/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/sdl/ |
H A D | kbd.h | 56 #define KMOD_META KMOD_GUI macro
|
/dports/emulators/vice/vice-3.5/src/arch/sdl/ |
H A D | kbd.h | 55 #define KMOD_META KMOD_GUI macro
|
/dports/games/manaplus/manaplus-2.1.3.17/src/ |
H A D | sdlshared.h | 38 #define KMOD_META KMOD_GUI macro
|
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/sdl/ |
H A D | sdl-sys.h | 306 #define KMOD_META KMOD_GUI macro
|
/dports/games/residualvm/residualvm-0.3.1/backends/platform/sdl/ |
H A D | sdl-sys.h | 309 #define KMOD_META KMOD_GUI macro
|
/dports/emulators/fs-uae/fs-uae-3.1.35/libfsemu/src/ml/ |
H A D | sdl.c | 862 #define KMOD_META (KMOD_LMETA|KMOD_RMETA) macro
|
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_compat.h | 255 #define KMOD_META KMOD_GUI macro
|
/dports/games/libretro-xrick/xrick-libretro-0aad6c6/libretro/include/ |
H A D | SDL_keysym.h | 283 #define KMOD_META (KMOD_LMETA|KMOD_RMETA) macro
|
/dports/games/libretro-hatari/hatari-561c07e/libretro/include/ |
H A D | SDL_keysym.h | 283 #define KMOD_META (KMOD_LMETA|KMOD_RMETA) macro
|
/dports/games/powder-toy/The-Powder-Toy-95.0/src/gui/interface/ |
H A D | Keys.h | 326 #define KMOD_META (KMOD_LMETA|KMOD_RMETA) macro
|
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_keysym.h | 309 #define KMOD_META (KMOD_LMETA|KMOD_RMETA) macro
|
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_keysym.h | 309 #define KMOD_META (KMOD_LMETA|KMOD_RMETA) macro
|
/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | SDL_keysym.h | 324 #define KMOD_META (KMOD_LMETA|KMOD_RMETA) macro
|
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/ |
H A D | SDL_keysym.h | 287 #define KMOD_META (KMOD_LMETA|KMOD_RMETA) macro
|
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/ |
H A D | SDL_keysym.h | 324 #define KMOD_META (KMOD_LMETA|KMOD_RMETA) macro
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/ |
H A D | SDL_keysym.h | 314 #define KMOD_META (KMOD_LMETA|KMOD_RMETA) macro
|
/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_keysym.h | 309 #define KMOD_META (KMOD_LMETA|KMOD_RMETA) macro
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/ |
H A D | SDL_keysym.h | 309 #define KMOD_META (KMOD_LMETA|KMOD_RMETA) macro
|
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/ |
H A D | SDL_keysym.h | 309 #define KMOD_META (KMOD_LMETA|KMOD_RMETA) macro
|
/dports/games/bloodfrontier/bloodfrontier/src/include/ |
H A D | SDL_keysym.h | 324 #define KMOD_META (KMOD_LMETA|KMOD_RMETA) macro
|
/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_keysym.h | 309 #define KMOD_META (KMOD_LMETA|KMOD_RMETA) macro
|
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/ |
H A D | SDL_keysym.h | 331 #define KMOD_META (KMOD_LMETA | KMOD_RMETA) macro
|
/dports/graphics/wings/wings-8d019ebe48/src/ |
H A D | sdl_keyboard.hrl | 283 -define(KMOD_META, (?KMOD_LMETA bor ?KMOD_RMETA)). macro
|
/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_keysym.h | 309 #define KMOD_META (KMOD_LMETA|KMOD_RMETA) macro
|
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/ |
H A D | SDL_keysym.h | 324 #define KMOD_META (KMOD_LMETA|KMOD_RMETA) macro
|