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Searched defs:ID3D10StateBlock (Results 1 – 5 of 5) sorted by relevance

/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Dd3d10effect.h120 typedef interface ID3D10StateBlock ID3D10StateBlock; typedef
130 DECLARE_INTERFACE_(ID3D10StateBlock, IUnknown) in DECLARE_INTERFACE_() argument
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d10effect.h813 DECLARE_INTERFACE_(ID3D10StateBlock, IUnknown) in DECLARE_INTERFACE_() argument
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d10effect.h813 DECLARE_INTERFACE_(ID3D10StateBlock, IUnknown) in DECLARE_INTERFACE_() argument
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Graphics/Direct3D10/
H A Dmod.rs195 …D10Device>>(pdevice: Param0, pstateblockmask: *const D3D10_STATE_BLOCK_MASK) -> ::windows::runtime… in D3D10CreateStateBlock()
11673 pub struct ID3D10StateBlock(::windows::runtime::IUnknown); struct
11674 impl ID3D10StateBlock { implementation
11689 unsafe impl ::windows::runtime::Interface for ID3D10StateBlock { implementation
11703 impl<'a> ::windows::runtime::IntoParam<'a, ::windows::runtime::IUnknown> for ID3D10StateBlock { implementation
11708 impl<'a> ::windows::runtime::IntoParam<'a, ::windows::runtime::IUnknown> for &ID3D10StateBlock { implementation
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Graphics/Direct3D10/
H A Dmod.rs2563 pub type ID3D10StateBlock = *mut ::core::ffi::c_void; typedef