u32; 1408 pub const D2D1_PROPERTY_PRECISION: D2D1_PROPERTY = 2147483655u32; 1409 pub const D2D1_PROPERTY_MIN_INPUTS: D2D1_PROPERTY = 2147483656u32; 1410 pub const D2D1_PROPERTY_MAX_INPUTS: D2D1_PROPERTY = 2147483657u32; 1411 pub const D2D1_PROPERTY_FORCE_DWORD: D2D1_PROPERTY = 4294967295u32; 1412 #[repr(C)] 1413 #[cfg(feature = "Win32_Foundation")] 1414 pub struct D2D1_PROPERTY_BINDING { 1415 pub propertyName: super::super::Foundation::PWSTR, 1416 pub setFunction: PD2D1_PROPERTY_SET_FUNCTION, 1417 pub getFunction: PD2D1_PROPERTY_GET_FUNCTION, 1418 } 1419 #[cfg(feature = "Win32_Foundation")] 1420 impl ::core::marker::Copy for D2D1_PROPERTY_BINDING {} 1421 #[cfg(feature = "Win32_Foundation")] 1422 impl ::core::clone::Clone for D2D1_PROPERTY_BINDING { clone(&self) -> Self1423 fn clone(&self) -> Self { 1424 *self 1425 } 1426 } 1427 pub type D2D1_PROPERTY_TYPE = u32; 1428 pub const D2D1_PROPERTY_TYPE_UNKNOWN: D2D1_PROPERTY_TYPE = 0u32; 1429 pub const D2D1_PROPERTY_TYPE_STRING: D2D1_PROPERTY_TYPE = 1u32; 1430 pub const D2D1_PROPERTY_TYPE_BOOL: D2D1_PROPERTY_TYPE = 2u32; 1431 pub const D2D1_PROPERTY_TYPE_UINT32: D2D1_PROPERTY_TYPE = 3u32; 1432 pub const D2D1_PROPERTY_TYPE_INT32: D2D1_PROPERTY_TYPE = 4u32; 1433 pub const D2D1_PROPERTY_TYPE_FLOAT: D2D1_PROPERTY_TYPE = 5u32; 1434 pub const D2D1_PROPERTY_TYPE_VECTOR2: D2D1_PROPERTY_TYPE = 6u32; 1435 pub const D2D1_PROPERTY_TYPE_VECTOR3: D2D1_PROPERTY_TYPE = 7u32; 1436 pub const D2D1_PROPERTY_TYPE_VECTOR4: D2D1_PROPERTY_TYPE = 8u32; 1437 pub const D2D1_PROPERTY_TYPE_BLOB: D2D1_PROPERTY_TYPE = 9u32; 1438 pub const D2D1_PROPERTY_TYPE_IUNKNOWN: D2D1_PROPERTY_TYPE = 10u32; 1439 pub const D2D1_PROPERTY_TYPE_ENUM: D2D1_PROPERTY_TYPE = 11u32; 1440 pub const D2D1_PROPERTY_TYPE_ARRAY: D2D1_PROPERTY_TYPE = 12u32; 1441 pub const D2D1_PROPERTY_TYPE_CLSID: D2D1_PROPERTY_TYPE = 13u32; 1442 pub const D2D1_PROPERTY_TYPE_MATRIX_3X2: D2D1_PROPERTY_TYPE = 14u32; 1443 pub const D2D1_PROPERTY_TYPE_MATRIX_4X3: D2D1_PROPERTY_TYPE = 15u32; 1444 pub const D2D1_PROPERTY_TYPE_MATRIX_4X4: D2D1_PROPERTY_TYPE = 16u32; 1445 pub const D2D1_PROPERTY_TYPE_MATRIX_5X4: D2D1_PROPERTY_TYPE = 17u32; 1446 pub const D2D1_PROPERTY_TYPE_COLOR_CONTEXT: D2D1_PROPERTY_TYPE = 18u32; 1447 pub const D2D1_PROPERTY_TYPE_FORCE_DWORD: D2D1_PROPERTY_TYPE = 4294967295u32; 1448 #[repr(C)] 1449 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1450 pub struct D2D1_QUADRATIC_BEZIER_SEGMENT { 1451 pub point1: Common::D2D_POINT_2F, 1452 pub point2: Common::D2D_POINT_2F, 1453 } 1454 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1455 impl ::core::marker::Copy for D2D1_QUADRATIC_BEZIER_SEGMENT {} 1456 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1457 impl ::core::clone::Clone for D2D1_QUADRATIC_BEZIER_SEGMENT { clone(&self) -> Self1458 fn clone(&self) -> Self { 1459 *self 1460 } 1461 } 1462 #[repr(C)] 1463 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1464 pub struct D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES { 1465 pub center: Common::D2D_POINT_2F, 1466 pub gradientOriginOffset: Common::D2D_POINT_2F, 1467 pub radiusX: f32, 1468 pub radiusY: f32, 1469 } 1470 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1471 impl ::core::marker::Copy for D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES {} 1472 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1473 impl ::core::clone::Clone for D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES { clone(&self) -> Self1474 fn clone(&self) -> Self { 1475 *self 1476 } 1477 } 1478 #[repr(C)] 1479 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1480 pub struct D2D1_RENDERING_CONTROLS { 1481 pub bufferPrecision: D2D1_BUFFER_PRECISION, 1482 pub tileSize: Common::D2D_SIZE_U, 1483 } 1484 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1485 impl ::core::marker::Copy for D2D1_RENDERING_CONTROLS {} 1486 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1487 impl ::core::clone::Clone for D2D1_RENDERING_CONTROLS { clone(&self) -> Self1488 fn clone(&self) -> Self { 1489 *self 1490 } 1491 } 1492 pub type D2D1_RENDERING_PRIORITY = u32; 1493 pub const D2D1_RENDERING_PRIORITY_NORMAL: D2D1_RENDERING_PRIORITY = 0u32; 1494 pub const D2D1_RENDERING_PRIORITY_LOW: D2D1_RENDERING_PRIORITY = 1u32; 1495 pub const D2D1_RENDERING_PRIORITY_FORCE_DWORD: D2D1_RENDERING_PRIORITY = 4294967295u32; 1496 #[repr(C)] 1497 #[cfg(all(feature = "Win32_Graphics_Direct2D_Common", feature = "Win32_Graphics_Dxgi_Common"))] 1498 pub struct D2D1_RENDER_TARGET_PROPERTIES { 1499 pub r#type: D2D1_RENDER_TARGET_TYPE, 1500 pub pixelFormat: Common::D2D1_PIXEL_FORMAT, 1501 pub dpiX: f32, 1502 pub dpiY: f32, 1503 pub usage: D2D1_RENDER_TARGET_USAGE, 1504 pub minLevel: D2D1_FEATURE_LEVEL, 1505 } 1506 #[cfg(all(feature = "Win32_Graphics_Direct2D_Common", feature = "Win32_Graphics_Dxgi_Common"))] 1507 impl ::core::marker::Copy for D2D1_RENDER_TARGET_PROPERTIES {} 1508 #[cfg(all(feature = "Win32_Graphics_Direct2D_Common", feature = "Win32_Graphics_Dxgi_Common"))] 1509 impl ::core::clone::Clone for D2D1_RENDER_TARGET_PROPERTIES { clone(&self) -> Self1510 fn clone(&self) -> Self { 1511 *self 1512 } 1513 } 1514 pub type D2D1_RENDER_TARGET_TYPE = u32; 1515 pub const D2D1_RENDER_TARGET_TYPE_DEFAULT: D2D1_RENDER_TARGET_TYPE = 0u32; 1516 pub const D2D1_RENDER_TARGET_TYPE_SOFTWARE: D2D1_RENDER_TARGET_TYPE = 1u32; 1517 pub const D2D1_RENDER_TARGET_TYPE_HARDWARE: D2D1_RENDER_TARGET_TYPE = 2u32; 1518 pub const D2D1_RENDER_TARGET_TYPE_FORCE_DWORD: D2D1_RENDER_TARGET_TYPE = 4294967295u32; 1519 pub type D2D1_RENDER_TARGET_USAGE = u32; 1520 pub const D2D1_RENDER_TARGET_USAGE_NONE: D2D1_RENDER_TARGET_USAGE = 0u32; 1521 pub const D2D1_RENDER_TARGET_USAGE_FORCE_BITMAP_REMOTING: D2D1_RENDER_TARGET_USAGE = 1u32; 1522 pub const D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE: D2D1_RENDER_TARGET_USAGE = 2u32; 1523 pub const D2D1_RENDER_TARGET_USAGE_FORCE_DWORD: D2D1_RENDER_TARGET_USAGE = 4294967295u32; 1524 #[repr(C)] 1525 pub struct D2D1_RESOURCE_TEXTURE_PROPERTIES { 1526 pub extents: *mut u32, 1527 pub dimensions: u32, 1528 pub bufferPrecision: D2D1_BUFFER_PRECISION, 1529 pub channelDepth: D2D1_CHANNEL_DEPTH, 1530 pub filter: D2D1_FILTER, 1531 pub extendModes: *mut D2D1_EXTEND_MODE, 1532 } 1533 impl ::core::marker::Copy for D2D1_RESOURCE_TEXTURE_PROPERTIES {} 1534 impl ::core::clone::Clone for D2D1_RESOURCE_TEXTURE_PROPERTIES { clone(&self) -> Self1535 fn clone(&self) -> Self { 1536 *self 1537 } 1538 } 1539 pub type D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE = u32; 1540 pub const D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE_HUE_SATURATION_VALUE: D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE = 0u32; 1541 pub const D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE_HUE_SATURATION_LIGHTNESS: D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE = 1u32; 1542 pub const D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE_FORCE_DWORD: D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE = 4294967295u32; 1543 pub type D2D1_RGBTOHUE_PROP = u32; 1544 pub const D2D1_RGBTOHUE_PROP_OUTPUT_COLOR_SPACE: D2D1_RGBTOHUE_PROP = 0u32; 1545 pub const D2D1_RGBTOHUE_PROP_FORCE_DWORD: D2D1_RGBTOHUE_PROP = 4294967295u32; 1546 #[repr(C)] 1547 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1548 pub struct D2D1_ROUNDED_RECT { 1549 pub rect: Common::D2D_RECT_F, 1550 pub radiusX: f32, 1551 pub radiusY: f32, 1552 } 1553 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1554 impl ::core::marker::Copy for D2D1_ROUNDED_RECT {} 1555 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1556 impl ::core::clone::Clone for D2D1_ROUNDED_RECT { clone(&self) -> Self1557 fn clone(&self) -> Self { 1558 *self 1559 } 1560 } 1561 pub type D2D1_SATURATION_PROP = u32; 1562 pub const D2D1_SATURATION_PROP_SATURATION: D2D1_SATURATION_PROP = 0u32; 1563 pub const D2D1_SATURATION_PROP_FORCE_DWORD: D2D1_SATURATION_PROP = 4294967295u32; 1564 pub type D2D1_SCALE_INTERPOLATION_MODE = u32; 1565 pub const D2D1_SCALE_INTERPOLATION_MODE_NEAREST_NEIGHBOR: D2D1_SCALE_INTERPOLATION_MODE = 0u32; 1566 pub const D2D1_SCALE_INTERPOLATION_MODE_LINEAR: D2D1_SCALE_INTERPOLATION_MODE = 1u32; 1567 pub const D2D1_SCALE_INTERPOLATION_MODE_CUBIC: D2D1_SCALE_INTERPOLATION_MODE = 2u32; 1568 pub const D2D1_SCALE_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR: D2D1_SCALE_INTERPOLATION_MODE = 3u32; 1569 pub const D2D1_SCALE_INTERPOLATION_MODE_ANISOTROPIC: D2D1_SCALE_INTERPOLATION_MODE = 4u32; 1570 pub const D2D1_SCALE_INTERPOLATION_MODE_HIGH_QUALITY_CUBIC: D2D1_SCALE_INTERPOLATION_MODE = 5u32; 1571 pub const D2D1_SCALE_INTERPOLATION_MODE_FORCE_DWORD: D2D1_SCALE_INTERPOLATION_MODE = 4294967295u32; 1572 pub type D2D1_SCALE_PROP = u32; 1573 pub const D2D1_SCALE_PROP_SCALE: D2D1_SCALE_PROP = 0u32; 1574 pub const D2D1_SCALE_PROP_CENTER_POINT: D2D1_SCALE_PROP = 1u32; 1575 pub const D2D1_SCALE_PROP_INTERPOLATION_MODE: D2D1_SCALE_PROP = 2u32; 1576 pub const D2D1_SCALE_PROP_BORDER_MODE: D2D1_SCALE_PROP = 3u32; 1577 pub const D2D1_SCALE_PROP_SHARPNESS: D2D1_SCALE_PROP = 4u32; 1578 pub const D2D1_SCALE_PROP_FORCE_DWORD: D2D1_SCALE_PROP = 4294967295u32; 1579 pub const D2D1_SCENE_REFERRED_SDR_WHITE_LEVEL: f32 = 80f32; 1580 pub type D2D1_SEPIA_PROP = u32; 1581 pub const D2D1_SEPIA_PROP_INTENSITY: D2D1_SEPIA_PROP = 0u32; 1582 pub const D2D1_SEPIA_PROP_ALPHA_MODE: D2D1_SEPIA_PROP = 1u32; 1583 pub const D2D1_SEPIA_PROP_FORCE_DWORD: D2D1_SEPIA_PROP = 4294967295u32; 1584 pub type D2D1_SHADOW_OPTIMIZATION = u32; 1585 pub const D2D1_SHADOW_OPTIMIZATION_SPEED: D2D1_SHADOW_OPTIMIZATION = 0u32; 1586 pub const D2D1_SHADOW_OPTIMIZATION_BALANCED: D2D1_SHADOW_OPTIMIZATION = 1u32; 1587 pub const D2D1_SHADOW_OPTIMIZATION_QUALITY: D2D1_SHADOW_OPTIMIZATION = 2u32; 1588 pub const D2D1_SHADOW_OPTIMIZATION_FORCE_DWORD: D2D1_SHADOW_OPTIMIZATION = 4294967295u32; 1589 pub type D2D1_SHADOW_PROP = u32; 1590 pub const D2D1_SHADOW_PROP_BLUR_STANDARD_DEVIATION: D2D1_SHADOW_PROP = 0u32; 1591 pub const D2D1_SHADOW_PROP_COLOR: D2D1_SHADOW_PROP = 1u32; 1592 pub const D2D1_SHADOW_PROP_OPTIMIZATION: D2D1_SHADOW_PROP = 2u32; 1593 pub const D2D1_SHADOW_PROP_FORCE_DWORD: D2D1_SHADOW_PROP = 4294967295u32; 1594 pub type D2D1_SHARPEN_PROP = u32; 1595 pub const D2D1_SHARPEN_PROP_SHARPNESS: D2D1_SHARPEN_PROP = 0u32; 1596 pub const D2D1_SHARPEN_PROP_THRESHOLD: D2D1_SHARPEN_PROP = 1u32; 1597 pub const D2D1_SHARPEN_PROP_FORCE_DWORD: D2D1_SHARPEN_PROP = 4294967295u32; 1598 #[repr(C)] 1599 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1600 pub struct D2D1_SIMPLE_COLOR_PROFILE { 1601 pub redPrimary: Common::D2D_POINT_2F, 1602 pub greenPrimary: Common::D2D_POINT_2F, 1603 pub bluePrimary: Common::D2D_POINT_2F, 1604 pub whitePointXZ: Common::D2D_POINT_2F, 1605 pub gamma: D2D1_GAMMA1, 1606 } 1607 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1608 impl ::core::marker::Copy for D2D1_SIMPLE_COLOR_PROFILE {} 1609 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1610 impl ::core::clone::Clone for D2D1_SIMPLE_COLOR_PROFILE { clone(&self) -> Self1611 fn clone(&self) -> Self { 1612 *self 1613 } 1614 } 1615 pub type D2D1_SPOTDIFFUSE_PROP = u32; 1616 pub const D2D1_SPOTDIFFUSE_PROP_LIGHT_POSITION: D2D1_SPOTDIFFUSE_PROP = 0u32; 1617 pub const D2D1_SPOTDIFFUSE_PROP_POINTS_AT: D2D1_SPOTDIFFUSE_PROP = 1u32; 1618 pub const D2D1_SPOTDIFFUSE_PROP_FOCUS: D2D1_SPOTDIFFUSE_PROP = 2u32; 1619 pub const D2D1_SPOTDIFFUSE_PROP_LIMITING_CONE_ANGLE: D2D1_SPOTDIFFUSE_PROP = 3u32; 1620 pub const D2D1_SPOTDIFFUSE_PROP_DIFFUSE_CONSTANT: D2D1_SPOTDIFFUSE_PROP = 4u32; 1621 pub const D2D1_SPOTDIFFUSE_PROP_SURFACE_SCALE: D2D1_SPOTDIFFUSE_PROP = 5u32; 1622 pub const D2D1_SPOTDIFFUSE_PROP_COLOR: D2D1_SPOTDIFFUSE_PROP = 6u32; 1623 pub const D2D1_SPOTDIFFUSE_PROP_KERNEL_UNIT_LENGTH: D2D1_SPOTDIFFUSE_PROP = 7u32; 1624 pub const D2D1_SPOTDIFFUSE_PROP_SCALE_MODE: D2D1_SPOTDIFFUSE_PROP = 8u32; 1625 pub const D2D1_SPOTDIFFUSE_PROP_FORCE_DWORD: D2D1_SPOTDIFFUSE_PROP = 4294967295u32; 1626 pub type D2D1_SPOTDIFFUSE_SCALE_MODE = u32; 1627 pub const D2D1_SPOTDIFFUSE_SCALE_MODE_NEAREST_NEIGHBOR: D2D1_SPOTDIFFUSE_SCALE_MODE = 0u32; 1628 pub const D2D1_SPOTDIFFUSE_SCALE_MODE_LINEAR: D2D1_SPOTDIFFUSE_SCALE_MODE = 1u32; 1629 pub const D2D1_SPOTDIFFUSE_SCALE_MODE_CUBIC: D2D1_SPOTDIFFUSE_SCALE_MODE = 2u32; 1630 pub const D2D1_SPOTDIFFUSE_SCALE_MODE_MULTI_SAMPLE_LINEAR: D2D1_SPOTDIFFUSE_SCALE_MODE = 3u32; 1631 pub const D2D1_SPOTDIFFUSE_SCALE_MODE_ANISOTROPIC: D2D1_SPOTDIFFUSE_SCALE_MODE = 4u32; 1632 pub const D2D1_SPOTDIFFUSE_SCALE_MODE_HIGH_QUALITY_CUBIC: D2D1_SPOTDIFFUSE_SCALE_MODE = 5u32; 1633 pub const D2D1_SPOTDIFFUSE_SCALE_MODE_FORCE_DWORD: D2D1_SPOTDIFFUSE_SCALE_MODE = 4294967295u32; 1634 pub type D2D1_SPOTSPECULAR_PROP = u32; 1635 pub const D2D1_SPOTSPECULAR_PROP_LIGHT_POSITION: D2D1_SPOTSPECULAR_PROP = 0u32; 1636 pub const D2D1_SPOTSPECULAR_PROP_POINTS_AT: D2D1_SPOTSPECULAR_PROP = 1u32; 1637 pub const D2D1_SPOTSPECULAR_PROP_FOCUS: D2D1_SPOTSPECULAR_PROP = 2u32; 1638 pub const D2D1_SPOTSPECULAR_PROP_LIMITING_CONE_ANGLE: D2D1_SPOTSPECULAR_PROP = 3u32; 1639 pub const D2D1_SPOTSPECULAR_PROP_SPECULAR_EXPONENT: D2D1_SPOTSPECULAR_PROP = 4u32; 1640 pub const D2D1_SPOTSPECULAR_PROP_SPECULAR_CONSTANT: D2D1_SPOTSPECULAR_PROP = 5u32; 1641 pub const D2D1_SPOTSPECULAR_PROP_SURFACE_SCALE: D2D1_SPOTSPECULAR_PROP = 6u32; 1642 pub const D2D1_SPOTSPECULAR_PROP_COLOR: D2D1_SPOTSPECULAR_PROP = 7u32; 1643 pub const D2D1_SPOTSPECULAR_PROP_KERNEL_UNIT_LENGTH: D2D1_SPOTSPECULAR_PROP = 8u32; 1644 pub const D2D1_SPOTSPECULAR_PROP_SCALE_MODE: D2D1_SPOTSPECULAR_PROP = 9u32; 1645 pub const D2D1_SPOTSPECULAR_PROP_FORCE_DWORD: D2D1_SPOTSPECULAR_PROP = 4294967295u32; 1646 pub type D2D1_SPOTSPECULAR_SCALE_MODE = u32; 1647 pub const D2D1_SPOTSPECULAR_SCALE_MODE_NEAREST_NEIGHBOR: D2D1_SPOTSPECULAR_SCALE_MODE = 0u32; 1648 pub const D2D1_SPOTSPECULAR_SCALE_MODE_LINEAR: D2D1_SPOTSPECULAR_SCALE_MODE = 1u32; 1649 pub const D2D1_SPOTSPECULAR_SCALE_MODE_CUBIC: D2D1_SPOTSPECULAR_SCALE_MODE = 2u32; 1650 pub const D2D1_SPOTSPECULAR_SCALE_MODE_MULTI_SAMPLE_LINEAR: D2D1_SPOTSPECULAR_SCALE_MODE = 3u32; 1651 pub const D2D1_SPOTSPECULAR_SCALE_MODE_ANISOTROPIC: D2D1_SPOTSPECULAR_SCALE_MODE = 4u32; 1652 pub const D2D1_SPOTSPECULAR_SCALE_MODE_HIGH_QUALITY_CUBIC: D2D1_SPOTSPECULAR_SCALE_MODE = 5u32; 1653 pub const D2D1_SPOTSPECULAR_SCALE_MODE_FORCE_DWORD: D2D1_SPOTSPECULAR_SCALE_MODE = 4294967295u32; 1654 pub type D2D1_SPRITE_OPTIONS = u32; 1655 pub const D2D1_SPRITE_OPTIONS_NONE: D2D1_SPRITE_OPTIONS = 0u32; 1656 pub const D2D1_SPRITE_OPTIONS_CLAMP_TO_SOURCE_RECTANGLE: D2D1_SPRITE_OPTIONS = 1u32; 1657 pub const D2D1_SPRITE_OPTIONS_FORCE_DWORD: D2D1_SPRITE_OPTIONS = 4294967295u32; 1658 pub type D2D1_STRAIGHTEN_PROP = u32; 1659 pub const D2D1_STRAIGHTEN_PROP_ANGLE: D2D1_STRAIGHTEN_PROP = 0u32; 1660 pub const D2D1_STRAIGHTEN_PROP_MAINTAIN_SIZE: D2D1_STRAIGHTEN_PROP = 1u32; 1661 pub const D2D1_STRAIGHTEN_PROP_SCALE_MODE: D2D1_STRAIGHTEN_PROP = 2u32; 1662 pub const D2D1_STRAIGHTEN_PROP_FORCE_DWORD: D2D1_STRAIGHTEN_PROP = 4294967295u32; 1663 pub type D2D1_STRAIGHTEN_SCALE_MODE = u32; 1664 pub const D2D1_STRAIGHTEN_SCALE_MODE_NEAREST_NEIGHBOR: D2D1_STRAIGHTEN_SCALE_MODE = 0u32; 1665 pub const D2D1_STRAIGHTEN_SCALE_MODE_LINEAR: D2D1_STRAIGHTEN_SCALE_MODE = 1u32; 1666 pub const D2D1_STRAIGHTEN_SCALE_MODE_CUBIC: D2D1_STRAIGHTEN_SCALE_MODE = 2u32; 1667 pub const D2D1_STRAIGHTEN_SCALE_MODE_MULTI_SAMPLE_LINEAR: D2D1_STRAIGHTEN_SCALE_MODE = 3u32; 1668 pub const D2D1_STRAIGHTEN_SCALE_MODE_ANISOTROPIC: D2D1_STRAIGHTEN_SCALE_MODE = 4u32; 1669 pub const D2D1_STRAIGHTEN_SCALE_MODE_FORCE_DWORD: D2D1_STRAIGHTEN_SCALE_MODE = 4294967295u32; 1670 #[repr(C)] 1671 pub struct D2D1_STROKE_STYLE_PROPERTIES { 1672 pub startCap: D2D1_CAP_STYLE, 1673 pub endCap: D2D1_CAP_STYLE, 1674 pub dashCap: D2D1_CAP_STYLE, 1675 pub lineJoin: D2D1_LINE_JOIN, 1676 pub miterLimit: f32, 1677 pub dashStyle: D2D1_DASH_STYLE, 1678 pub dashOffset: f32, 1679 } 1680 impl ::core::marker::Copy for D2D1_STROKE_STYLE_PROPERTIES {} 1681 impl ::core::clone::Clone for D2D1_STROKE_STYLE_PROPERTIES { clone(&self) -> Self1682 fn clone(&self) -> Self { 1683 *self 1684 } 1685 } 1686 #[repr(C)] 1687 pub struct D2D1_STROKE_STYLE_PROPERTIES1 { 1688 pub startCap: D2D1_CAP_STYLE, 1689 pub endCap: D2D1_CAP_STYLE, 1690 pub dashCap: D2D1_CAP_STYLE, 1691 pub lineJoin: D2D1_LINE_JOIN, 1692 pub miterLimit: f32, 1693 pub dashStyle: D2D1_DASH_STYLE, 1694 pub dashOffset: f32, 1695 pub transformType: D2D1_STROKE_TRANSFORM_TYPE, 1696 } 1697 impl ::core::marker::Copy for D2D1_STROKE_STYLE_PROPERTIES1 {} 1698 impl ::core::clone::Clone for D2D1_STROKE_STYLE_PROPERTIES1 { clone(&self) -> Self1699 fn clone(&self) -> Self { 1700 *self 1701 } 1702 } 1703 pub type D2D1_STROKE_TRANSFORM_TYPE = u32; 1704 pub const D2D1_STROKE_TRANSFORM_TYPE_NORMAL: D2D1_STROKE_TRANSFORM_TYPE = 0u32; 1705 pub const D2D1_STROKE_TRANSFORM_TYPE_FIXED: D2D1_STROKE_TRANSFORM_TYPE = 1u32; 1706 pub const D2D1_STROKE_TRANSFORM_TYPE_HAIRLINE: D2D1_STROKE_TRANSFORM_TYPE = 2u32; 1707 pub const D2D1_STROKE_TRANSFORM_TYPE_FORCE_DWORD: D2D1_STROKE_TRANSFORM_TYPE = 4294967295u32; 1708 pub type D2D1_SUBPROPERTY = u32; 1709 pub const D2D1_SUBPROPERTY_DISPLAYNAME: D2D1_SUBPROPERTY = 2147483648u32; 1710 pub const D2D1_SUBPROPERTY_ISREADONLY: D2D1_SUBPROPERTY = 2147483649u32; 1711 pub const D2D1_SUBPROPERTY_MIN: D2D1_SUBPROPERTY = 2147483650u32; 1712 pub const D2D1_SUBPROPERTY_MAX: D2D1_SUBPROPERTY = 2147483651u32; 1713 pub const D2D1_SUBPROPERTY_DEFAULT: D2D1_SUBPROPERTY = 2147483652u32; 1714 pub const D2D1_SUBPROPERTY_FIELDS: D2D1_SUBPROPERTY = 2147483653u32; 1715 pub const D2D1_SUBPROPERTY_INDEX: D2D1_SUBPROPERTY = 2147483654u32; 1716 pub const D2D1_SUBPROPERTY_FORCE_DWORD: D2D1_SUBPROPERTY = 4294967295u32; 1717 pub type D2D1_SVG_ASPECT_ALIGN = u32; 1718 pub const D2D1_SVG_ASPECT_ALIGN_NONE: D2D1_SVG_ASPECT_ALIGN = 0u32; 1719 pub const D2D1_SVG_ASPECT_ALIGN_X_MIN_Y_MIN: D2D1_SVG_ASPECT_ALIGN = 1u32; 1720 pub const D2D1_SVG_ASPECT_ALIGN_X_MID_Y_MIN: D2D1_SVG_ASPECT_ALIGN = 2u32; 1721 pub const D2D1_SVG_ASPECT_ALIGN_X_MAX_Y_MIN: D2D1_SVG_ASPECT_ALIGN = 3u32; 1722 pub const D2D1_SVG_ASPECT_ALIGN_X_MIN_Y_MID: D2D1_SVG_ASPECT_ALIGN = 4u32; 1723 pub const D2D1_SVG_ASPECT_ALIGN_X_MID_Y_MID: D2D1_SVG_ASPECT_ALIGN = 5u32; 1724 pub const D2D1_SVG_ASPECT_ALIGN_X_MAX_Y_MID: D2D1_SVG_ASPECT_ALIGN = 6u32; 1725 pub const D2D1_SVG_ASPECT_ALIGN_X_MIN_Y_MAX: D2D1_SVG_ASPECT_ALIGN = 7u32; 1726 pub const D2D1_SVG_ASPECT_ALIGN_X_MID_Y_MAX: D2D1_SVG_ASPECT_ALIGN = 8u32; 1727 pub const D2D1_SVG_ASPECT_ALIGN_X_MAX_Y_MAX: D2D1_SVG_ASPECT_ALIGN = 9u32; 1728 pub const D2D1_SVG_ASPECT_ALIGN_FORCE_DWORD: D2D1_SVG_ASPECT_ALIGN = 4294967295u32; 1729 pub type D2D1_SVG_ASPECT_SCALING = u32; 1730 pub const D2D1_SVG_ASPECT_SCALING_MEET: D2D1_SVG_ASPECT_SCALING = 0u32; 1731 pub const D2D1_SVG_ASPECT_SCALING_SLICE: D2D1_SVG_ASPECT_SCALING = 1u32; 1732 pub const D2D1_SVG_ASPECT_SCALING_FORCE_DWORD: D2D1_SVG_ASPECT_SCALING = 4294967295u32; 1733 pub type D2D1_SVG_ATTRIBUTE_POD_TYPE = u32; 1734 pub const D2D1_SVG_ATTRIBUTE_POD_TYPE_FLOAT: D2D1_SVG_ATTRIBUTE_POD_TYPE = 0u32; 1735 pub const D2D1_SVG_ATTRIBUTE_POD_TYPE_COLOR: D2D1_SVG_ATTRIBUTE_POD_TYPE = 1u32; 1736 pub const D2D1_SVG_ATTRIBUTE_POD_TYPE_FILL_MODE: D2D1_SVG_ATTRIBUTE_POD_TYPE = 2u32; 1737 pub const D2D1_SVG_ATTRIBUTE_POD_TYPE_DISPLAY: D2D1_SVG_ATTRIBUTE_POD_TYPE = 3u32; 1738 pub const D2D1_SVG_ATTRIBUTE_POD_TYPE_OVERFLOW: D2D1_SVG_ATTRIBUTE_POD_TYPE = 4u32; 1739 pub const D2D1_SVG_ATTRIBUTE_POD_TYPE_LINE_CAP: D2D1_SVG_ATTRIBUTE_POD_TYPE = 5u32; 1740 pub const D2D1_SVG_ATTRIBUTE_POD_TYPE_LINE_JOIN: D2D1_SVG_ATTRIBUTE_POD_TYPE = 6u32; 1741 pub const D2D1_SVG_ATTRIBUTE_POD_TYPE_VISIBILITY: D2D1_SVG_ATTRIBUTE_POD_TYPE = 7u32; 1742 pub const D2D1_SVG_ATTRIBUTE_POD_TYPE_MATRIX: D2D1_SVG_ATTRIBUTE_POD_TYPE = 8u32; 1743 pub const D2D1_SVG_ATTRIBUTE_POD_TYPE_UNIT_TYPE: D2D1_SVG_ATTRIBUTE_POD_TYPE = 9u32; 1744 pub const D2D1_SVG_ATTRIBUTE_POD_TYPE_EXTEND_MODE: D2D1_SVG_ATTRIBUTE_POD_TYPE = 10u32; 1745 pub const D2D1_SVG_ATTRIBUTE_POD_TYPE_PRESERVE_ASPECT_RATIO: D2D1_SVG_ATTRIBUTE_POD_TYPE = 11u32; 1746 pub const D2D1_SVG_ATTRIBUTE_POD_TYPE_VIEWBOX: D2D1_SVG_ATTRIBUTE_POD_TYPE = 12u32; 1747 pub const D2D1_SVG_ATTRIBUTE_POD_TYPE_LENGTH: D2D1_SVG_ATTRIBUTE_POD_TYPE = 13u32; 1748 pub const D2D1_SVG_ATTRIBUTE_POD_TYPE_FORCE_DWORD: D2D1_SVG_ATTRIBUTE_POD_TYPE = 4294967295u32; 1749 pub type D2D1_SVG_ATTRIBUTE_STRING_TYPE = u32; 1750 pub const D2D1_SVG_ATTRIBUTE_STRING_TYPE_SVG: D2D1_SVG_ATTRIBUTE_STRING_TYPE = 0u32; 1751 pub const D2D1_SVG_ATTRIBUTE_STRING_TYPE_ID: D2D1_SVG_ATTRIBUTE_STRING_TYPE = 1u32; 1752 pub const D2D1_SVG_ATTRIBUTE_STRING_TYPE_FORCE_DWORD: D2D1_SVG_ATTRIBUTE_STRING_TYPE = 4294967295u32; 1753 pub type D2D1_SVG_DISPLAY = u32; 1754 pub const D2D1_SVG_DISPLAY_INLINE: D2D1_SVG_DISPLAY = 0u32; 1755 pub const D2D1_SVG_DISPLAY_NONE: D2D1_SVG_DISPLAY = 1u32; 1756 pub const D2D1_SVG_DISPLAY_FORCE_DWORD: D2D1_SVG_DISPLAY = 4294967295u32; 1757 #[repr(C)] 1758 pub struct D2D1_SVG_LENGTH { 1759 pub value: f32, 1760 pub units: D2D1_SVG_LENGTH_UNITS, 1761 } 1762 impl ::core::marker::Copy for D2D1_SVG_LENGTH {} 1763 impl ::core::clone::Clone for D2D1_SVG_LENGTH { clone(&self) -> Self1764 fn clone(&self) -> Self { 1765 *self 1766 } 1767 } 1768 pub type D2D1_SVG_LENGTH_UNITS = u32; 1769 pub const D2D1_SVG_LENGTH_UNITS_NUMBER: D2D1_SVG_LENGTH_UNITS = 0u32; 1770 pub const D2D1_SVG_LENGTH_UNITS_PERCENTAGE: D2D1_SVG_LENGTH_UNITS = 1u32; 1771 pub const D2D1_SVG_LENGTH_UNITS_FORCE_DWORD: D2D1_SVG_LENGTH_UNITS = 4294967295u32; 1772 pub type D2D1_SVG_LINE_CAP = u32; 1773 pub const D2D1_SVG_LINE_CAP_BUTT: D2D1_SVG_LINE_CAP = 0u32; 1774 pub const D2D1_SVG_LINE_CAP_SQUARE: D2D1_SVG_LINE_CAP = 1u32; 1775 pub const D2D1_SVG_LINE_CAP_ROUND: D2D1_SVG_LINE_CAP = 2u32; 1776 pub const D2D1_SVG_LINE_CAP_FORCE_DWORD: D2D1_SVG_LINE_CAP = 4294967295u32; 1777 pub type D2D1_SVG_LINE_JOIN = u32; 1778 pub const D2D1_SVG_LINE_JOIN_BEVEL: D2D1_SVG_LINE_JOIN = 1u32; 1779 pub const D2D1_SVG_LINE_JOIN_MITER: D2D1_SVG_LINE_JOIN = 3u32; 1780 pub const D2D1_SVG_LINE_JOIN_ROUND: D2D1_SVG_LINE_JOIN = 2u32; 1781 pub const D2D1_SVG_LINE_JOIN_FORCE_DWORD: D2D1_SVG_LINE_JOIN = 4294967295u32; 1782 pub type D2D1_SVG_OVERFLOW = u32; 1783 pub const D2D1_SVG_OVERFLOW_VISIBLE: D2D1_SVG_OVERFLOW = 0u32; 1784 pub const D2D1_SVG_OVERFLOW_HIDDEN: D2D1_SVG_OVERFLOW = 1u32; 1785 pub const D2D1_SVG_OVERFLOW_FORCE_DWORD: D2D1_SVG_OVERFLOW = 4294967295u32; 1786 pub type D2D1_SVG_PAINT_TYPE = u32; 1787 pub const D2D1_SVG_PAINT_TYPE_NONE: D2D1_SVG_PAINT_TYPE = 0u32; 1788 pub const D2D1_SVG_PAINT_TYPE_COLOR: D2D1_SVG_PAINT_TYPE = 1u32; 1789 pub const D2D1_SVG_PAINT_TYPE_CURRENT_COLOR: D2D1_SVG_PAINT_TYPE = 2u32; 1790 pub const D2D1_SVG_PAINT_TYPE_URI: D2D1_SVG_PAINT_TYPE = 3u32; 1791 pub const D2D1_SVG_PAINT_TYPE_URI_NONE: D2D1_SVG_PAINT_TYPE = 4u32; 1792 pub const D2D1_SVG_PAINT_TYPE_URI_COLOR: D2D1_SVG_PAINT_TYPE = 5u32; 1793 pub const D2D1_SVG_PAINT_TYPE_URI_CURRENT_COLOR: D2D1_SVG_PAINT_TYPE = 6u32; 1794 pub const D2D1_SVG_PAINT_TYPE_FORCE_DWORD: D2D1_SVG_PAINT_TYPE = 4294967295u32; 1795 pub type D2D1_SVG_PATH_COMMAND = u32; 1796 pub const D2D1_SVG_PATH_COMMAND_CLOSE_PATH: D2D1_SVG_PATH_COMMAND = 0u32; 1797 pub const D2D1_SVG_PATH_COMMAND_MOVE_ABSOLUTE: D2D1_SVG_PATH_COMMAND = 1u32; 1798 pub const D2D1_SVG_PATH_COMMAND_MOVE_RELATIVE: D2D1_SVG_PATH_COMMAND = 2u32; 1799 pub const D2D1_SVG_PATH_COMMAND_LINE_ABSOLUTE: D2D1_SVG_PATH_COMMAND = 3u32; 1800 pub const D2D1_SVG_PATH_COMMAND_LINE_RELATIVE: D2D1_SVG_PATH_COMMAND = 4u32; 1801 pub const D2D1_SVG_PATH_COMMAND_CUBIC_ABSOLUTE: D2D1_SVG_PATH_COMMAND = 5u32; 1802 pub const D2D1_SVG_PATH_COMMAND_CUBIC_RELATIVE: D2D1_SVG_PATH_COMMAND = 6u32; 1803 pub const D2D1_SVG_PATH_COMMAND_QUADRADIC_ABSOLUTE: D2D1_SVG_PATH_COMMAND = 7u32; 1804 pub const D2D1_SVG_PATH_COMMAND_QUADRADIC_RELATIVE: D2D1_SVG_PATH_COMMAND = 8u32; 1805 pub const D2D1_SVG_PATH_COMMAND_ARC_ABSOLUTE: D2D1_SVG_PATH_COMMAND = 9u32; 1806 pub const D2D1_SVG_PATH_COMMAND_ARC_RELATIVE: D2D1_SVG_PATH_COMMAND = 10u32; 1807 pub const D2D1_SVG_PATH_COMMAND_HORIZONTAL_ABSOLUTE: D2D1_SVG_PATH_COMMAND = 11u32; 1808 pub const D2D1_SVG_PATH_COMMAND_HORIZONTAL_RELATIVE: D2D1_SVG_PATH_COMMAND = 12u32; 1809 pub const D2D1_SVG_PATH_COMMAND_VERTICAL_ABSOLUTE: D2D1_SVG_PATH_COMMAND = 13u32; 1810 pub const D2D1_SVG_PATH_COMMAND_VERTICAL_RELATIVE: D2D1_SVG_PATH_COMMAND = 14u32; 1811 pub const D2D1_SVG_PATH_COMMAND_CUBIC_SMOOTH_ABSOLUTE: D2D1_SVG_PATH_COMMAND = 15u32; 1812 pub const D2D1_SVG_PATH_COMMAND_CUBIC_SMOOTH_RELATIVE: D2D1_SVG_PATH_COMMAND = 16u32; 1813 pub const D2D1_SVG_PATH_COMMAND_QUADRADIC_SMOOTH_ABSOLUTE: D2D1_SVG_PATH_COMMAND = 17u32; 1814 pub const D2D1_SVG_PATH_COMMAND_QUADRADIC_SMOOTH_RELATIVE: D2D1_SVG_PATH_COMMAND = 18u32; 1815 pub const D2D1_SVG_PATH_COMMAND_FORCE_DWORD: D2D1_SVG_PATH_COMMAND = 4294967295u32; 1816 #[repr(C)] 1817 #[cfg(feature = "Win32_Foundation")] 1818 pub struct D2D1_SVG_PRESERVE_ASPECT_RATIO { 1819 pub defer: super::super::Foundation::BOOL, 1820 pub align: D2D1_SVG_ASPECT_ALIGN, 1821 pub meetOrSlice: D2D1_SVG_ASPECT_SCALING, 1822 } 1823 #[cfg(feature = "Win32_Foundation")] 1824 impl ::core::marker::Copy for D2D1_SVG_PRESERVE_ASPECT_RATIO {} 1825 #[cfg(feature = "Win32_Foundation")] 1826 impl ::core::clone::Clone for D2D1_SVG_PRESERVE_ASPECT_RATIO { clone(&self) -> Self1827 fn clone(&self) -> Self { 1828 *self 1829 } 1830 } 1831 pub type D2D1_SVG_UNIT_TYPE = u32; 1832 pub const D2D1_SVG_UNIT_TYPE_USER_SPACE_ON_USE: D2D1_SVG_UNIT_TYPE = 0u32; 1833 pub const D2D1_SVG_UNIT_TYPE_OBJECT_BOUNDING_BOX: D2D1_SVG_UNIT_TYPE = 1u32; 1834 pub const D2D1_SVG_UNIT_TYPE_FORCE_DWORD: D2D1_SVG_UNIT_TYPE = 4294967295u32; 1835 #[repr(C)] 1836 pub struct D2D1_SVG_VIEWBOX { 1837 pub x: f32, 1838 pub y: f32, 1839 pub width: f32, 1840 pub height: f32, 1841 } 1842 impl ::core::marker::Copy for D2D1_SVG_VIEWBOX {} 1843 impl ::core::clone::Clone for D2D1_SVG_VIEWBOX { clone(&self) -> Self1844 fn clone(&self) -> Self { 1845 *self 1846 } 1847 } 1848 pub type D2D1_SVG_VISIBILITY = u32; 1849 pub const D2D1_SVG_VISIBILITY_VISIBLE: D2D1_SVG_VISIBILITY = 0u32; 1850 pub const D2D1_SVG_VISIBILITY_HIDDEN: D2D1_SVG_VISIBILITY = 1u32; 1851 pub const D2D1_SVG_VISIBILITY_FORCE_DWORD: D2D1_SVG_VISIBILITY = 4294967295u32; 1852 pub type D2D1_SWEEP_DIRECTION = u32; 1853 pub const D2D1_SWEEP_DIRECTION_COUNTER_CLOCKWISE: D2D1_SWEEP_DIRECTION = 0u32; 1854 pub const D2D1_SWEEP_DIRECTION_CLOCKWISE: D2D1_SWEEP_DIRECTION = 1u32; 1855 pub const D2D1_SWEEP_DIRECTION_FORCE_DWORD: D2D1_SWEEP_DIRECTION = 4294967295u32; 1856 pub type D2D1_TABLETRANSFER_PROP = u32; 1857 pub const D2D1_TABLETRANSFER_PROP_RED_TABLE: D2D1_TABLETRANSFER_PROP = 0u32; 1858 pub const D2D1_TABLETRANSFER_PROP_RED_DISABLE: D2D1_TABLETRANSFER_PROP = 1u32; 1859 pub const D2D1_TABLETRANSFER_PROP_GREEN_TABLE: D2D1_TABLETRANSFER_PROP = 2u32; 1860 pub const D2D1_TABLETRANSFER_PROP_GREEN_DISABLE: D2D1_TABLETRANSFER_PROP = 3u32; 1861 pub const D2D1_TABLETRANSFER_PROP_BLUE_TABLE: D2D1_TABLETRANSFER_PROP = 4u32; 1862 pub const D2D1_TABLETRANSFER_PROP_BLUE_DISABLE: D2D1_TABLETRANSFER_PROP = 5u32; 1863 pub const D2D1_TABLETRANSFER_PROP_ALPHA_TABLE: D2D1_TABLETRANSFER_PROP = 6u32; 1864 pub const D2D1_TABLETRANSFER_PROP_ALPHA_DISABLE: D2D1_TABLETRANSFER_PROP = 7u32; 1865 pub const D2D1_TABLETRANSFER_PROP_CLAMP_OUTPUT: D2D1_TABLETRANSFER_PROP = 8u32; 1866 pub const D2D1_TABLETRANSFER_PROP_FORCE_DWORD: D2D1_TABLETRANSFER_PROP = 4294967295u32; 1867 pub type D2D1_TEMPERATUREANDTINT_PROP = u32; 1868 pub const D2D1_TEMPERATUREANDTINT_PROP_TEMPERATURE: D2D1_TEMPERATUREANDTINT_PROP = 0u32; 1869 pub const D2D1_TEMPERATUREANDTINT_PROP_TINT: D2D1_TEMPERATUREANDTINT_PROP = 1u32; 1870 pub const D2D1_TEMPERATUREANDTINT_PROP_FORCE_DWORD: D2D1_TEMPERATUREANDTINT_PROP = 4294967295u32; 1871 pub type D2D1_TEXT_ANTIALIAS_MODE = u32; 1872 pub const D2D1_TEXT_ANTIALIAS_MODE_DEFAULT: D2D1_TEXT_ANTIALIAS_MODE = 0u32; 1873 pub const D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE: D2D1_TEXT_ANTIALIAS_MODE = 1u32; 1874 pub const D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE: D2D1_TEXT_ANTIALIAS_MODE = 2u32; 1875 pub const D2D1_TEXT_ANTIALIAS_MODE_ALIASED: D2D1_TEXT_ANTIALIAS_MODE = 3u32; 1876 pub const D2D1_TEXT_ANTIALIAS_MODE_FORCE_DWORD: D2D1_TEXT_ANTIALIAS_MODE = 4294967295u32; 1877 pub type D2D1_THREADING_MODE = u32; 1878 pub const D2D1_THREADING_MODE_SINGLE_THREADED: D2D1_THREADING_MODE = 0u32; 1879 pub const D2D1_THREADING_MODE_MULTI_THREADED: D2D1_THREADING_MODE = 1u32; 1880 pub const D2D1_THREADING_MODE_FORCE_DWORD: D2D1_THREADING_MODE = 4294967295u32; 1881 pub type D2D1_TILE_PROP = u32; 1882 pub const D2D1_TILE_PROP_RECT: D2D1_TILE_PROP = 0u32; 1883 pub const D2D1_TILE_PROP_FORCE_DWORD: D2D1_TILE_PROP = 4294967295u32; 1884 pub type D2D1_TINT_PROP = u32; 1885 pub const D2D1_TINT_PROP_COLOR: D2D1_TINT_PROP = 0u32; 1886 pub const D2D1_TINT_PROP_CLAMP_OUTPUT: D2D1_TINT_PROP = 1u32; 1887 pub const D2D1_TINT_PROP_FORCE_DWORD: D2D1_TINT_PROP = 4294967295u32; 1888 pub type D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS = u32; 1889 pub const D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS_NONE: D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS = 0u32; 1890 pub const D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS_DISABLE_DPI_SCALE: D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS = 1u32; 1891 pub const D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS_FORCE_DWORD: D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS = 4294967295u32; 1892 #[repr(C)] 1893 pub struct D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES { 1894 pub orientation: D2D1_ORIENTATION, 1895 pub scaleX: f32, 1896 pub scaleY: f32, 1897 pub interpolationMode: D2D1_INTERPOLATION_MODE, 1898 pub options: D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS, 1899 } 1900 impl ::core::marker::Copy for D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES {} 1901 impl ::core::clone::Clone for D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES { clone(&self) -> Self1902 fn clone(&self) -> Self { 1903 *self 1904 } 1905 } 1906 #[repr(C)] 1907 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1908 pub struct D2D1_TRIANGLE { 1909 pub point1: Common::D2D_POINT_2F, 1910 pub point2: Common::D2D_POINT_2F, 1911 pub point3: Common::D2D_POINT_2F, 1912 } 1913 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1914 impl ::core::marker::Copy for D2D1_TRIANGLE {} 1915 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 1916 impl ::core::clone::Clone for D2D1_TRIANGLE { clone(&self) -> Self1917 fn clone(&self) -> Self { 1918 *self 1919 } 1920 } 1921 pub type D2D1_TURBULENCE_PROP = u32; 1922 pub const D2D1_TURBULENCE_PROP_OFFSET: D2D1_TURBULENCE_PROP = 0u32; 1923 pub const D2D1_TURBULENCE_PROP_SIZE: D2D1_TURBULENCE_PROP = 1u32; 1924 pub const D2D1_TURBULENCE_PROP_BASE_FREQUENCY: D2D1_TURBULENCE_PROP = 2u32; 1925 pub const D2D1_TURBULENCE_PROP_NUM_OCTAVES: D2D1_TURBULENCE_PROP = 3u32; 1926 pub const D2D1_TURBULENCE_PROP_SEED: D2D1_TURBULENCE_PROP = 4u32; 1927 pub const D2D1_TURBULENCE_PROP_NOISE: D2D1_TURBULENCE_PROP = 5u32; 1928 pub const D2D1_TURBULENCE_PROP_STITCHABLE: D2D1_TURBULENCE_PROP = 6u32; 1929 pub const D2D1_TURBULENCE_PROP_FORCE_DWORD: D2D1_TURBULENCE_PROP = 4294967295u32; 1930 pub type D2D1_UNIT_MODE = u32; 1931 pub const D2D1_UNIT_MODE_DIPS: D2D1_UNIT_MODE = 0u32; 1932 pub const D2D1_UNIT_MODE_PIXELS: D2D1_UNIT_MODE = 1u32; 1933 pub const D2D1_UNIT_MODE_FORCE_DWORD: D2D1_UNIT_MODE = 4294967295u32; 1934 #[repr(C)] 1935 pub struct D2D1_VERTEX_BUFFER_PROPERTIES { 1936 pub inputCount: u32, 1937 pub usage: D2D1_VERTEX_USAGE, 1938 pub data: *mut u8, 1939 pub byteWidth: u32, 1940 } 1941 impl ::core::marker::Copy for D2D1_VERTEX_BUFFER_PROPERTIES {} 1942 impl ::core::clone::Clone for D2D1_VERTEX_BUFFER_PROPERTIES { clone(&self) -> Self1943 fn clone(&self) -> Self { 1944 *self 1945 } 1946 } 1947 pub type D2D1_VERTEX_OPTIONS = u32; 1948 pub const D2D1_VERTEX_OPTIONS_NONE: D2D1_VERTEX_OPTIONS = 0u32; 1949 pub const D2D1_VERTEX_OPTIONS_DO_NOT_CLEAR: D2D1_VERTEX_OPTIONS = 1u32; 1950 pub const D2D1_VERTEX_OPTIONS_USE_DEPTH_BUFFER: D2D1_VERTEX_OPTIONS = 2u32; 1951 pub const D2D1_VERTEX_OPTIONS_ASSUME_NO_OVERLAP: D2D1_VERTEX_OPTIONS = 4u32; 1952 pub const D2D1_VERTEX_OPTIONS_FORCE_DWORD: D2D1_VERTEX_OPTIONS = 4294967295u32; 1953 #[repr(C)] 1954 pub struct D2D1_VERTEX_RANGE { 1955 pub startVertex: u32, 1956 pub vertexCount: u32, 1957 } 1958 impl ::core::marker::Copy for D2D1_VERTEX_RANGE {} 1959 impl ::core::clone::Clone for D2D1_VERTEX_RANGE { clone(&self) -> Self1960 fn clone(&self) -> Self { 1961 *self 1962 } 1963 } 1964 pub type D2D1_VERTEX_USAGE = u32; 1965 pub const D2D1_VERTEX_USAGE_STATIC: D2D1_VERTEX_USAGE = 0u32; 1966 pub const D2D1_VERTEX_USAGE_DYNAMIC: D2D1_VERTEX_USAGE = 1u32; 1967 pub const D2D1_VERTEX_USAGE_FORCE_DWORD: D2D1_VERTEX_USAGE = 4294967295u32; 1968 pub type D2D1_VIGNETTE_PROP = u32; 1969 pub const D2D1_VIGNETTE_PROP_COLOR: D2D1_VIGNETTE_PROP = 0u32; 1970 pub const D2D1_VIGNETTE_PROP_TRANSITION_SIZE: D2D1_VIGNETTE_PROP = 1u32; 1971 pub const D2D1_VIGNETTE_PROP_STRENGTH: D2D1_VIGNETTE_PROP = 2u32; 1972 pub const D2D1_VIGNETTE_PROP_FORCE_DWORD: D2D1_VIGNETTE_PROP = 4294967295u32; 1973 pub type D2D1_WHITELEVELADJUSTMENT_PROP = u32; 1974 pub const D2D1_WHITELEVELADJUSTMENT_PROP_INPUT_WHITE_LEVEL: D2D1_WHITELEVELADJUSTMENT_PROP = 0u32; 1975 pub const D2D1_WHITELEVELADJUSTMENT_PROP_OUTPUT_WHITE_LEVEL: D2D1_WHITELEVELADJUSTMENT_PROP = 1u32; 1976 pub const D2D1_WHITELEVELADJUSTMENT_PROP_FORCE_DWORD: D2D1_WHITELEVELADJUSTMENT_PROP = 4294967295u32; 1977 pub type D2D1_WINDOW_STATE = u32; 1978 pub const D2D1_WINDOW_STATE_NONE: D2D1_WINDOW_STATE = 0u32; 1979 pub const D2D1_WINDOW_STATE_OCCLUDED: D2D1_WINDOW_STATE = 1u32; 1980 pub const D2D1_WINDOW_STATE_FORCE_DWORD: D2D1_WINDOW_STATE = 4294967295u32; 1981 pub type D2D1_YCBCR_CHROMA_SUBSAMPLING = u32; 1982 pub const D2D1_YCBCR_CHROMA_SUBSAMPLING_AUTO: D2D1_YCBCR_CHROMA_SUBSAMPLING = 0u32; 1983 pub const D2D1_YCBCR_CHROMA_SUBSAMPLING_420: D2D1_YCBCR_CHROMA_SUBSAMPLING = 1u32; 1984 pub const D2D1_YCBCR_CHROMA_SUBSAMPLING_422: D2D1_YCBCR_CHROMA_SUBSAMPLING = 2u32; 1985 pub const D2D1_YCBCR_CHROMA_SUBSAMPLING_444: D2D1_YCBCR_CHROMA_SUBSAMPLING = 3u32; 1986 pub const D2D1_YCBCR_CHROMA_SUBSAMPLING_440: D2D1_YCBCR_CHROMA_SUBSAMPLING = 4u32; 1987 pub const D2D1_YCBCR_CHROMA_SUBSAMPLING_FORCE_DWORD: D2D1_YCBCR_CHROMA_SUBSAMPLING = 4294967295u32; 1988 pub type D2D1_YCBCR_INTERPOLATION_MODE = u32; 1989 pub const D2D1_YCBCR_INTERPOLATION_MODE_NEAREST_NEIGHBOR: D2D1_YCBCR_INTERPOLATION_MODE = 0u32; 1990 pub const D2D1_YCBCR_INTERPOLATION_MODE_LINEAR: D2D1_YCBCR_INTERPOLATION_MODE = 1u32; 1991 pub const D2D1_YCBCR_INTERPOLATION_MODE_CUBIC: D2D1_YCBCR_INTERPOLATION_MODE = 2u32; 1992 pub const D2D1_YCBCR_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR: D2D1_YCBCR_INTERPOLATION_MODE = 3u32; 1993 pub const D2D1_YCBCR_INTERPOLATION_MODE_ANISOTROPIC: D2D1_YCBCR_INTERPOLATION_MODE = 4u32; 1994 pub const D2D1_YCBCR_INTERPOLATION_MODE_HIGH_QUALITY_CUBIC: D2D1_YCBCR_INTERPOLATION_MODE = 5u32; 1995 pub const D2D1_YCBCR_INTERPOLATION_MODE_FORCE_DWORD: D2D1_YCBCR_INTERPOLATION_MODE = 4294967295u32; 1996 pub type D2D1_YCBCR_PROP = u32; 1997 pub const D2D1_YCBCR_PROP_CHROMA_SUBSAMPLING: D2D1_YCBCR_PROP = 0u32; 1998 pub const D2D1_YCBCR_PROP_TRANSFORM_MATRIX: D2D1_YCBCR_PROP = 1u32; 1999 pub const D2D1_YCBCR_PROP_INTERPOLATION_MODE: D2D1_YCBCR_PROP = 2u32; 2000 pub const D2D1_YCBCR_PROP_FORCE_DWORD: D2D1_YCBCR_PROP = 4294967295u32; 2001 pub const FACILITY_D2D: u32 = 2201u32; 2002 pub type ID2D1AnalysisTransform = *mut ::core::ffi::c_void; 2003 pub type ID2D1Bitmap = *mut ::core::ffi::c_void; 2004 pub type ID2D1Bitmap1 = *mut ::core::ffi::c_void; 2005 pub type ID2D1BitmapBrush = *mut ::core::ffi::c_void; 2006 pub type ID2D1BitmapBrush1 = *mut ::core::ffi::c_void; 2007 pub type ID2D1BitmapRenderTarget = *mut ::core::ffi::c_void; 2008 pub type ID2D1BlendTransform = *mut ::core::ffi::c_void; 2009 pub type ID2D1BorderTransform = *mut ::core::ffi::c_void; 2010 pub type ID2D1BoundsAdjustmentTransform = *mut ::core::ffi::c_void; 2011 pub type ID2D1Brush = *mut ::core::ffi::c_void; 2012 pub type ID2D1ColorContext = *mut ::core::ffi::c_void; 2013 pub type ID2D1ColorContext1 = *mut ::core::ffi::c_void; 2014 pub type ID2D1CommandList = *mut ::core::ffi::c_void; 2015 pub type ID2D1CommandSink = *mut ::core::ffi::c_void; 2016 pub type ID2D1CommandSink1 = *mut ::core::ffi::c_void; 2017 pub type ID2D1CommandSink2 = *mut ::core::ffi::c_void; 2018 pub type ID2D1CommandSink3 = *mut ::core::ffi::c_void; 2019 pub type ID2D1CommandSink4 = *mut ::core::ffi::c_void; 2020 pub type ID2D1CommandSink5 = *mut ::core::ffi::c_void; 2021 pub type ID2D1ComputeInfo = *mut ::core::ffi::c_void; 2022 pub type ID2D1ComputeTransform = *mut ::core::ffi::c_void; 2023 pub type ID2D1ConcreteTransform = *mut ::core::ffi::c_void; 2024 pub type ID2D1DCRenderTarget = *mut ::core::ffi::c_void; 2025 pub type ID2D1Device = *mut ::core::ffi::c_void; 2026 pub type ID2D1Device1 = *mut ::core::ffi::c_void; 2027 pub type ID2D1Device2 = *mut ::core::ffi::c_void; 2028 pub type ID2D1Device3 = *mut ::core::ffi::c_void; 2029 pub type ID2D1Device4 = *mut ::core::ffi::c_void; 2030 pub type ID2D1Device5 = *mut ::core::ffi::c_void; 2031 pub type ID2D1Device6 = *mut ::core::ffi::c_void; 2032 pub type ID2D1DeviceContext = *mut ::core::ffi::c_void; 2033 pub type ID2D1DeviceContext1 = *mut ::core::ffi::c_void; 2034 pub type ID2D1DeviceContext2 = *mut ::core::ffi::c_void; 2035 pub type ID2D1DeviceContext3 = *mut ::core::ffi::c_void; 2036 pub type ID2D1DeviceContext4 = *mut ::core::ffi::c_void; 2037 pub type ID2D1DeviceContext5 = *mut ::core::ffi::c_void; 2038 pub type ID2D1DeviceContext6 = *mut ::core::ffi::c_void; 2039 pub type ID2D1DrawInfo = *mut ::core::ffi::c_void; 2040 pub type ID2D1DrawTransform = *mut ::core::ffi::c_void; 2041 pub type ID2D1DrawingStateBlock = *mut ::core::ffi::c_void; 2042 pub type ID2D1DrawingStateBlock1 = *mut ::core::ffi::c_void; 2043 pub type ID2D1Effect = *mut ::core::ffi::c_void; 2044 pub type ID2D1EffectContext = *mut ::core::ffi::c_void; 2045 pub type ID2D1EffectContext1 = *mut ::core::ffi::c_void; 2046 pub type ID2D1EffectContext2 = *mut ::core::ffi::c_void; 2047 pub type ID2D1EffectImpl = *mut ::core::ffi::c_void; 2048 pub type ID2D1EllipseGeometry = *mut ::core::ffi::c_void; 2049 pub type ID2D1Factory = *mut ::core::ffi::c_void; 2050 pub type ID2D1Factory1 = *mut ::core::ffi::c_void; 2051 pub type ID2D1Factory2 = *mut ::core::ffi::c_void; 2052 pub type ID2D1Factory3 = *mut ::core::ffi::c_void; 2053 pub type ID2D1Factory4 = *mut ::core::ffi::c_void; 2054 pub type ID2D1Factory5 = *mut ::core::ffi::c_void; 2055 pub type ID2D1Factory6 = *mut ::core::ffi::c_void; 2056 pub type ID2D1Factory7 = *mut ::core::ffi::c_void; 2057 pub type ID2D1GdiInteropRenderTarget = *mut ::core::ffi::c_void; 2058 pub type ID2D1GdiMetafile = *mut ::core::ffi::c_void; 2059 pub type ID2D1GdiMetafile1 = *mut ::core::ffi::c_void; 2060 pub type ID2D1GdiMetafileSink = *mut ::core::ffi::c_void; 2061 pub type ID2D1GdiMetafileSink1 = *mut ::core::ffi::c_void; 2062 pub type ID2D1Geometry = *mut ::core::ffi::c_void; 2063 pub type ID2D1GeometryGroup = *mut ::core::ffi::c_void; 2064 pub type ID2D1GeometryRealization = *mut ::core::ffi::c_void; 2065 pub type ID2D1GeometrySink = *mut ::core::ffi::c_void; 2066 pub type ID2D1GradientMesh = *mut ::core::ffi::c_void; 2067 pub type ID2D1GradientStopCollection = *mut ::core::ffi::c_void; 2068 pub type ID2D1GradientStopCollection1 = *mut ::core::ffi::c_void; 2069 pub type ID2D1HwndRenderTarget = *mut ::core::ffi::c_void; 2070 pub type ID2D1Image = *mut ::core::ffi::c_void; 2071 pub type ID2D1ImageBrush = *mut ::core::ffi::c_void; 2072 pub type ID2D1ImageSource = *mut ::core::ffi::c_void; 2073 pub type ID2D1ImageSourceFromWic = *mut ::core::ffi::c_void; 2074 pub type ID2D1Ink = *mut ::core::ffi::c_void; 2075 pub type ID2D1InkStyle = *mut ::core::ffi::c_void; 2076 pub type ID2D1Layer = *mut ::core::ffi::c_void; 2077 pub type ID2D1LinearGradientBrush = *mut ::core::ffi::c_void; 2078 pub type ID2D1LookupTable3D = *mut ::core::ffi::c_void; 2079 pub type ID2D1Mesh = *mut ::core::ffi::c_void; 2080 pub type ID2D1Multithread = *mut ::core::ffi::c_void; 2081 pub type ID2D1OffsetTransform = *mut ::core::ffi::c_void; 2082 pub type ID2D1PathGeometry = *mut ::core::ffi::c_void; 2083 pub type ID2D1PathGeometry1 = *mut ::core::ffi::c_void; 2084 pub type ID2D1PrintControl = *mut ::core::ffi::c_void; 2085 pub type ID2D1Properties = *mut ::core::ffi::c_void; 2086 pub type ID2D1RadialGradientBrush = *mut ::core::ffi::c_void; 2087 pub type ID2D1RectangleGeometry = *mut ::core::ffi::c_void; 2088 pub type ID2D1RenderInfo = *mut ::core::ffi::c_void; 2089 pub type ID2D1RenderTarget = *mut ::core::ffi::c_void; 2090 pub type ID2D1Resource = *mut ::core::ffi::c_void; 2091 pub type ID2D1ResourceTexture = *mut ::core::ffi::c_void; 2092 pub type ID2D1RoundedRectangleGeometry = *mut ::core::ffi::c_void; 2093 pub type ID2D1SolidColorBrush = *mut ::core::ffi::c_void; 2094 pub type ID2D1SourceTransform = *mut ::core::ffi::c_void; 2095 pub type ID2D1SpriteBatch = *mut ::core::ffi::c_void; 2096 pub type ID2D1StrokeStyle = *mut ::core::ffi::c_void; 2097 pub type ID2D1StrokeStyle1 = *mut ::core::ffi::c_void; 2098 pub type ID2D1SvgAttribute = *mut ::core::ffi::c_void; 2099 pub type ID2D1SvgDocument = *mut ::core::ffi::c_void; 2100 pub type ID2D1SvgElement = *mut ::core::ffi::c_void; 2101 pub type ID2D1SvgGlyphStyle = *mut ::core::ffi::c_void; 2102 pub type ID2D1SvgPaint = *mut ::core::ffi::c_void; 2103 pub type ID2D1SvgPathData = *mut ::core::ffi::c_void; 2104 pub type ID2D1SvgPointCollection = *mut ::core::ffi::c_void; 2105 pub type ID2D1SvgStrokeDashArray = *mut ::core::ffi::c_void; 2106 pub type ID2D1TessellationSink = *mut ::core::ffi::c_void; 2107 pub type ID2D1Transform = *mut ::core::ffi::c_void; 2108 pub type ID2D1TransformGraph = *mut ::core::ffi::c_void; 2109 pub type ID2D1TransformNode = *mut ::core::ffi::c_void; 2110 pub type ID2D1TransformedGeometry = *mut ::core::ffi::c_void; 2111 pub type ID2D1TransformedImageSource = *mut ::core::ffi::c_void; 2112 pub type ID2D1VertexBuffer = *mut ::core::ffi::c_void; 2113 #[repr(C)] 2114 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 2115 pub struct Matrix4x3F { 2116 pub __AnonymousBase_d2d1_1helper_L45_C31: Common::D2D_MATRIX_4X3_F, 2117 } 2118 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 2119 impl ::core::marker::Copy for Matrix4x3F {} 2120 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 2121 impl ::core::clone::Clone for Matrix4x3F { clone(&self) -> Self2122 fn clone(&self) -> Self { 2123 *self 2124 } 2125 } 2126 #[repr(C)] 2127 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 2128 pub struct Matrix4x4F { 2129 pub __AnonymousBase_d2d1_1helper_L97_C31: Common::D2D_MATRIX_4X4_F, 2130 } 2131 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 2132 impl ::core::marker::Copy for Matrix4x4F {} 2133 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 2134 impl ::core::clone::Clone for Matrix4x4F { clone(&self) -> Self2135 fn clone(&self) -> Self { 2136 *self 2137 } 2138 } 2139 #[repr(C)] 2140 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 2141 pub struct Matrix5x4F { 2142 pub __AnonymousBase_d2d1_1helper_L472_C31: Common::D2D_MATRIX_5X4_F, 2143 } 2144 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 2145 impl ::core::marker::Copy for Matrix5x4F {} 2146 #[cfg(feature = "Win32_Graphics_Direct2D_Common")] 2147 impl ::core::clone::Clone for Matrix5x4F { clone(&self) -> Self2148 fn clone(&self) -> Self { 2149 *self 2150 } 2151 } 2152 pub type PD2D1_EFFECT_FACTORY = unsafe extern "system" fn(effectimpl: *mut ::windows_sys::core::IUnknown) -> ::windows_sys::core::HRESULT; 2153 pub type PD2D1_PROPERTY_GET_FUNCTION = unsafe extern "system" fn(effect: ::windows_sys::core::IUnknown, data: *mut u8, datasize: u32, actualsize: *mut u32) -> ::windows_sys::core::HRESULT; 2154 pub type PD2D1_PROPERTY_SET_FUNCTION = unsafe extern "system" fn(effect: ::windows_sys::core::IUnknown, data: *const u8, datasize: u32) -> ::windows_sys::core::HRESULT; 2155