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Searched defs:IF_STRING (Results 1 – 4 of 4) sorted by relevance

/dports/games/palomino/palomino/src/lua_bind/
H A Dlua.cc252 if ( not IF_STRING( mLua, -1 ) ) in ReadVarAsString() local
329 if ( not IF_STRING( mLua, -1 ) ) in ReadTableAsString() local
355 if ( not IF_STRING( mLua, -1 ) ) in ReadTableAsString() local
H A Dmacros_generic.hh34 INLINE bool IF_STRING( lua_State* L, int idx ) { return lua_type( L, idx ) == LUA_TSTRING; } in IF_STRING() function
/dports/cad/ngspice_rework/ngspice-35/src/include/ngspice/
H A Difsim.h105 #define IF_STRING 0x20 macro
/dports/cad/jspice3/jspice3-2.5/src/include/
H A Difsim.h111 #define IF_STRING 0x20 macro