/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/include/wx/private/ |
H A D | timer.h | 57 bool IsOneShot() const { return m_oneShot; } in IsOneShot() function
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/include/wx/private/ |
H A D | timer.h | 57 bool IsOneShot() const { return m_oneShot; } in IsOneShot() function
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/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/include/wx/private/ |
H A D | timer.h | 57 bool IsOneShot() const { return m_oneShot; } in IsOneShot() function
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/dports/x11/idesk/idesk-0.7.5/src/ |
H A D | Timer.h | 43 virtual bool IsOneShot() { return true; } in IsOneShot() function
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H A D | XImlib2Background.h | 70 bool IsOneShot() { return OneShot; } in IsOneShot() function
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Framework/include/signal/ |
H A D | Signal.h | 89 bool IsOneShot() const in IsOneShot() function
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/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/src/common/ |
H A D | timercmn.cpp | 130 bool wxTimer::IsOneShot() const in IsOneShot() function in wxTimer
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/common/ |
H A D | timercmn.cpp | 129 bool wxTimer::IsOneShot() const in IsOneShot() function in wxTimer
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/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/src/common/ |
H A D | timercmn.cpp | 130 bool wxTimer::IsOneShot() const in IsOneShot() function in wxTimer
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/pdfium/fxjs/ |
H A D | global_timer.h | 32 bool IsOneShot() const { return m_nType == Type::kOneShot; } in IsOneShot() function
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/pdfium/fxjs/ |
H A D | global_timer.h | 32 bool IsOneShot() const { return m_nType == Type::kOneShot; } in IsOneShot() function
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/dports/games/0ad/0ad-0.0.23b-alpha/source/soundmanager/data/ |
H A D | SoundData.cpp | 83 bool CSoundData::IsOneShot() in IsOneShot() function in CSoundData
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H A D | OggData.cpp | 115 bool COggData::IsOneShot() in IsOneShot() function in COggData
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/dports/x11-toolkits/wxgtk28-contrib-common/wxGTK-2.8.12/include/wx/ |
H A D | timer.h | 94 bool IsOneShot() const { return m_oneShot; } in IsOneShot() function
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/dports/x11-toolkits/wxgtk28-contrib/wxGTK-2.8.12/include/wx/ |
H A D | timer.h | 94 bool IsOneShot() const { return m_oneShot; } in IsOneShot() function
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/dports/x11-toolkits/wxgtk28/wxGTK-2.8.12/include/wx/ |
H A D | timer.h | 94 bool IsOneShot() const { return m_oneShot; } in IsOneShot() function
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/dports/x11-toolkits/wxgtk28-common/wxGTK-2.8.12/include/wx/ |
H A D | timer.h | 94 bool IsOneShot() const { return m_oneShot; } in IsOneShot() function
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/dports/games/scorched3d/scorched-dep-win32/include/wx/wx/ |
H A D | timer.h | 89 bool IsOneShot() const { return m_oneShot; } in IsOneShot() function
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/llvm/lldb/include/lldb/Breakpoint/ |
H A D | BreakpointOptions.h | 290 bool IsOneShot() const { return m_one_shot; } in IsOneShot() function
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/dports/devel/tinygo/tinygo-0.14.1/llvm-project/lldb/include/lldb/Breakpoint/ |
H A D | BreakpointOptions.h | 290 bool IsOneShot() const { return m_one_shot; } in IsOneShot() function
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/dports/devel/wasi-libcxx/llvm-project-13.0.1.src/lldb/include/lldb/Breakpoint/ |
H A D | BreakpointOptions.h | 289 bool IsOneShot() const { return m_one_shot; } in IsOneShot() function
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/dports/devel/llvm-cheri/llvm-project-37c49ff00e3eadce5d8703fdc4497f28458c64a8/lldb/include/lldb/Breakpoint/ |
H A D | BreakpointOptions.h | 290 bool IsOneShot() const { return m_one_shot; } in IsOneShot() function
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/dports/devel/llvm12/llvm-project-12.0.1.src/lldb/include/lldb/Breakpoint/ |
H A D | BreakpointOptions.h | 290 bool IsOneShot() const { return m_one_shot; } in IsOneShot() function
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/dports/lang/rust/rustc-1.58.1-src/src/llvm-project/lldb/include/lldb/Breakpoint/ |
H A D | BreakpointOptions.h | 289 bool IsOneShot() const { return m_one_shot; } in IsOneShot() function
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/dports/devel/llvm-devel/llvm-project-f05c95f10fc1d8171071735af8ad3a9e87633120/lldb/include/lldb/Breakpoint/ |
H A D | BreakpointOptions.h | 289 bool IsOneShot() const { return m_one_shot; } in IsOneShot() function
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